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Offline VladCT

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Re: when will the next Japanese castlevania be released??
« Reply #15 on: September 24, 2012, 12:03:03 AM »
+1

I shouldn't need to point out all the ways Masamune's morning star is so much better.
Looks a bit short-ranged and unwieldy, but still hardcore nonetheless.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline TheouAegis

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Re: when will the next Japanese castlevania be released??
« Reply #16 on: September 24, 2012, 12:06:03 AM »
+2
Like all things, I think it extends when she gets excited.

Anything longer would be even harder to wield. It would take a lot of strength to give a chain those sizes significant velocity to have much of a decent impact.
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Offline crisis

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Re: when will the next Japanese castlevania be released??
« Reply #17 on: September 24, 2012, 12:36:48 AM »
0
Quote
Like all things, I think it extends when she gets excited.

+1

Offline Lelygax

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Re: when will the next Japanese castlevania be released??
« Reply #18 on: September 24, 2012, 12:50:31 AM »
0
What do you mean "ones before LOS"? "Metroidvanias"? Classic'vanias? "3D IGA'vanias"? There were a LOT before LOS, after all.

Any of them, being 3D or 2D.

Except IGA gave them a 400 year blank slate (between LoI and CV3) along with 1999, so there's no need to close off the timeline.

And one problem I have with LoS (aside from its abbreviation being too close to LoI and LoL), is the Combat Cross. Looks like a total Masamune ripoff.


-Image provided courtesy of Crisis-


I shouldn't need to point out all the ways Masamune's morning star is so much better.

Where I can find more about that Masamune? I dont know from what game/light novel/visual novel/ sound novel/manga/anime/comics/series she is from. :(


fun fact: i'm the first one that edited & uploaded that image of the Combat Cross to the 'net ;)
Cool, thanks for doing that, when you did it?
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Offline Nagumo

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Re: when will the next Japanese castlevania be released??
« Reply #19 on: September 24, 2012, 11:47:38 AM »
+1
And the old timeline is already discarded (save for Pachislots that doesn't count for anything significant) or at least was put on indefinite hold - LOS existence is a prove of it. It is always a possibility that Konami will return to it for some reason, but after LOS, it will be much easier to create games in "blank state" universe rather then uphold multiple conventions and timeline hijinks of the previously established continuities. And no, nobody will care about "old fans", when corporation can make more money on the general public.

I don't get this reasoning. We already had self contained AU games before like Circle of the Moon, the N64 games and the Kid Dracula games. Despite their existence, it did not stop the main timeline from being continued. Why would it be any different with Lords? The only difference is that it's a self contained trilogy. I'm not saying I'm 100% convinced that they will return to the old timeline after LoS, but you're just being dismissive for no reason.

Offline VladCT

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Re: when will the next Japanese castlevania be released??
« Reply #20 on: September 24, 2012, 12:11:09 PM »
+1
Where I can find more about that Masamune? I dont know from what game/light novel/visual novel/ sound novel/manga/anime/comics/series she is from. :(
Masamune Shirow's the name of the artist. Correct me if I'm wrong, but I think he did the original Ghost in the Shell manga series.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

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Offline TheouAegis

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Re: when will the next Japanese castlevania be released??
« Reply #21 on: September 24, 2012, 01:39:54 PM »
+1
Masamune Shirow's done a bunch of works.

Ghost In The Shell
(New) Dominion: Tank Police
Orion
Appleseed
Black Magic: M-66
Wild Wet West
Hellhound
Galhound
Hellcat
Areopagus Arthur
Yellow Hawk
Colosseum Pick
Pursuit
Optional Orientation
Battle on Mechanism
Metamorphosis in Amazoness
Arice in Jargon
Bike Nut
Gun Dancing
Pile Up
Neuro Hard
Landlock
Gundress
Ghost Hound
Real Drive
Horned Owl (video game)
Fire Emblem: Shadow Dragon (video game)
Yarudora Series 3: Sanpaguita (video game)

He likes to draw fanservice. He dabbles heavily in philosophy and religion and merges it with sci-fi. He also loves to write notes in his manga. His art style in his manga is simplistic, but his full-color girls are notorioiusly hot.

