Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: Castlevania in 2015  (Read 130678 times)

0 Members and 1 Guest are viewing this topic.

Offline Ratty

  • A Little Pile of Secrets
  • Global Moderator
  • Master Hunter
  • *****
  • Posts: 1850
  • Tea. Earl Grey. Hot.
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. The Great Defender will always defend the object of his or her fandom.
    • Awards
  • Favorite Game: Other (?)
  • Likes:
Re: Castlevania in 2015
« Reply #45 on: December 28, 2014, 06:59:14 AM »
0
If its the same principle as Metroid then you should be calling it a Chasmtroid. The reason why we call SotN and it's next of kin Metroidvanias is because it's a Castlevania game that plays like Metroid "hence the term". There's no other way I can explain it.

Nah Metroidvania is probably the most generally accepted term for this 2D exploration genre in my experience. Which includes other recent releases like Shantae and rougelike mixes such as Rogue Legacy and Steamworld Dig. Though people in the steam tagging community have a very loose sense of what the genre is, mistakenly including lots of 3D and level based games. http://store.steampowered.com/tag/en/Metroidvania/#p=0&tab=NewReleases

Even if we never get another proper Metroidvania in the Castlevania series, I'm confident the genre will live on with a trickle of indie titles. Which is why it's even more sad we're likely to never see another proper Classicvania. We'll get retrothemed action platformers, but almost all of them copy things like Mega Man instead. And even if one were to copy the distinctive control scheme of Classicvanias (unlikely since so many outside the fandom complain about them) I doubt we'd ever see the artful precision of platforming and enemy placement of the series best again.


It's actually a spiritual successor to Rastan, an old arcade game, but the closest I've gotten to feeling like Classicvania with an Indie game was Volgarr the Viking.
« Last Edit: December 28, 2014, 07:12:43 AM by Ratty »

Offline Nagumo

  • Midnight Memory
  • Global Moderator
  • Master Hunter
  • *****
  • Posts: 3119
  • Gender: Female
  • Awards Town Crier: Updates the forum with many news items, often not even Castlevania. Capable of resolving arguments/fights peacefully without mod/admin intervention. The Unfazed: Never loses his/her calm, even in the most heated arguments. Master Debater: Gracefully argues 'til the cows come home about topics.
    • Awards
  • Likes:
Re: Castlevania in 2015
« Reply #46 on: December 28, 2014, 08:55:45 AM »
0
Castlevania: The Arcade

Secretly the best 3D Castlevania.

Offline X

  • Xenocide
  • Master Hunter
  • *****
  • Posts: 9354
  • Gender: Male
  • Awards SuperOld Dungeonite: Members who have been around since the oldOLD days. The Unfazed: Never loses his/her calm, even in the most heated arguments. The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: Castlevania in 2015
« Reply #47 on: December 28, 2014, 04:53:13 PM »
0
Quote
Nah Metroidvania is probably the most generally accepted term for this 2D exploration genre in my experience.

I feel it doesn't make sense. It's just them being lazy. If I had to say what genre many of those action/exploration games fit into it would be Metroid-esque. It's not Metroid but it uses the same functionality such as the map, finding items, etc. There's nothing Castlevania about it unless it's a Castlevania game made to play like Metroid. And that's when the term Metroidvania would come up to use. And If I'm not mistaken (please correct me if I'm wrong here) was it us here at the Dungeon that started the whole Metroidvania thing?
"Spirituality is God's gift to humanity...
Religion is Man's flawed interpretation of Spirituality given back to humanity..."

Offline Claimh Solais

  • Ronove the Radical
  • Master Hunter
  • *****
  • Posts: 2421
  • Gender: Male
  • GO FIGHT!!
  • Awards The Great Defender will always defend the object of his or her fandom. Permanent Resident: Seems to always be around to post/reply.
    • Claimh Solais
    • Awards
  • Favorite Game: Castlevania: The DraculaX Chronicles (PSP)
  • Likes:
Re: Castlevania in 2015
« Reply #48 on: December 28, 2014, 07:30:17 PM »
0
The whole Metroidvania term began due to the combining of Castlevania and Metroid formulas with Symphony of the Night. SotN was an action platformer with tons of exploration and hidden goodies. It isn't lazy to call any other game that follows the formula of SotN a Metroidvania, it's just far more convenient. The type of game that Chasm is is at this point known as a Metroidvania to everyone, as that's the term used to describe games like SotN.

Chasmvania doesn't make sense for Chasm since Chasm isn't a game that's combining a previous formula with the Castlevania formula.

Chasm has absolutely nothing to do with either Metroid or Castlevania, but it fits nearly perfectly into the mold that SotN created, so it makes perfect sense to call it a Metroidvania, since that's what SotN is. Trying to call it anything else would make little sense and just be confusing.
Currently Playing: Resident Evil 2 [N64]
Games Beaten This Year (2020): 20 Games

Offline crisis

  • Master Hunter
  • *****
  • Posts: 5855
  • Awards The Trollmeister: Knows just the right thing to say to tick you off, sometimes. The Great Collector: Has a seemingly obscene amount of Castlevania memorabilia.
    • Awards
  • Likes:
Re: Castlevania in 2015
« Reply #49 on: December 28, 2014, 08:01:07 PM »
0
actually the dungeons very own 'beingthehero' coined the term (or so he claims)

although its still a mystery who created the word "castleroid" o_O

Offline Gunlord

  • Wandering Mendicant
  • Global Moderator
  • Master Hunter
  • *****
  • Posts: 2732
  • Gender: Male
  • Meow.
  • Awards Capable of resolving arguments/fights peacefully without mod/admin intervention. Permanent Resident: Seems to always be around to post/reply. Master Debater: Gracefully argues 'til the cows come home about topics.
    • My blog
    • Awards
  • Favorite Game: Castlevania: Symphony of the Night (PS1/SS)
  • Likes:
Re: Castlevania in 2015
« Reply #50 on: December 28, 2014, 10:27:58 PM »
0
Beingthehero claims a lot of things...XD

Check me out at gunlord500.wordpress.com!
https://www.youtube.com/watch?v=phhCrFZek44

Offline Super Waffle

  • Master Hunter
  • *****
  • Posts: 2134
  • Obliterated CharloNathan and has no regrets
  • Awards Permanent Resident: Seems to always be around to post/reply. The Pervert: Sneaks in any and all innuendo into threads that he/she can.
    • The zone
    • Awards
  • Likes:
Re: Castlevania in 2015
« Reply #51 on: December 28, 2014, 11:35:41 PM »
0
I'm betting on Pachislot IV.

