Poll

The next Castlevania game (post-LoS2) should be set in...

IGA's continuity.
an old continuity, but not IGA's (CotM, CV64, etc.).
a completely new continuity.
Akumajyo Dracula Peke.

Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: In which continuity should a future Castlevania game be set?  (Read 49198 times)

0 Members and 1 Guest are viewing this topic.

Offline DarkPrinceAlucard

  • The Dark Prince
  • Master Hunter
  • *****
  • Posts: 1507
  • Gender: Male
  • Your dark prince has arrived.
  • Awards Permanent Resident: Seems to always be around to post/reply. The Great Defender will always defend the object of his or her fandom.
    • Castle Modding
    • Awards
  • Favorite Game: Castlevania: Symphony of the Night (PS1/SS)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #45 on: November 05, 2013, 06:24:21 PM »
0
Uhm, I would like to add that Drac was not at full power during Symphony (this is also proven during the Alucard Dracula dialogue in Judgment). So, I think only the Belmonts can kill him at full power.

Anyway, correct me if I recall wrongly.

Is judgement even canon?

Or a side game?

Correct me if I'm wrong here.

@Intersection,

Can you provide proof that only Trevor and Julius beat him at full power?

I recall Simon being amongst them as well.


And I did not mention Soma since i was referring to heroes who have beaten Dracula himself, not his source of power and whatnot.


Castlevania Modding Forum http://castlevaniamodding.boards.net/

Offline Nagumo

  • Midnight Memory
  • Global Moderator
  • Master Hunter
  • *****
  • Posts: 3119
  • Gender: Female
  • Awards Town Crier: Updates the forum with many news items, often not even Castlevania. Capable of resolving arguments/fights peacefully without mod/admin intervention. The Unfazed: Never loses his/her calm, even in the most heated arguments. Master Debater: Gracefully argues 'til the cows come home about topics.
    • Awards
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #46 on: November 05, 2013, 06:58:40 PM »
0
In SotN, Dracula is not at full power. He wasn't either when Trevor fought him strangely enough, but that's what it says in Judgment. So the persons who defeated Dracula at full power are Christopher, Simon, Richter, Quincy Morris, and Julius. Alucard defeats fully powered Dracula in the time rift.
« Last Edit: November 05, 2013, 07:00:19 PM by Nagumo »

Offline Intersection

  • The Symbolic
  • Legendary Hunter
  • ****
  • Posts: 614
  • Gender: Male
  • Potent Sovereign of the Abstract
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #47 on: November 05, 2013, 08:33:08 PM »
0
In SotN, Dracula is not at full power. He wasn't either when Trevor fought him strangely enough, but that's what it says in Judgment. So the persons who defeated Dracula at full power are Christopher, Simon, Richter, Quincy Morris, and Julius. Alucard defeats fully powered Dracula in the time rift.
I'm inclined to agree with DarkPrinceAlucard here. Judgment isn't canon, so I'm not sure if it makes for a good reference.

@Intersection,

Can you provide proof that only Trevor and Julius beat him at full power?
Trevor was the first Belmont (after Leon) to confront Dracula. Between LoI and DC, Mathias's power grows unhindered for centuries. It's only logical for Trevor to have encountered Dracula at his full power.
As for Julius, it's more of an implicit assumption. His victory was a definitive one, permanently sealing Dracula into an eclipse; it's set up to be one of Castlevania's most climactic battles, so the general consensus is that Julius fought Dracula when the latter had regained all of his strength.

Every other Belmont fought Dracula almost immediately after his resurrection. There's been enough emphasis on his weakened state after his successive reincarnations in the series to assume that he was most often defeated before being allowed to reach his full power.

He's just showing an example of ye olde Bela Lugosi-influenced look, what's wrong with the example happening to be from MAHVEL?
Eh, just an old good-natured joke. I'm just as much a fan of classic Dracula artwork as anyone on these forums.
Although I can't say I'm the greatest Marvel enthusiast...
« Last Edit: November 05, 2013, 08:34:50 PM by Intersection »
Castlevania: Legacy of Sorrow: An original scenario project

Freedom is the one thing you cannot impose.

Offline Lumi Kløvstad

  • Specialist in Revolutions, Smuggling, Gunrunning, Bootlegging, and Orgies
  • Master Hunter
  • *****
  • Posts: 1957
  • Simon's in goddamn Smash
  • Awards Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Favorite Game: Castlevania 64 (N64)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #48 on: November 05, 2013, 09:10:58 PM »
+3
I'd love to see a return to the N64 continuity; there was real promise in that one for some properly moody yet irreverent (irrevenant? ;D) fun.

Not to mention that the N64 games are still my favorite attempts at Castlevania in 3D.
How not to be a dark lord: the answer to that is a terribly interesting answer that involves an almost Jedi-like adherence to keeping oneself under control and finding ways to be true to yourself in a way that doesn't encourage the worst parts of you to become dangerously exaggerated and instead feeds your better nature. Also, protip: don't fuck with Alchemy or strike up any deals with ancient Japanese Shinigami gods no matter how tempting the deal or how suavely dressed the Shinigami is.

