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Offline crisis

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Re: Current thoughts on Obata's character designs?
« Reply #30 on: April 12, 2014, 01:33:15 AM »
+1
yes, Fudgment was revealed alongside lords of shadow and not too long after ecclesia. but its a damn shame igas legacy ended with harmony of despair, when we know hes capable of delivering games that are ecclesia-calibur. 1999 shoulda been his final game at konami

ooe was his final game in my eyes  8)
« Last Edit: April 12, 2014, 01:35:04 AM by crisis »

Offline GuyStarwind

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Re: Current thoughts on Obata's character designs?
« Reply #31 on: April 12, 2014, 04:59:59 AM »
0
Regardless of how they looked I still thought the game was fun.

Offline Charlotte-nyo:3

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Re: Current thoughts on Obata's character designs?
« Reply #32 on: April 12, 2014, 05:44:15 AM »
+1
Agree. I always consider Judgment guilty of the lost of trust in a japanese developer in the next CV.

I rather doubt it. The executive pressure was probably already on IGA to start getting CV selling more "or else" and Judgment was a high risk attempt to grab a swath of new players and it failed to do so. CVHD was probably similar although less high risk. The Pachislot games, the outsourced mobile Order of Shadows, even the puzzle version of SotN--there were lots of attempts to grab other audiences by that time. If the sales of the DS titles were high enough for Konami there would've been no need to do so many weird spin offs with different gameplay styles.

Offline Lumi Kløvstad

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Re: Current thoughts on Obata's character designs?
« Reply #33 on: April 12, 2014, 07:25:10 AM »
0
I only ever really appreciated Cornell and Shanoa, both of whom reinvented facets of the character in new and interesting ways. Alucard was sort of bland, but not offensively bad.

My opinions of the rest can be summed up in two words:

Utter. Loathing.
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