You can easily find torrents/uploads of his art book Intron Depot.

...Wow my respect jumped up 8 points overnight somehow.
« Last Edit: September 24, 2012, 01:41:46 PM by TheouAegis »
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Offline TheCruelAngel

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Re: when will the next Japanese castlevania be released??
« Reply #22 on: September 24, 2012, 01:44:46 PM »
0
Correct, Shirow did the original GitS and Appleseed, etc. He's done a lot of one off images of unique characters and settings, so I wouldn't be surprised if the provided image above is just a single image from an art book or something.

Also thanks Crisis for that edit and upload!

As for another J-dev CV title, I could see it happen, but that doesn't necessarily guarantee a good game or following the established timeline. I mean, Judgement was developed by a Japanese studio.

And if I may be so bold and interject a personal opinion, those Spaniard really understand gothic and classical European architecture and design (hell's it's in their backyard!). I've appreciated LoS's environments and aesthetics and hope that's something that carries over to future titles of the series (sorry Egypt, I didn't find you that fun to play around in).  ;D

Offline DragonSlayr81

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Re: when will the next Japanese castlevania be released??
« Reply #23 on: September 24, 2012, 03:17:58 PM »
0
And if I may be so bold and interject a personal opinion, those Spaniard really understand gothic and classical European architecture and design (hell's it's in their backyard!). I've appreciated LoS's environments and aesthetics and hope that's something that carries over to future titles of the series (sorry Egypt, I didn't find you that fun to play around in).  ;D
If it's the environmental style is more like MoF than the first LoS, sure. Then again, it's not that different from what CV's general look is, visually. I do not want more grounded European looking castles just for the sake of making it look more realistic. And as I've said before, I'm rather sick of the medieval setting for CV games. Give me a Victorian set CV ANYDAY!
« Last Edit: September 24, 2012, 03:46:56 PM by DragonSlayr81 »

Offline Sumac

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Re: when will the next Japanese castlevania be released??
« Reply #24 on: September 24, 2012, 03:22:10 PM »
-1
Quote
Except IGA gave them a 400 year blank slate (between LoI and CV3) along with 1999, so there's no need to close off the timeline.
They still need not to mess it up with unneccessary retcons. And besides, it obvious that Mathias wouldn't be present in this timeframe as Dracula. And since for many people "Castlevania = Dracula" then this timeframe is not an option for a game.
There is something that could be done with that, of course: for example you can play as non-Belmont character, but that once again will yield retcons or unneccessary complications to the already established timeline.

Quote
And one problem I have with LoS (aside from its abbreviation being too close to LoI and LoL), is the Combat Cross. Looks like a total Masamune ripoff.
That is such a trivial and minor thing of no importance, that I am not sure why anyone can have problems with something like that. By that margin people could have been pissed of that Simon Belmont of 90-s was a blatant Conan rip-off. And that's much more important than design of the weapon.

Quote
Any of them, being 3D or 2D.
Will not happen. Past is dead.
IGA will not work on Castlevania (most likely).  :)

Quote
I don't get this reasoning. We already had self contained AU games before like Circle of the Moon, the N64 games and the Kid Dracula games. Despite their existence, it did not stop the main timeline from being continued. Why would it be any different with Lords? The only difference is that it's a self contained trilogy. I'm not saying I'm 100% convinced that they will return to the old timeline after LoS, but you're just being dismissive for no reason.
Because no-one have ever continued those timelines, and I am not sure how many regular gamers are aware that they are not part of the regular timeline. I have doubts that any developers will create continuation of any of those games on purpose. For that they should be big fans.

And as far as I am aware CV64 and COTM weren't advertised as "completely new take on the series / reboot". LOS was advertised like that and made a very loud statement about how its storyline separate from old timeline. Its something that certainly will leave impact on the next developers, Konami and the series as a whole.

