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Offline Ahasverus

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Re: CVD, HG101 & Kurt mentioned by in gaming article.
« Reply #15 on: January 11, 2014, 04:08:36 PM »
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Re: CVD, HG101 & Kurt mentioned by in gaming article.
« Reply #16 on: January 12, 2014, 12:41:37 AM »
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In all honesty, Castlevania: LOS series has had to pick up where Castlevania "died". Castlevania never really "died", its just the fact that how far can you go before you start to run out of spots in the timeline that Dracula was to be resurrected? I know we all really want the Demon Castle Wars story, but its now nothing more than a legend that will continue to live on in our hearts and fantasy. The original Castlevania series had an amazing run and a great legacy behind its games, I understand why LOS has had to start all over and I am ok with that. As long as I feel that I am in the world of Castlevania, no matter if its canon to the original or not (such ones that were not canon like Circle of the Moon, Castlevania 64, Legends, and Legacy of Darkness) I am ok with this decision. Castlevania never had a canon until IGA said there was one, it was all nothing but a decision on our parts to decide how the series would unfold. Castlevania is still absolutely my most favorite series of any video games, and the very first game I started playing at 3 years old on my NES, it has been apart of my life since almost the beginning which is absolutely awesome because not many people actually do remember what their first game was but I do. Castlevania will forever live in our hearts and it has never died, as long as you can press the power button on your NES, SNES, GB, GBA, PS, PS2, etc. it will, and always, forever be there.

And some of us don't get that feeling from LoS. Some of us don't even get that feeling from the majority of the 3D games in the series if any at all. Some don't get that feeling from the metroidvanias. It, like many things, depends on your point of view.
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Offline Intersection

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Re: CVD, HG101 & Kurt mentioned by in gaming article.
« Reply #17 on: January 16, 2014, 08:43:02 PM »
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There really isn't anything to suggest that Castlevania will be severing ties with Nintendo in the near future. The series has a long history with Nintendo handhelds, and Mirror of Fate's poor reception is nowhere near as significant as to prevent the franchise from returning to the 3DS. Console-wise, Castlevania already has three heavy-weight installments running on Sony systems, so the PS3/X360 choice for LoS is completely trivial.

Neobelmont:
But that's just the thing; a classically-inspired Castlevania would struggle to gain any form of mainstream appeal, since what made classic CV great no longer figures on the list of qualities modern gamers look for. If you need convincing, just read through reviews for the excellent DXC -- you'll find it a consensus among reviewers that the gameplay is too dated, difficult, or frustrating for the current gaming demographic (of which the reviewers themselves are members). You see, we've been so spoiled by years of technical and conceptual overhauls that many of us can no longer appreciate what made old-school gaming so popular. It's a real shame, but it's something we need to accept: unamended classic CV has no true future.

Beowulf:
That's all very nice, but you haven't really explained anything. What you're essentially telling us is that we should welcome any game into the series, so long as it has the name "Castlevania" slapped onto it and bears something remotely close to a gothic atmosphere -- but that's not how these kinds of matters are settled. Inccubus has pointed it out already: we all have different ideas about what "the world of Castlevania" is, so telling us that 'anything goes' really doesn't help. Besides, our general conception of Castlevania isn't limited to canonity; it's assorted with a whole mess of ideas concerning gameplay, design, atmosphere, and overall presence that can't be so easily reduced to one all-inclusive 'Castlevania world'.

And to clear matters up, DCW remains an exploitable time slot in which a future Castlevania game can be slated. We can be as pessimistic as we like, but it's far from being just a legend.
« Last Edit: January 16, 2014, 08:45:06 PM by Intersection »
Castlevania: Legacy of Sorrow: An original scenario project

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