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Offline Maedhros

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Canonical Simon's Quest ending
« on: August 04, 2013, 09:12:05 PM »
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Which one? The Best, the Good or the Bad Ending? Do we know?

Just finished it, I was bored as fuck and decided to play it on my PSP with a guide.

Offline Ahasverus

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Re: Canonical Simon's Quest ending
« Reply #1 on: August 04, 2013, 09:16:55 PM »
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The best, because Juste wasn't born yet and he personally gave him the bracelet.

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Offline Lelygax

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Re: Canonical Simon's Quest ending
« Reply #2 on: August 04, 2013, 09:35:14 PM »
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Where is said that? I only remember of him saying that he is Simon's grandson, but I dont remember that his bracelet was a Simon's gift. Thats really interesting.

About the ending, Simon survived and overcome the curse or else Juste couldnt be born, even if he knew his wife and made a baby before dying from his curse, I doubt that Juste wouldnt mention that Simon's quest (no pun intended) ended in a tragic way.
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Offline X

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Re: Canonical Simon's Quest ending
« Reply #3 on: August 04, 2013, 10:12:05 PM »
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Juste also mentions how Simon told him the stories involving his curse and how saved himself from near-death. So Simon obviously lives to die of old age and not the curse that Dracula inflicted on him.
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Offline Maedhros

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Re: Canonical Simon's Quest ending
« Reply #4 on: August 04, 2013, 10:29:58 PM »
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I see.

Well, getting the best ending is a bitch. I won't do it, it's simply not fun. Pretty bad decision, considering the game emphasys on exploration... the ending should been determined by the ammount of exploration you did or your level or something else...

Offline The Puritan

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Re: Canonical Simon's Quest ending
« Reply #5 on: August 04, 2013, 10:55:46 PM »
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The best, because Juste wasn't born yet and he personally gave him the bracelet.

My preferred ending is the one where Simon dies, but that'd still be awesome.

Juste also mentions how Simon told him the stories involving his curse and how saved himself from near-death. So Simon obviously lives to die of old age and not the curse that Dracula inflicted on him.

From the game:

Juste: Yes, I remember. The story of how my grandfather, Simon, gathered Dracula's remains and destroyed them to undo his curse.

I'll admit Simon could've lived to tell Juste personally, but the above could also mean he died saving the land and Juste learned the story years later (and after Simon had left a kid of his own, obviously).

Offline Lelygax

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Re: Canonical Simon's Quest ending
« Reply #6 on: August 04, 2013, 10:57:11 PM »
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Fun fact: this method of different endings depending of how much time you spent in your quest, can be another thing that came from Metroid too :P
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Offline Lelygax

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Re: Canonical Simon's Quest ending
« Reply #7 on: August 04, 2013, 11:03:42 PM »
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I see.

Well, getting the best ending is a bitch. I won't do it, it's simply not fun. Pretty bad decision, considering the game emphasys on exploration... the ending should been determined by the ammount of exploration you did or your level or something else...

Fun fact: this method of different endings depending of how much time you spent in your quest, can be another thing that came from Metroid too :P

My preferred ending is the one where Simon dies, but that'd still be awesome.

From the game:

Juste: Yes, I remember. The story of how my grandfather, Simon, gathered Dracula's remains and destroyed them to undo his curse.

I'll admit Simon could've lived to tell Juste personally, but the above could also mean he died saving the land and Juste learned the story years later (and after Simon had left a kid of his own, obviously).

Only if we read it wrong on purpose, thats why:
"Simon, gathered Dracula's remains and destroyed them to undo his curse."
"...and destroyed them to undo his curse."
"...to undo his curse."
"...undo his curse." lol

So its clear that he freed himself from the curse in time. Thanks for posting the exact sentence here, since I've forgot it.  :P
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Offline A-Yty

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Re: Canonical Simon's Quest ending
« Reply #8 on: August 05, 2013, 05:30:08 AM »
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I don't think it was mentioned specifically that Juste met Simon. I think it could have been either way; someone else could have given him the bracelet and..well, everyone knows the story of Simon, since he's the most well known Belmont. Anyone could have told him that story.

