One thing about this game, it's very,very quick. Got it on release day beat it last night. Got most of the hearts, lv 2 sword, over half of the memai(?).
Over all not a bad game but I am one not to give every Zelda title a BJ and give a 9.0 + to me it's a solid 8.5. The non linear approach is very welcome but that's about it for me. I dislike the graphic style. It comes of to me as bright, yet plain especially when compared to say SS, or even other handheld titles that to me had some very good details like say minish cap or even LA/OOA/OOS. Sure it's bright and colorful, but it just comes off as plain to me or maybe it's the character models as well that bug me. It's odd for me to explain it but just because it's bright does not mean that it's detailed or anything some of the dungeons look cool I like the fire temple but that's about it. Compared to say Fire emblem awakening or even Kid Icarus it does not wow me. While the music was good, some nice remixes there. I don't think it's as good as Alttp. I'm not having any bias or anything but I feel that this Zelda game is a good step in the right direction and the non linear concept is okay with me but this game to me at least is not as OMG as other are putting it. Did I enjoy it? Yes. Was it good? Yes. Is it the best Zelda game? No. Did it blow my mind? Besides the non linear aspect, no. To me it's very good game much better than SS that's about it.
Sshhhhh!! The secret is that the entire point of this game was for Aonuma to try classic Zelda with non linear game play for the lowest possible cost.
So, I finished it and I thought it was fun but the story was weak and the dungeons were a little too short and easy
That again is Aonuma's influence. The guy is on record as stating that he found Zelda 1 too difficult and has never beaten it to this day. I think I read that in a NintendoLife article IIRC. So it doesn't surprise me. Look at the rest of his games, they're all easy in comparison to the old games.
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Also just wrapped up this title too. While I'm not a fan of their lazy reuse of the Dark world, the story itself and the concept was interesting.
Is it a good game? Yes, for the most part.
Is it a great game? Not really, and those reasons are previously stated in my earlier posts. Overall I enjoyed it despite my cussing and cursing at parts that annoyed me. I do hope that the next time another 3Ds Zelda game comes out it will have a little more overworld originality put into it. I wouldn't mind seeing a game that happens after the events of The Adventures of Link.
I totally agree. They should have made some new assets for Lorule instead of reusing the Dark World graphics. It would have reduced the "WTF? I thought the Darkworld was gone?" reactions some of us had initially.
On the other hand I would have been annoyed if they used too much "overworld originality" in the case of this game since it IS a direct sequel to ALttP. What would have kicked ass is they had just expanded it a little so that you could, for instance, allowing you to travel behind death mountain into the area where Zelda 1 takes place. That would have been pretty neat.
Now all of that said, can one of you gents let me know if the game in anyway explains why this link is able to get the Master Sword that was supposed to be sleeping "forever"?
EDIT by Moderation: Merged post