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Offline Pfil

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That Forza Motorsport Castlevania pic was funny.
But it's also sad in a way, because it illustrates reality.
It's true that the only thing Konami cares about is money.
Unlike Nintendo, for example, that will never betray Mario.

If money is what they want, they should make a Castlevania that looks like GTA, where the castle appears in a suburb in New York and the new hero, MC Belmont, having lost the divine powers after generations of fighting evil, is helped by a retired cop with weapons and arsenal, and must fight not also Dracula, but drug dealers in the way.
The misterious female character is a prostitute who wants to escape the prostitution network, which operates in the castle basement, and his pimp bears a resemblance to SotN Dracula... for the sake of nostalgia.
Insert some classic names here and there (MC Belmont's father's name was Julius, the retired cop is named Hammer, and so on...), and you've got it! It's a new Castlevania!

I want IGA, Ayami Kojima and Michiru Yamane
Totally.

Hideo Kojima was the one who stepped in and told MS that their game looks like a Castlevania title.
Which proves Kojima doesn't understand anything about Castlevania.
He should stick with his Metal Gear franchise and don't f*** with CV.

By the way, Metal Gear Solid was SO BORING to play that I quit it. Good story, though, but the gameplay bores me a lot. This might explain a little why the LoS games are boring as hell to me.

Sounds like Mercury Steam is already in talks about possibly continuing Castlevania even after LoS.

http://multiplayerblog.mtv.com/2013/03/08/dracula-bites-back-mercurysteam-boss-dave-cox-on-castlevania-lords-of-shadow-mirror-of-fate-and-lords-of-shadow-2/


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Offline Rugal

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March 11, 2013, 07:17:05 PM - Hidden.
« Last Edit: March 11, 2013, 07:18:55 PM by Rugal »
Castlevania: Lords of Shadow sucks
DmC: Devil may Cry is the equivalent of trailer trash
"badly designed fat left on Lords of Shadow 2's bones."

Offline crisis

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Once again Rugal makes a fool out of himself by coming back to bitch on a forum about a series he no longer has an interest in, and wishes to see die. Very mature.

You know, the first rule on this forum is "Don't be an ass." You could've easily ignored this topic altogether, or you should watch yourself before Jorge lays down the rules once again.

Offline Rugal

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Sorry, I'm not being an ass. I'm voicing my opinion here. I'd appreciate it if you would stop replying to my posts and leave me alone. Thanks.

Is CV dead to me? At this point yes it is.

Would an announcement of Konami partnering up with Platinum games again to revive Castlevania make me have some hope? Absolutely, especially with the success of Metal Gear Rising.
« Last Edit: March 11, 2013, 07:36:17 PM by Rugal »
Castlevania: Lords of Shadow sucks
DmC: Devil may Cry is the equivalent of trailer trash
"badly designed fat left on Lords of Shadow 2's bones."

Offline Dremn

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No burn that I'm aware of if MS is leaving the franchise after LoS2. Though it would be a double burn if they decide to stick around after giving false hope to people who don't like the current direction.
It sounds like they might be sticking around, ultimately Konami has the final say.


Offline Johnny Alucard

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Sounds like Mercury Steam is already in talks about possibly continuing Castlevania even after LoS.

http://multiplayerblog.mtv.com/2013/03/08/dracula-bites-back-mercurysteam-boss-dave-cox-on-castlevania-lords-of-shadow-mirror-of-fate-and-lords-of-shadow-2/

Ugh no, I'm fine for what LoS is as a trilogy. If they keep it going then they're going to have to listen to more of the fans of the classic Castlevanias because I'm tired of LoS being so... Hollywood.

Offline Lelygax

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 Cox seems to be Paul W.S. Anderson from the video game industry. Everyone says bad things about his work in RE movies but sequels doesnt stops being made. So someone appears and says "This guy only need more time to adapt the movie in something that resembles RE, wait one more movie", look at the results and you can see LoS future if they extend it after LoS 2.

 Their works are good in their own merits, but have various changes that distort the core product. Im fine if Cox have innovative ideas and use them, I only didn't want he using it to change a franchise in a way that I cant even recognize it anymore. MS should go work in their own projects, this way no one will bash them and they can have something "new and original, without looking to the past" like Cox likes to quote in every interview almost as a catchphrase.
« Last Edit: March 11, 2013, 08:10:45 PM by Lelygax »
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Offline Kingshango

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Sounds like Mercury Steam is already in talks about possibly continuing Castlevania even after LoS.


They should really consider quitting while they're ahead (if you can call it ahead) and focus on something else. I don't like it when someone backs out of a supposed end to a trilogy.

Offline Pfil

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Of course, I can always count with the -1 every time I don't say something nice about MS or the LoS series.
Or was the Kojima bit?
Or perhaps a fan of GTA?

Users would use less the -1 option if you could see who liked and disliked every post.
It's dumb to -1 a post when it's written with respect.

Anyway, I prefer to express what I feel and have -1 and not to shut up my opinion.
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Offline Lelygax

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 Calm down Pfil, haters gonna hate. The person that -1 you simply shoul love LoS to let a change to show this love slip. So they show it -1ing everyone that say something negative about LoS. Remember that this doesnt reflect the entire forum opinion, I know thats annoying, but its only 1 person annoying you.