Offline Ratty

  • A Little Pile of Secrets
  • Global Moderator
  • Master Hunter
  • *****
  • Posts: 1850
  • Tea. Earl Grey. Hot.
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. The Great Defender will always defend the object of his or her fandom.
    • Awards
  • Favorite Game: Other (?)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #49 on: November 05, 2013, 09:41:07 PM »
0
I always considered a lot of the talk of Dracula not being at full power to be intended as fluff like "We have to stop him before he regains his full power! Oh wait too late, well we'll beat him anyway." But I suppose that's likely my own misconception, though I'd like to lay it on the imprecision and vagaries of translation.

Eh, just an old good-natured joke. I'm just as much a fan of classic Dracula artwork as anyone on these forums.
Although I can't say I'm the greatest Marvel enthusiast...

I dunno, Marvel's Tomb of Dracula series from the 1970s were pretty good, the more adult oriented black and white "magazines" they had for that could be pretty disturbing sometimes. Dunno anything about this new series since I don't follow modern comics. But from what I've read of the 70s Marvel material he was a pure evil, egotistical but magnificent bastard who survived the loneliness and other pains of the undead curse through sheer force of will.
His self description from Tomb of Dracula #15 "I am Dracula, and be me born of human flesh or vampire blood, I am still Dracula... and that is all I ever ask to be."
« Last Edit: November 05, 2013, 09:43:13 PM by Ratty »

Offline chainsawmidget

  • that guy
  • Vampire Hunter
  • ***
  • Posts: 244
  • Gender: Male
    • Awards
  • Favorite Game: Castlevania III: Dracula's Curse (NES)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #50 on: November 05, 2013, 10:11:00 PM »
0
I haven't read much of Marvel's Dracula since they put him in red armor and made him albino, but classic Marvel Dracula was great.  There was just such pure evil and arrogance in the character, yet he still managed to pull of being charming, and the artwork was just great. 

Offline JayDominus

  • Count Janus Dominus
  • Hunter in Training
  • **
  • Posts: 64
  • Gender: Male
  • Only at the Castle Gate...
    • Awards
  • Favorite Game: Castlevania (NES/etc)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #51 on: November 05, 2013, 11:05:00 PM »
0
On the one hand I feel LOS continuity needs more love. On the other hand, it's refreshing to see a studio wanting to really end a successful saga, so... new continuity it is.

Offline Nagumo

  • Midnight Memory
  • Global Moderator
  • Master Hunter
  • *****
  • Posts: 3119
  • Gender: Female
  • Awards Town Crier: Updates the forum with many news items, often not even Castlevania. Capable of resolving arguments/fights peacefully without mod/admin intervention. The Unfazed: Never loses his/her calm, even in the most heated arguments. Master Debater: Gracefully argues 'til the cows come home about topics.
    • Awards
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #52 on: November 06, 2013, 09:53:36 AM »
0
I'm inclined to agree with DarkPrinceAlucard here. Judgment isn't canon, so I'm not sure if it makes for a good reference.

I don't think there is any indication that it isn't supposed to be, so I have to disagree on this one.   

Offline X

  • Xenocide
  • Master Hunter
  • *****
  • Posts: 9354
  • Gender: Male
  • Awards SuperOld Dungeonite: Members who have been around since the oldOLD days. The Unfazed: Never loses his/her calm, even in the most heated arguments. The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #53 on: November 06, 2013, 03:54:39 PM »
0
I don't believe Judgment is canon. IGA did state (correct me if I'm wrong) that Judgment was it's own story, existing outside the main CV Canon. Think of it like the LoS games. They exist in their own universe. Judgment is it's own universe and the original continuity that we all grew up with is it's own universe.
"Spirituality is God's gift to humanity...
Religion is Man's flawed interpretation of Spirituality given back to humanity..."

Offline Nagumo

  • Midnight Memory
  • Global Moderator
  • Master Hunter
  • *****
  • Posts: 3119
  • Gender: Female
  • Awards Town Crier: Updates the forum with many news items, often not even Castlevania. Capable of resolving arguments/fights peacefully without mod/admin intervention. The Unfazed: Never loses his/her calm, even in the most heated arguments. Master Debater: Gracefully argues 'til the cows come home about topics.
    • Awards
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #54 on: November 06, 2013, 04:23:38 PM »
0
I would have agreed with you if that was the case, but IGA never said anything of the sort. I'm pretty sure the characters are supposed to be from the main universe, except Cornell. 

Offline chainsawmidget

  • that guy
  • Vampire Hunter
  • ***
  • Posts: 244
  • Gender: Male
    • Awards
  • Favorite Game: Castlevania III: Dracula's Curse (NES)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #55 on: November 06, 2013, 04:35:24 PM »
+1
The very fact that we're having a discussion where people aren't even sure which games are canon should tell you the original timeline might just be beyond saving. 

