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Offline Inccubus

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Re: CV2:Sq ENglish retranslation
« Reply #30 on: January 30, 2013, 09:49:06 AM »
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Welcome! Nice to see you over here, too. :)
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Offline MathUser

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Re: CV2:Sq ENglish retranslation
« Reply #31 on: March 07, 2013, 11:42:09 AM »
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http://www.romhacking.net/forum/index.php/topic,15524.msg237755.html#msg237755

The hacks still being updated. One good addition is the heart max was increased. Not sure how high it goes but that should be a plus.

Offline Inccubus

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Re: CV2:Sq ENglish retranslation
« Reply #32 on: April 06, 2013, 03:02:16 AM »
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The hack is up to version 2.6.1.
It now has a real time palette transition for the day/night cycle instead of fading to black and back.
Also, the monsters in town are now vanquished by the morning sun instead of fading to black.
Unfortunately for some the new palette cycle also does away with the pop up dialogue with the classic words about it being a horrible night.
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Offline Jorge D. Fuentes

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Re: CV2:Sq ENglish retranslation
« Reply #33 on: April 06, 2013, 06:41:24 AM »
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They should've kept the iconic words...
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Offline Lelygax

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Re: CV2:Sq ENglish retranslation
« Reply #34 on: April 06, 2013, 07:16:18 AM »
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We can still download a version with the text?
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Offline Bisqwit

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Re: CV2:Sq ENglish retranslation
« Reply #35 on: April 06, 2013, 07:44:57 AM »
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As I expected that the day/night transition dialog box is a sacred cow to some people (to quote someone's words from RHDN), I kept it another optional feature within the patch.

The patch vending machine at http://bisqwit.iki.fi/cv2fin/#now has quite a few options you can toggle/choose to get a patch with your favourite settings.

Offline Lelygax

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Re: CV2:Sq ENglish retranslation
« Reply #36 on: April 06, 2013, 07:55:00 AM »
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Hey cool, you are a genius for doing something like that.
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Offline MathUser

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Re: CV2:Sq ENglish retranslation
« Reply #37 on: April 06, 2013, 10:08:54 AM »
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In case you don't know, you can select Retranlated english in the Kieli / Language section to make the patching options appear in english. That way you can tell what they are.

Offline Inccubus

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Re: CV2:Sq ENglish retranslation
« Reply #38 on: April 06, 2013, 01:14:37 PM »
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Also, although the text is gone in the new real-time palette shift option, the actual transition from day to night barely interrupts game play at all. Plus when morning comes in towns you get to see the enemies burned away bu the light in glorious multi-colored death.

I suggested to Bisqwit that the iconic words should be included elsewhere in some way. Come to think of it they could even be easter eggs.
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Offline MathUser

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Re: CV2:Sq ENglish retranslation
« Reply #39 on: April 06, 2013, 04:09:38 PM »
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The option to keep the day/night transitional text seem to be at that site Inccubus. I dunno if the enemies still start on fire if you click to keep the text tho.

Offline Inccubus

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Re: CV2:Sq ENglish retranslation
« Reply #40 on: April 06, 2013, 09:14:35 PM »
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Isn't it part of the transition patch, though? Like having the new transition is what kills the dialogue?
« Last Edit: April 07, 2013, 02:49:40 AM by Inccubus »
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Offline Lelygax

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Re: CV2:Sq ENglish retranslation
« Reply #41 on: April 06, 2013, 11:01:31 PM »
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Exactly, even I that never hacked a game understood that this happen in the way that you mentioned; But I can be wrong.
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