It seems like mecha games have sort of hit a wall in recent years. I really liked
Gundam 0079: Rise from the Ashes way back when, and
Virtual-On: Oratorio Tangram on Dreamcast was A LOT of fun for an arena battler. The
Zone of Enders series tried to make a campaign mode compelling in the 3rd person (though the up-and-down controls felt a bit sluggish compared to everything else in the game, and the story/characters weren't all that appealing). However, I just haven't seen this genre moving forward. A lot of what has released feels rushed, unbalanced, or generally uninspired. Or maybe it's just that the really good ones aren't localized? There's a pretty new book series called
ARM X (
www.ARMXOfficial.com) that has some absolutely INCREDIBLE battle scenarios (including a high-speed chase/battle between a weaponized train and a tank that can transform into a mecha). It's wrapped in a cool story too that I could see a lot of variety for gameplay--whether on foot or in mecha. It has a neat tiered system of mecha that would be well-suited to games with standard military mecha, military mecha mixed with alien tech, mecha inspired from the ground up by alien tech, and the actual alien mecha themselves. There's also fighter jets and other vehicles that support the mecha, which sometimes mecha games leave out. But anyway, I'd like to see some more imagination/variety like that in mecha games.