Offline darkwzrd4

  • All Powerful Spellcaster
  • Master Hunter
  • *****
  • Posts: 1595
  • Gender: Male
  • Awards The Unfazed: Never loses his/her calm, even in the most heated arguments. Permanent Resident: Seems to always be around to post/reply.
    • Awards
Re: In which continuity should a future Castlevania game be set?
« Reply #56 on: November 06, 2013, 05:01:28 PM »
0
The very fact that we're having a discussion where people aren't even sure which games are canon should tell you the original timeline might just be beyond saving.
Agreed. The reason is that over the 25 years of it's existence, there have been multiple people leading the franchise each with their own ideas of where to take the series. Considering that and the fact that games weren't done in order and just shoehorned in the timeline, it isn't surprising that the timeline is in the state that it is in. Not to mention that certain games were removed from the official cannon thus changing the overall story and creating plot holes.

What MS did is that they created their own timeline just for their games with a clear plan and decided to keep is limited to only a few games. Plus, they gave their timeline a clear beginning and are giving it a clear end with no room to continue this timeline. No room for plot holes what so ever. Just a coherent story told over the course of 3 games. All of which are made and released over the course of a few years.
Behold my power and tremble

Offline DarkPrinceAlucard

  • The Dark Prince
  • Master Hunter
  • *****
  • Posts: 1507
  • Gender: Male
  • Your dark prince has arrived.
  • Awards Permanent Resident: Seems to always be around to post/reply. The Great Defender will always defend the object of his or her fandom.
    • Castle Modding
    • Awards
  • Favorite Game: Castlevania: Symphony of the Night (PS1/SS)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #57 on: November 06, 2013, 07:00:14 PM »
0
The very fact that we're having a discussion where people aren't even sure which games are canon should tell you the original timeline might just be beyond saving.

You would have a point if it where not for the fact that we are talking about a castlevania fighting game as opposed to one that is part of the main series of adventure games.

We all know which ones are canon and none canon or more specifically what IGA considered canon, but Judgement which to me feels like a side game in its own universe due to it being a fighting game and the character's altered appearances has been up for debate as of late.

So lets not try to make this whole thing as black and white as "The old series was a mess and you guys are proving its beyond saving" type of deal.

Seems everyone just likes to take subtle jabs at the old series as of late...


Castlevania Modding Forum http://castlevaniamodding.boards.net/

Offline Gamermeister

  • Hunter in Training
  • **
  • Posts: 29
  • Gender: Male
  • Only at the Castle Gate...
    • Gamermeister Youtube Channel
    • Awards
  • Favorite Game: Castlevania: Symphony of the Night (PS1/SS)
  • Likes:
Re: In which continuity should a future Castlevania game be set?
« Reply #58 on: November 06, 2013, 08:21:34 PM »
0
The old series is indeed a mess as far as storytelling is concerned. It should have ended with SotN. Perhaps picking back up with Soma's whole reincarnation thing, but still. Those games were built for gameplay, not story logistics, which is fine. Or was. Now, there is no reason to ignore one for the other.

I'm entirely on board with either Staying with the LoS universe a little while longer or starting from scratch again. The LoS universe still has and will have plenty of stories to tell, though not including Dracula. The Belmonts obviously continued after Simon, so one can presume they continued the legacy of Simon since we get Victor in LoS 2. Richter, Johnathan Morris, etc. could all have their own games, just without having Drac as the big bad. Richter could face off against Shaft, and Morris could aim to stop Brauner, was it?

Potential there, I say.

Offline darkwzrd4

  • All Powerful Spellcaster
  • Master Hunter
  • *****
  • Posts: 1595
  • Gender: Male
  • Awards The Unfazed: Never loses his/her calm, even in the most heated arguments. Permanent Resident: Seems to always be around to post/reply.
    • Awards
Re: In which continuity should a future Castlevania game be set?
« Reply #59 on: November 06, 2013, 10:17:22 PM »
0
The old series is indeed a mess as far as storytelling is concerned. It should have ended with SotN. Perhaps picking back up with Soma's whole reincarnation thing, but still. Those games were built for gameplay, not story logistics, which is fine. Or was. Now, there is no reason to ignore one for the other.

I'm entirely on board with either Staying with the LoS universe a little while longer or starting from scratch again. The LoS universe still has and will have plenty of stories to tell, though not including Dracula. The Belmonts obviously continued after Simon, so one can presume they continued the legacy of Simon since we get Victor in LoS 2. Richter, Johnathan Morris, etc. could all have their own games, just without having Drac as the big bad. Richter could face off against Shaft, and Morris could aim to stop Brauner, was it?

Potential there, I say.
Except that MS already said that the LoS timeline will end with LoS2. Besides, Brauner was killed by Gabriel in LoS1. Yes, Simon's descendants could have continued to fight monsters over the centuries, but without Dracula in some form, it isn't a CV game. He is always in the games in some way.
Behold my power and tremble

Tags: