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Offline theANdROId

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Re: IGA's new project finally teased at PAX?
« Reply #105 on: September 10, 2014, 09:07:06 AM »
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I may end up hated for saying this, but I kinda hope it takes a little bit.  After my crazy summer dealing with the heart stuff, our budget has gotten a lot tighter, and probably will be for a few months.  I'll want to be able to so support the KickStarter when it does go up.

Offline beingthehero

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Re: IGA's new project finally teased at PAX?
« Reply #106 on: September 10, 2014, 12:32:16 PM »
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I'm surprised nobody has actually asked him anything on Facebook yet.

Offline crisis

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Re: IGA's new project finally teased at PAX?
« Reply #107 on: September 10, 2014, 04:05:51 PM »
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hay boy, why dont YOU ask him thru fb & let US know what he says 

Offline theANdROId

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Re: IGA's new project finally teased at PAX?
« Reply #108 on: September 10, 2014, 04:49:55 PM »
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Something occurred to me while making dinner and listening to one of my CV Soundtracks...

...copyright laws mean we probably aren't gonna get any amazing renditions or remixes of our favorite CV music, are we? :-(  I'd expect (hope) in any of IGAs future work there will still be awesome, catchy tunes...but no familiar favorites.

Offline Maedhros

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Re: IGA's new project finally teased at PAX?
« Reply #109 on: September 10, 2014, 05:03:21 PM »
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Something occurred to me while making dinner and listening to one of my CV Soundtracks...

...copyright laws mean we probably aren't gonna get any amazing renditions or remixes of our favorite CV music, are we? :-(  I'd expect (hope) in any of IGAs future work there will still be awesome, catchy tunes...but no familiar favorites.

That is the worst part of the game not being of the Castlevania IP. :(

Offline Jorge D. Fuentes

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Re: IGA's new project finally teased at PAX?
« Reply #110 on: September 10, 2014, 05:40:51 PM »
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This has been disproven by Koumajou Densetsu, though.
The tracks are soooooo inspired by CV, but aren't! :P
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Re: IGA's new project finally teased at PAX?
« Reply #111 on: September 10, 2014, 06:10:35 PM »
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One track's even pretty much a cheery remix of Moon Fight, called "Full Moon Duel". They're not even bothering to be subtle about it.
Man, doujin circles can get away with almost everything. lol
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Re: IGA's new project finally teased at PAX?
« Reply #112 on: September 10, 2014, 06:38:57 PM »
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Something occurred to me while making dinner and listening to one of my CV Soundtracks...

...copyright laws mean we probably aren't gonna get any amazing renditions or remixes of our favorite CV music, are we? :-(  I'd expect (hope) in any of IGAs future work there will still be awesome, catchy tunes...but no familiar favorites.

Good point... but even without renditions or remixes of classic themes, if the music composer gives the correct direction, we will have music acording to the game, like the old Castlevanias. But agree with you in the expectations of catchy music. Even LoI and CoD has that type of music, and is very Castlevania-ish.
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Offline DragonSlayr81

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Re: IGA's new project finally teased at PAX?
« Reply #113 on: September 11, 2014, 11:50:20 AM »
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Something occurred to me while making dinner and listening to one of my CV Soundtracks...

...copyright laws mean we probably aren't gonna get any amazing renditions or remixes of our favorite CV music, are we? :-(  I'd expect (hope) in any of IGAs future work there will still be awesome, catchy tunes...but no familiar favorites.
Well, it technically ISN'T going to be a Castlevania game, so no iconic songs will be present. I don't doubt IGA will carry on the spirit, though. We'll likely get a lot of Castlevania-esque sounding stuff, which I honestly can't complain about. I mean, even the most recent CV games kinda turned their back on the iconic sound. If IGA can give us a "not-Castlevania"(like Inafune seems to be doing with Mighty No. 9, and it looks and sounds FANTASTIC), so be it.

I'm kinda wondering, if it become a "thing", as in "big thing"(an eventual series), are we going move all talk to Hardcore Gaming 101 sub-board or are we going to get a new spin-off board specifically for it(kinda like how some Final Fantasy sites have spin-off sections for the Mana games and Bravely Default, games not directly connected, but still somewhat related with themes and, well, "spiritual essence")?

Offline beingthehero

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Re: IGA's new project finally teased at PAX?
« Reply #114 on: September 11, 2014, 07:43:05 PM »
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Jorge-sama said a while ago that it'd be in HG101.

Offline Jorge D. Fuentes

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Re: IGA's new project finally teased at PAX?
« Reply #115 on: September 12, 2014, 11:38:46 AM »
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^it is as he says.
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Offline Anglachel

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Re: IGA's new project finally teased at PAX?
« Reply #116 on: September 14, 2014, 06:01:48 PM »
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What happens to the "real" Castlevania franchise then, if this turns out to be what we think?

It will be interesting to see the reaction from Konami should this be a success.
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Re: IGA's new project finally teased at PAX?
« Reply #117 on: September 14, 2014, 06:30:45 PM »
+1
What happens to the "real" Castlevania franchise then, if this turns out to be what we think?

It will be interesting to see the reaction from Konami should this be a success.

Here's Konami's reaction beat to beat:

"Whew, at least he isn't ripping off Metal Gear or we'd have to shut him down faster than you can say Bomberman."

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Re: IGA's new project finally teased at PAX?
« Reply #118 on: September 15, 2014, 11:18:44 AM »
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What happens to the "real" Castlevania franchise then, if this turns out to be what we think?

It will be interesting to see the reaction from Konami should this be a success.
I'm guessing they will do what capcom did with mega man after the mighty no9 KS, next to nothing? And that was arguably a huge success.

Of course, they might be so impressed they will allow Iga to use the Castlevania franchise, give him free hands and some extra cash to boot.

A man can dream....

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Re: IGA's new project finally teased at PAX?
« Reply #119 on: September 15, 2014, 03:33:33 PM »
+1
I'm guessing they will do what capcom did with mega man after the mighty no9 KS, next to nothing? And that was arguably a huge success.

Of course, they might be so impressed they will allow Iga to use the Castlevania franchise, give him free hands and some extra cash to boot.

A man can dream....

I think Konami wants AAA money, and no disservice to the quality of this series; this doesn't fit in the AAA arena of games today. The only games of its ilk are the Souls series and Bloodborne, but that is because they were outliers to that type of model.

I mean, the Lords series was their attempt at making an AAA Castlevania, and outside of the first game, weren't the second and third titles significant financial failures?

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