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Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.
>no lives, uses permadeath>hazards are randomly generated, you won't face the same hazard twice
It is precisely because it never cared, that people do care. It's something which it's lacking, because that which it has, it has lackluster of.
Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.
It's ZombiU in space.RUN!
So what's with indie devs and roguelikes these days?