If it has the quality Co-op implementation of Bikini Samurai Squad, along with the gameplay depth of Z Kagura
(as well as the other standard modern Onechanbara features) it can easily succeed.
Not expecting online co-op, but the splitscreen co-op should be on par with BSS.
Seeing all 4 characters together, I speculate that some kind of 4 players co-op might be planned, or perhaps
2 players co-op where each player has 2 characters to tag team with. but 4 players co-op would match
the "Chaos" aspect of the theme, though I think even with these humble graphics, 4 players might require
30 fps to run smoothly, and solid netcode. If even Koei struggles with 2 players co-op online (teleporting characters),
not sure if these developers have learned much about online standards, and 4 players splitscreen, I dunno, there hasn't
been a 4 players splitscreen 3D game with large maps since Perfect Dark Zero, plus with the massive hordes of enemies in this, it might
be kinda choppy to deal with. If there is any 4 players, it would be reserved for online.
now with 4 playable characters included, Onechanbara establishes a foundation that benefits
its replay value and variety further. And those new super modes will be interesting how they function. It's really
nice they are innovating the characters more with a new power up. there's a glimpse of Aya and Saki getting
their own new power ups too, don't look like they normally do in berserk mode. If vampires can get a powerup
taking Imichi/baneful blood, then people with Imichi/baneful blood could get a boost from vampire blood.
Very very innovative lore.
