I thought of a Multiplayer Castlevania a LONG time ago before HoD. AND THEY DID EVERYTHING WRONG! Instead of that 1 room level bullshit, they could have made it as "to each as his own camera" gameplay. Even the Co-op, because I bought it for PS3, Why not just make a split screen? I hated that my friend couldn't explore his side because the camera zoomed out more when we were further. This game could've been alot better. IGA doesn't even know shit about PS3/XBOX360's capabilities. They're using 16-bit graphics and only using this game for online purposes in which you'll need to be careful on the use of RAM/Memory/FPS, but it could've been ALOT more. There was no real emphasis in the gameplay. Multiplayer Castlevania was a dream come true, but was not the way I was expecting it.
Castlevania OnlineThis is fan-made movie about Castlevania being multiplayer, but something like this would've been great and would have been awesome if they let you design custom palettes for your char's hair, coat, pants, boots, undershirt, cape, skin, etc.
Multiplayer Castlevania had GREAT potential, but this wasn't that great. I know IGA suffers budget cuts but still, the game could've not been a one room dungeon hunt. Sure, level based was a good thing for the sake of RAM, but I hated the one ROOM and massively zoomed out Camera for both Single and Co-op. And even the zoomed in Camera wasn't that native of SotN, SCVIV, and the DS games. And access to main menu would've been much better.
Now, for the sake of multiplayer, A Castlevania MMORPG would've been awesome and none of that crafting, weaponsmithing and trades crap. ONLY TO THE MINIMUM. Something like what OoE did, but a bit more less. These sorts of things made me hate MMO's and only slow down your sense of fun. I remember when I used to play 'RuneScape' 6-8 years ago, Out of those 2 hours, I spent only 15-30 minutes of that game because that was what the game was about! COMBAT! Not, "Selling Lobsters, 250G each!" for the rest of that time because I wanted to buy a particular gear so I could PvP or do a certain quest. These things waste your time and I don't want this in my Multiplayer CV. What I really would like is a 3D gameplay. Something like how I imagined LoS to be, an open world with Vast environments. The whole game would be about Combat, not much of Best Equipment or stats, but how well do you play? There would be different sorts of Classes, Vampire Hunter (Belmonts), Witch/Wizard (Belnades), Beast Hunter (Maria), Knights/Paladins (Alucard/Soma) and Glyph Masters (Shanoa). Each classes would be balanced out and would gain more skills as they level up. They would have something special to them that the others wouldn't have. There would be a lot of environments, forests, churches, mansions and of course, CASTLES! Dracula is there in the game... But you never fight him, because it's an MMO... If it ends, it's done. But alas, Dracula has his own sets of Monsters such as, Zombies, Ghouls, and whole sets of monsters that would be in the game. Some NPC enemies would be neutral too such as Goblins, trolls and such. But Dracula would also have his team of Acolytes, there would be Dark Knights/Dark Paladins, Necromancers, Assassins, Beast Dominator and Black Pagan. Two Teams. Both would be appealing as hell. There would be world score and challanges such as PvP to give stats about the best players. MMO's shouldn't make you feel that you're wasting time on your precious life just to play the real game because of the shitty economy and repetitive quests. Just play the game! Fight Monsters, Level UP! Dungeons! Find People! THAT'S IT! Fuck the town and shops! Only for the sakes of quests, these things should be available. Keep Item drops and farming to it's basic and minimum. Enjoy the game as it's meant to be.