Poll

Which is your favourite version of Symphony of the Night?

PlayStation original
9 (52.9%)
Xbox 360 download
0 (0%)
PSP unlockable in DXC
5 (29.4%)
Sega Saturn NITM
3 (17.6%)

Total Members Voted: 17

Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: Best SOTN  (Read 27306 times)

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Offline Profbeanburrito

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Re: Best SOTN
« Reply #15 on: January 04, 2008, 04:28:09 PM »
0
Seems most people who dis the Saturn version have never actually even played it themselves.

I'd take a little slow-down and tons of exclusive extras over a version with multiple bugs that cause the game to crash.

Well  I hope that that is not aimed towards me, I have played, and I just don't care for it. I like the idea of some added stages, it would make SotN more fun, but not those stages.

Also, in the ten years I've owned the original PS1 version I've never had any bugs (that I didn't cause myself - sowrd familiar for example) and I've never seen my game crash once.
What a horrible night to have a curse!

Offline knightmere

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Re: Best SOTN
« Reply #16 on: January 04, 2008, 08:44:15 PM »
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In Reply To #16

Regarding bugs I was refering to the lazy psp port.

Offline elbryan42

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Re: Best SOTN
« Reply #17 on: January 04, 2008, 08:57:39 PM »
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The only bug I came across in the PSP version is the system shutting off when you go to Succubus with the Nose Demon equipped. I haven't had any other problems with the PSP version, besides not having I am the Wind...
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Offline knightmere

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Re: Best SOTN
« Reply #18 on: January 04, 2008, 09:00:06 PM »
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In Reply To #18

Do a little research and you will find several new game crashing bugs as well as minor ones.

Offline Mathias Hyperion

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Re: Best SOTN
« Reply #19 on: January 04, 2008, 09:46:02 PM »
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PSP version also takes ages to load from the DXC menu.
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Offline Long John Silver

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Re: Best SOTN
« Reply #20 on: January 04, 2008, 09:53:31 PM »
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Quote
besides not having I am the Wind...

That's a feature not a bug. ;)

Offline uzo

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Re: Best SOTN
« Reply #21 on: January 05, 2008, 04:08:35 AM »
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PSP. Hands down. Good maria, hand held, the lost familiars, English singing fairy, and new voices. Despite some of the glitches, its the best by far.

Offline CVfan13

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Re: Best SOTN
« Reply #22 on: January 05, 2008, 02:49:11 PM »
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I haven't had any problems with PSP version, I don't know where you're finding these glitches and bugs.
"I am the morning sun come to vanquish this horrible night!"

Offline Dark Nemesis

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Re: Best SOTN
« Reply #23 on: January 05, 2008, 03:48:39 PM »
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I prefer the original version of playstation and CVfan13 if you search the game carefully you can find many bugs and glitches like this one that i found my self with Maria at inverted marble gallery at the center of the castle where is the clock with two statues:







Pictures are taken by me from psp Symphony.
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Offline knightmere

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Re: Best SOTN
« Reply #24 on: January 05, 2008, 05:26:50 PM »
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In Reply To #24

List of PSP bugs taken from this guide: http://www.gamefaqs.com/portable/psp/file/938141/51043

1. Loading the "Nightmare" with the N.Demon or Fairy familiar equipped will
cause the game to freeze.

2. Backdashing to the librarian just after exiting his menu will freeze the
game.

3. Using Maria's Dragon subweapon exactly while getting hit will cause the
game to prevent you from using any subweapons until you exit the room.

4. This version is more prone to the Inverted Clock Tower glitch wherein you
are hit and sent to the ceiling of the secret area to the lone Cloaked Knight
enemy.

--> http://www.youtube.com/watch?v=_z5gl6tnA48

5. Using the Shield Rod + Alucard Shield effect against Guardians seem to be
inconsistent and the effects wear off without warning even if you still have
enough MP.

6. Pressing Start to skip a Tactics video while Alucard is transforming or
reverting in the video will make Alucard disappear in the Librarian screen
and the "transformation sound effect" will still be heard, causing the game
to freeze. (contributed by ROBOROBORYO)

7. Pressing Bat right at the moment of entering a loading spot/sequence will
make Alucard disappear when the next screen/room is loaded. This relates to
theory that "Transformation + Loading = Freeze". This happens more frequently
in this version.

Offline Kale

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Re: Best SOTN
« Reply #25 on: January 05, 2008, 05:36:38 PM »
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In Reply To #24

Are those pictures supposed to be visible?


Offline CVfan13

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Re: Best SOTN
« Reply #26 on: January 05, 2008, 08:58:38 PM »
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In Reply To #24

Are those pictures supposed to be visible?



My thoughts exactly.
"I am the morning sun come to vanquish this horrible night!"

Offline knightmere

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Re: Best SOTN
« Reply #27 on: January 05, 2008, 10:02:35 PM »
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In Reply To #27

Thats the same glitch i got at the end of the game when the clock is supposed to open to fight shaft.  You can fall in the hole to wear the sub weapons are and the screen turns white and freezes.

It only happens with maria I believe.

Offline Profbeanburrito

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Re: Best SOTN
« Reply #28 on: January 05, 2008, 10:31:27 PM »
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In Reply To #24

Thats supposed to be a glitch where it snows in the castle, right?? Is that what that is??
What a horrible night to have a curse!

Offline Dark Nemesis

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Re: Best SOTN
« Reply #29 on: January 06, 2008, 01:37:33 PM »
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In Reply To #29

No, it's what knightmere said. If you fall to the room with the subweapons while the floor at the room with the clock is going to open for the fight with shaft the screen of the game turns white, but the game isn't freezing, but you can't see anything until some time passes and the game freezes and playing only music.


In Reply To #26 and #27

  Those pictures are showing what are you going to see after the glitch. So they are visible!!
« Last Edit: January 06, 2008, 01:42:44 PM by Dark Nemesis »
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