Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: CV3's programmers had a sense of humor  (Read 6600 times)

0 Members and 1 Guest are viewing this topic.

Offline TheouAegis

  • Amateur Auteur of GMvania
  • Master Hunter
  • *****
  • Posts: 1860
  • Gender: Male
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. The Great Defender will always defend the object of his or her fandom. Hack Master makes creations out of CV parts. (S)he makes Dr. Frankenstein proud.
    • GMvania Developer's Blog
    • Awards
  • Likes:
CV3's programmers had a sense of humor
« on: January 08, 2013, 06:33:27 PM »
0
While looking through the object codes for CV3, I noticed something that I'm not sure was entirely intentional but would be kinda humorous if it was.

The object index for Dracula (they used the same index for all three forms except his head in his first form) is 13. In hexadecimal, 13 is $0D. Dracula is object D. If you're wondering, $0E were the Mummy Men and $0F was the Doppelganger.
Your mom has had more floppies put in her than a Commodore 64!


Follow my lack of progress on my game at my blog:
http://gmvania.blogspot.com

Offline Mooning Freddy

  • The scent of my butt will set your soul wandering for eternity!
  • Master Hunter
  • *****
  • Posts: 1640
  • Gender: Male
  • I simply love children.
  • Awards The Pervert: Sneaks in any and all innuendo into threads that he/she can. Permanent Resident: Seems to always be around to post/reply. Master Debater: Gracefully argues 'til the cows come home about topics.
    • Awards
  • Likes:
"Yes, I am on a drug. It's called Charlie Sheen. It's not available, because if you try it you will die. Your face will melt off and your children will weep over your exploded body."
~Charlie Sheen

Tags:
 

anything