 But it could be kind if the person doing that expressed his opinion here to us too.
« Last Edit: March 11, 2013, 08:32:02 PM by Lelygax »
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Offline DragonSlayr81

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Of course, I can always count with the -1 every time I don't say something nice about MS or the LoS series.
Or was the Kojima bit?
Or perhaps a fan of GTA?

Users would use less the -1 option if you could see who liked and disliked every post.
It's dumb to -1 a post when it's written with respect.

Anyway, I prefer to express what I feel and have -1 and not to shut up my opinion.
Don't worry about it. A few -1's don't mean jackshit, and those who usually have too much time on their hands to "rate troll" are almost always nulled by someone to come by and +1 you, so their rating of your comment means nothing at all.

Offline Pfil

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No, it doesn't really matters, but it's annoying because I prefer to argue like I did with Sumac, sharing opinions and having respect, than to receive a -1 and no explanation.

It's like if all of us who don't like LoS go through the forum giving -1 to everyone who says something possitive about it.

But whatever. I'll keep expressing what I feel.
Thanks for the support :)
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Offline Lelygax

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Fixed it for you, atleast posts from the last 3 days with -1. (This last post included). Its a common thing to me, +1ing posts with -1 that I think is unfair.
« Last Edit: March 11, 2013, 09:04:10 PM by Lelygax »
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Offline Akuma

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God no.

LoS was just a God of War knock-off, and Mirror of Fate just plain sucks outright. You all wanted something new to the series, but you still didn't get anything new. All you got was ripoffs of other games and generic hollywood action shit music, which replaced the beloved original Castlevania soundtracks. Congratulations. David Cox sucks and should not be anywhere near the Castlevania games any longer. Unfortunately, his stains of failure will remain.

Give Castlevania to Platinum games, or if that doesn't happen, let Castlevania die because it has already died in the eyes of a lot of fans.

Did I mention Mirror of Fate fucking sucks? Alucard using a whip? LOL

Oh and now Cox wants to shit all over Contra as well? No.. just.. No.

1.  God of War was a DMC knockoff.  So it's subjective. 

2.  I thought MoF was awesome.  The point?  Eye of the Beholder.  One person's trash is another's treasure.

3.  I don't consider SotN the rehash version 256 anything new either.  Just saying.  Not to mention it is basically CV2 and heavily Metroid influenced.

4.  LoS series has a different take on music. 

5.  Giving CV to Platinum will make it Action Game incarnate.  I'm all for it BTW since then it will be combat heavy and mega awesome and fun.

6.  Alucard uses a Whip in MoF due to story reasons and uses a sword that is forged in LoS2.  The story has an outline from the outset of LoS1,  ergo not much can be pulled out of nowhere.  Sorry to say LoS subseries seems to actually have a cohesive story that isn't jumping around all over the place.  But fret not it will all be over after LoS2.

7.  As for the series dying for lots of fans that remains to be seen saleswise and it is too early to judge in MoF's case but we'll know soon enough when I see the sales charts.

Wish people could just judge on what each separate game provides and what it does well in and what it doesn't do well in and how it can improve instead of mindlessly bashing it without a coherent argument other then "they changed it, now it sucks"(because that's all I get out of it, say what you will).  As I recall SotN received the same kind of backlash back then but it has a great following now.

Really don't understand it. 
« Last Edit: March 11, 2013, 09:06:05 PM by Akuma »

Offline Sumac

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Still no. While it retains certain elements of a select few "classicvania" parts, it's still derives a large chunk of it's gameplay/stage layout/music/aesthetic from other games that aren't Castlevania
Possibly, yes, however, it doesn't change the fact, that in its core LOS is rather close to the classic games of the series. Level by level progression and the like.
All this objections, about borrowing stuff doesn't change fundamental basics.  ;)

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Extensive combos were never part of classicvania, neither was wall-shimmying & glowing objects.
So, neither was one giant level-map with progression by finding new items and RPG elements.
And glowing items? Really? CV64 had glowing sparks, that pointed with which items you could interact, so...yeah.  ;D

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You know what? Screw all you guys, I'm sticking with Serio's Castlevania Fighter.
After addition of Ronald McDonald and Duke Nukem into it, I lost interest in this project for obvious reasons. Not that this interest was very big, to begin with.  :-\

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And my shop to buy items and potions?
And my anime-inspired characters?
What about my blue map percentage completion?
And where is the inventory, where I can equip spells, weapons, armors?
Where are the beautiful enemies like Succubus or Venus Weed?
And why is everything so dark and monotonous?
Where is the ClassicVania platforming?
None of those things were ever mandatory part of the series. Castlevanias prefectly existed and, I believe, will exist without all of them. Except for good platforming.
Shops were present in CV2 and metroidvanias only, the same goes for map and inventory and "beautiful enemies".
ClassicVania platforming died in Symphony and its heirs. After concept of instant death pits and lives was eliminated in metroidvanias, platforming mostly became shallow experience without any kind of danger.  :D

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Their works are good in their own merits, but have various changes that distort the core product.
The core of the series was already largely distorted by the likes of DOS and POR.  :o

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It's like if all of us who don't like LoS go through the forum giving -1 to everyone who says something possitive about it.
And I received my minuses by protecting LOS.
I "-1" only posts, that I consider plain out in the cuckoo territory, like "Castlevania is dead" or "Japanese games are better by default, then western ones, because they produced by Japanese". Considering how much awesome game series were produced on the West such statement is outright out there.  :)

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