Well actually I didn't mean cheesiness in a bad way.
If anything the dialogue is more mature and natural than most survival horror games out there.
Also I wouldn't call it a retread of Fatal Frame. that's like saying Dino Crisis is Resident Evil with just dinosaurs (when it's really more different than that.) or Saints Row ___ is "just another GTA".
None of the Fatal Frames have this exact scenario and cast of characters, nor lore.
FF1 took place in a Japanese mansion.
FF2 took place in a Japanese village
FF3 took place at a Japanese house and the house of sleep.
FF4 took place in a Japanese hospital pretty much.
the camera vs ghosts formula is still VERY rare and largely unexplored compared to all the medieval rpgs and military shooter games out there.
Dreadout taking place at a school, and its surroundings, is very unique in itself considering that part of the world still brings
different and fresh flavor and culture to the experience as a whole. I mean even from the starting point to the trip all the way to
the school, is unlike any other survival horror experience.
If Capcom made this game, everything would be a cutscene right up to the point of entering the school.
but DreadOut makes an extraordinary and more immersive interactive approach to traveling to the school and setting things up there. Every moment really adds much more human feelings and more hands on experiences, even when there is "nothing" going on, it's still
a part of the journey.
It's really quite fascinating and cool in new ways.