2 - Not really. The combat feels like God of War more than LoI for me. I played both too.
2.5 - Not the point. Being a remake doesn't let the game be immune from critics. Personally, being a reboot was the least of the LoS problems for me, having shitty modern gameplay and some choice designs is what made the game cringe-worth for me (I don't really like the games it's based on). Also music is not my cup of tea, even though I understand the score of the game asked for music like that
4 - Offense taken... nah, not really. Yeah, they need to catter to LoS fans right now, which aren't people who loved the old games of the franchise (mostly).
Other than the grab button, the combat is straight out of LoI. Gabriel and Leon have a lot of the same moves too.
I'm not saying the game should be immune from critics, I'm saying that you should expect anything classified as a reboot to be a good deal of a departure from what came before. That's why it's a reboot and not a sequel. RE: "shitty modern gameplay" Are you typing this on a typewriter? I don't think there's anything wrong with LoS' take on modern gameplay. It's well paced, challenging, and fun imo.
*I* loved the old games, and LoS is the best Castlevania imo since Dracula X Chronicles. Honestly, I've always felt like a some of the older games got a bad rap by people who came on with SoTN or the Castleroids, and didn't give the games i loved the most a chance. So I guess it depends on your perspective.
5 - People want new games based on the past experiences they had. Not a point at all.
The argument that "the old things will never go away" never holds up because, just as Maedhros pointed out, new experiences are desired. I love a game like Rondo of Blood, and can continue to play it over and over as I have, but there's nothing new.
Sure, but when what you want isn't being made anymore, you still have the older games to go back to. It's why people still listen to old music. I get it, and I understand (it's partially why DXC is my favorite CV game) but you either stick with the old or get with the new.
A lot of fans were also jaded because they (MercurySteam, Cox) were initially labelling the game as "Super Castlevania IV in 3D," which is a HIGHLY debatable claim.
Then they tried saying MoF was their version of CVIII. We all know how that turned out.
That's silly though. What kind of claim IS that? How would they do that, and why would anyone believe that it was going to be like that? One thing i've learned is that when they liken any new game to an old game, it's usually bullshit and they're just using it to suck people in.
I must disagree with this. I never chose to be alienated by LoS. It just alienated me, period. I knew it was going to be different and I went in with no real expectations, but I was not expecting what I saw and played. I gave the game a chance, more-so then it deserved. But in the end I'd had enough. It let me down. True that there was wall shimmying and climbing like in the N64 titles, but it was balanced and not over saturated like it is in LoS. The whip combat has almost zero to do with LoI and much, much more with GoW and that's what MS was aiming for when they did the combat system.
If you don't like it, you don't like it. That's one thing. But people act like MS/Konami have offended them personally by releasing something that isn't exactly like what's come before. I'm not shocked or surprised, it's the internet, land of hyperbole.
I thought there was a good amount of shimmying/grappling. It was nice to have some actual platforming, and the scale on which it occurred was interesting and gave the environments a good sense of size. You can experience how huge the castle is by grappling and moving around it rather than that info coming only in the form of a shot of the outside. They show you rather than tell you. Same with the 64 games.
As far as the combat goes, like I said above, it's totally reminiscent of LoI other than the grab button and the magic meters. Gabe and Leon have some of the same moves, and the layout is the same. The camera angle is different too in LoS, it's more like CoD's, which may account for any other differences you notice. I'm not saying it's NOTHING like GoW, but again, it's plenty influenced by LoI.