Offline Lelygax

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Re: when will the next Japanese castlevania be released??
« Reply #25 on: September 24, 2012, 05:02:28 PM »
0
 1st - I never said that I want IGA back, I said that I want a game that doesnt is LoS and is like any of the games prior to LoS, so why you are focusing in IGA when I never mentioned him? To me didnt matter if its IGA, if it is Cox or if it is Santa Claus, I only want to see the result.

 2nd - If "past is dead", they are fools, no one discard the past, if they forgot it they will be losing the good things that they learned too, they only need to filter it and remove the things that they have sure that is bad. If they discard it totally they will repeat the same errors.

 3rd - Thanks to the people that said about Masamune Shirow to me, I think thats interesting and may I will go search more about that, but someone knows about that girl with the whip? She is from a random art or from something else?
« Last Edit: September 24, 2012, 06:29:30 PM by Lelygax »
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Offline Nagumo

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Re: when will the next Japanese castlevania be released??
« Reply #26 on: September 24, 2012, 05:53:18 PM »
0
@Sumac

I don't understand why LoS being heavily advertised as a separate story makes any difference. Comic books have several continuities running along side each other all the time and sometimes they use the concept of a story being outside mainstream continuity as a major selling point, just like Lords. If comics can do that so can video game series. It's a non-issue.

Also, be careful not to slip back into your old persona. Be strong. :)

Offline TheouAegis

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Re: when will the next Japanese castlevania be released??
« Reply #27 on: September 24, 2012, 09:41:57 PM »
0
By the same token that a game without Dracula isn't Castlevania, it could be said a game with whip swinging isn't Castlevania, but Bionic Commando or Rygar universe instead. I don't think of that dangling whip feat nor swinging as traits of a Castlevania game. Castlevania is a guy with a whip fighting Medusa Heads, skeletons, zombies, and a vampire. It doesn't have to be Dracula as far as I'm concerned. IGA did a lot for the series by opening it to the option of multiple vampires (aside from Carmilla). Oh, and Death. Has to have Death to be Castlevania. The final boss could be any kind of vampire. Even CV3 specifically stated that the Belmonts didn't fight just Dracula. By your argument that Dracula=Castlevania, or even Belmont+Dracula=Castlevania, then LoS is unarguably Castlevania, but clearly that's not the case as the argument still exists over whether LoS constitutes a real Castlevania game.
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Offline Lelygax

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Re: when will the next Japanese castlevania be released??
« Reply #28 on: September 24, 2012, 10:18:13 PM »
0
By the same token that a game without Dracula isn't Castlevania, it could be said a game with whip swinging isn't Castlevania, but Bionic Commando or Rygar universe instead. I don't think of that dangling whip feat nor swinging as traits of a Castlevania game. Castlevania is a guy with a whip fighting Medusa Heads, skeletons, zombies, and a vampire. It doesn't have to be Dracula as far as I'm concerned. IGA did a lot for the series by opening it to the option of multiple vampires (aside from Carmilla). Oh, and Death. Has to have Death to be Castlevania. The final boss could be any kind of vampire. Even CV3 specifically stated that the Belmonts didn't fight just Dracula. By your argument that Dracula=Castlevania, or even Belmont+Dracula=Castlevania, then LoS is unarguably Castlevania, but clearly that's not the case as the argument still exists over whether LoS constitutes a real Castlevania game.

 Looks like someone -1 you and me, the thing that Im really curious is if this person will appear and say why, since if we dont know why we cant correct or errors :rollseyes:

On-topic: Lets not forget too that a Castlevania game need to have Castlevania/Akumajou (the castle)  if no Belmont nor Dracula appear in the game. :)
« Last Edit: September 24, 2012, 11:41:32 PM by Lelygax »
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Offline TheouAegis

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Re: when will the next Japanese castlevania be released??
« Reply #29 on: September 25, 2012, 12:23:06 AM »
0
By the way, to anyone that wants a copy of Intron Depot 2: Blades (the art book that Morning Star is in), here ya go:
http://flmsdown.net/ebooks/57556-intron-depot-2-blades-by-masamune-shirow.html

Was probably Sumac downvoting. Gettin' old and crotchety.
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