Castlevania: Harmony of Despair: 1 star out of 5 stars:
The ultimate insult of Koji Igarashi.
Ahh, Konami ... how lazy you can become over the years, dear videojueguil company?
With Igarashi having one foot in and one out of our beloved Japanese company unfortunately executives decided to give one last chance. Loading Konami and the Castlevania brand to piggyback with the failure of the latest 3D game, good fighting game but with poor sales, downloadable game failure that left much to be desired, and Castlevania controls and in charge of imposing MercurySteam , Koji poor did not have much to choose from. And knowing they may never return to Castlevania, wanted to try to try their luck in an area in which I had never tried their luck, and which perhaps would never again, at least not under the tutelage of Konami and their beloved saga Castlevania, which was once theirs but perhaps never again: the realm of online multiplayer.
With little confidence as part of Konami Igarashi products, and on a budget delivered to your vision, not too much you could do.
Igarashi and his team made last displayed his lack of common sense, and decided to take, for HD consoles (XBOX360 and Playstation 3) a game that recycled infinitely better sprites of Nintendo DS games, console low definition .
The result was a visual disaster that mixed some new backgrounds, textures and arts in high definition with Super pixelated sprites that a long, long time, had seen better days glory in Castlevania.
The story is zero, since, again being lazy, Iga and company decided to include all the characters could not use again the plot of time travel, and then, instead of repeating, decided that there is no plot. Bad choice, if you ask me.
We then, without rhyme or reason, no rationale, varied characters as Soma, Jonathan, Charlotte, Simon, Maria, etc.., Covering levels, collecting items and defeating bosses with horrible design of levels, especially for the mode multiplayer, and you can not see anything if we move the camera, and if approached, only the player number one will see what you are doing. On the other hand, if the camera away sprites look better, but do not understand anything, and if you approach, you see what happens but the graphics look horribly pixelated.
Management and general objectives of the game are boring. Each character is a poor shadow of its original counterpart, the items in the levels are the same, and every time we go to a mission we have a shop, we sell exactly the same items throughout the game. Then, if never updated inventory why include a shop?
There is no map completion percentage that characterized both Igarashi games in its heyday, when it fell a good idea from time to time. There is nothing that made it so interesting when these games came out for Nintendo DS, where the graphics were the same for a very small screen.
The difficulty is very high. Two players play makes the game even harder, but more plausible, since it is possible to revive sometimes with help from an ally. But, however, Win the game playing alone and with a weak character is a task all but utopian. It is very slow to improve our character and get something of value for our travels through the levels. Received, over and over again, infinitely useless items that will not help us at all. So, prepare yourselves for the Game Over screen is the most irritating to see during your experience with this product of very poor quality.
So if we have a no history with lousy graphics and generally poor management where did score star out if everything is so bad?
As the music. Yes, remixes again, is true. But a great sound. Forget classicism and baroque. Here we have before us the best Castlevania brand themes, played by a real rock band that sounds good, very heavy. A soundtrack pinturita.
As last, I want to comment on the DLC. Konami, in its infinite stupidity, decided that the best downloadable themes and characters are included instead of coming into the game. This greatly affected the quality of the product, which already was shocking. And if we add that some DLC is pure fan service without any logic (ie, an entire chapter of Symphony of the Night, one of the forgotten and gray first Castlevania for NES, and one of some unknown NES game that Konami know from which he took, and that has nothing to do with Castlevania), well, the game is a disaster from every point of view, and only lose internet recommend the soundtrack and listen to loud in the car, but no bother never try this game, that game has nothing, and much has aberration.