He could have had a wife and a baby by the time SQ happened. It would make the most sense: there was a seven year gap between CV and SQ. Gotta secure that Belmont bloodline as quickly as possibly, after all.

I think the curse's nature is essential; the way I understand it was diferent from DC/CoD; it was targeted at Simon instead of the whole land. Dracula's body parts enabled his minions being around, but it wasn't like in CoD, where people were driven to evil to "obliterate themselves". So, if Simon did lift the curse, like Juste said, it has to mean he survived. Otherwise he would have failed in lifting the curse, which would have meant it killed him.

Of course you could interpret "succumbing to his wounds" as wounds from physical battles against Dracula & Co.
« Last Edit: August 05, 2013, 07:06:37 AM by A-Yty »


Offline Maedhros

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Re: Canonical Simon's Quest ending
« Reply #9 on: August 05, 2013, 08:12:25 AM »
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The city before Castlevania doesn't have people, except for a lady in the last house that wants to live with you, forever... couldn't that be that people have killed themselves there? Or did they just fleed?

Offline Nagumo

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Re: Canonical Simon's Quest ending
« Reply #10 on: August 05, 2013, 09:08:58 AM »
+1
So its clear that he freed himself from the curse in time. Thanks for posting the exact sentence here, since I've forgot it.  :P

Actually, Simon breaks the curse in all endings. In one of them he happens to die of his wounds inflicted by the curse. So this sentence doesn't indicate anything either way.  :P

Personally, I think the Nighttime ending is the one that happend. It can't be the Midday ending because Dracula comes back in that one, and the HoD opening seems to deny that this happend. I guess it's a toss up between Daytime and Nighttime. However, Castlevania usually tends to go with the happy endings.           

Offline A-Yty

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Re: Canonical Simon's Quest ending
« Reply #11 on: August 05, 2013, 09:13:08 AM »
+1
My interpretation is that old lady was the only remaining survivor of a village Dracula destroyed. Her whole family and friends were killed. She barricaded herself inside the building, paralyzed by trauma and survivor guilt.

On a side note, that town and that lady are one of the creepiest things in Castlevania I can think of - whatever the explonation is. It really deserved a theme of its own. Or even better - no music. Just silence. Perfect setting for the final battle. That is, a final battle more climactic than a Dracula who just flies in a circle rapidly and throws occasional scythes.


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Re: Canonical Simon's Quest ending
« Reply #12 on: August 05, 2013, 07:36:07 PM »
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I always liked to think that the ending when Simon dies is the canonical one, but that wouldn't make sense in the storyline, I guess. I can't remember now but someone explained it some time ago.
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Offline uzo

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Re: Canonical Simon's Quest ending
« Reply #13 on: August 06, 2013, 12:07:00 PM »
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We have no idea if SImon had a son, or got his wife pregnant, prior to the events of Castlevania II, or Castlevania I for that matter.

The issue that could be stated however is not simply conception, furthering the bloodline, but training. We don't know the Belmont training rituals and for that matter how much involvement the current heir has in that process.

Offline A-Yty

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Re: Canonical Simon's Quest ending
« Reply #14 on: August 06, 2013, 12:24:33 PM »
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The whole family was probably privy to the training methods. Which brings up the notably absent mentions of siblings in any context. I always felt that was strange. Then again, even though they were never mentioned, doesn't mean they didn't exist. It's not like they ever talk about Jesus' brother Steve or whatnot.

 I think it's rare if ever that any Belmont is specifically mentioned being the only child. Not even Solieyu, even though it's almost certain he is. Anyway, even if Simon did die, there could have been brothers or sisters to train the kid. Or someone from the Belmont ally families (DaNasty etc.).

Logic says there simply had to have been numerous children for any Belmont capable of procreation. And just to make things even safer, they should be living separately, seeing as how Dracula or his allies would constantly be trying to assassinate them.


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