Offline VladCT

  • Dark Lord of Wallachia
  • Master Hunter
  • *****
  • Posts: 2005
  • Gender: Male
  • The night is still young...
  • Awards 2015-01-Sprite Contest Gold Permanent Resident: Seems to always be around to post/reply. The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: Castlevania in 2015
« Reply #52 on: December 29, 2014, 12:06:17 AM »
0
I'm betting on Pachislot IV.
At least we'll get another kickass vocal out of it...probably.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline X

  • Xenocide
  • Master Hunter
  • *****
  • Posts: 9354
  • Gender: Male
  • Awards SuperOld Dungeonite: Members who have been around since the oldOLD days. The Unfazed: Never loses his/her calm, even in the most heated arguments. The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: Castlevania in 2015
« Reply #53 on: December 29, 2014, 07:20:47 AM »
0
@Claimh Solais:

It's fine if you wish to call it that. However to me a Metroidvania is (as I've mentioned before) Castlevania coupled with the Metroid play-style. Otherwise its just called 'Action-exploration' which would be the correct terminology. But each to their own, right?  :)
"Spirituality is God's gift to humanity...
Religion is Man's flawed interpretation of Spirituality given back to humanity..."

Offline Super Waffle

  • Master Hunter
  • *****
  • Posts: 2134
  • Obliterated CharloNathan and has no regrets
  • Awards Permanent Resident: Seems to always be around to post/reply. The Pervert: Sneaks in any and all innuendo into threads that he/she can.
    • The zone
    • Awards
  • Likes:
Re: Castlevania in 2015
« Reply #54 on: December 29, 2014, 06:05:46 PM »
0
At least we'll get another kickass vocal out of it...probably.

I'm hoping for a new stylized / scantily clad female mascot character for me to write fanfictions about.  I've already got Pachislot Sypha and both Angelas covered.

Offline RegalX7

  • !?
  • Vampire Hunter
  • ***
  • Posts: 104
  • Gender: Male
    • Awards
Re: Castlevania in 2015
« Reply #55 on: December 30, 2014, 06:12:20 AM »
0
I wouldn't count the series out yet, but it's been something I haven't liked for years, now.
Still! I'm always reminded why I love Castlevania when I play pretty much any pre-LoS game.

Offline Flame

  • Master Hunter
  • *****
  • Posts: 3942
  • Gender: Male
  • Master of Castle von Morder
  • Awards Master Debater: Gracefully argues 'til the cows come home about topics. The Great Defender will always defend the object of his or her fandom. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: Castlevania in 2015
« Reply #56 on: December 31, 2014, 06:55:46 AM »
0
You know what, seeing that Capcom is re releasing DmC: Ok we're trying to fix almost everything we've fucked up edition, it wouldn't shock me at the least if Konami joined in on the remaster bandwagon and release "fixed" versions of the Lords of Shadow games.

To what extent though?

MoF basically just needs to be re-done from the ground up, with new gameplay that isnt just 2D LoS, and LoS2 needs to completely be rewritten, with massive chunks reworked entirely, along with the entire modern city.

"improving" MoF and LoS2 would be making them totally different games, at which point, they might as well just make new games instead.

Also, you people are overreacting with the LoS flop thing. the LoS series was hardly a flop. LoS was a fluke, that managed to be exactly what the franchise needed to keep it fresh, even if it alienated people who hate change, and MoF, despite being a shitty 2D hack n slash, still had some charm and weight to the story and visuals, and overall felt like they were trying.

it's LoS2 that shits the bed, but even then, the main problem is maybe the modern city's bland and boring grey visual design, and the absolutely shit story that goes literally nowhere for the entire playthrough. The gameplay itself was actually really good, and felt really fucking smooth and precise. And everything inside the castle, (including writing and story) was fantastic, and is the only saving grace.

overall, the series was about a 6.5/10. 7/10 if generous.

and it sold porkchops. at least, LoS1 did. MoF noone knows, and LoS2, we know sold well, despite selling less than LoS1.

if Konami paid attention though, the reception, particularly to the botched elements of it, was pretty harsh, even from people who liked LoS. ESPECIALLY people who liked LoS.

SO Im hoping they saw that and are cooling off for a while, since that shit was like just released this year.. Unlike Capcom and Megaman, Konami seems to still care for Castlevania. otherwise they wouldn't have invested in trying to reinvigorate it.
« Last Edit: December 31, 2014, 07:03:36 AM by Flame »
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Anglachel

  • Vampire Hunter
  • ***
  • Posts: 239
  • Gender: Male
    • Awards
  • Favorite Game: Castlevania: Circle of the Moon (GBA)
  • Likes:
Re: Castlevania in 2015
« Reply #57 on: December 31, 2014, 09:11:47 PM »
0

To what extent though?

MoF basically just needs to be re-done from the ground up, with new gameplay that isnt just 2D LoS, and LoS2 needs to completely be rewritten, with massive chunks reworked entirely, along with the entire modern city.

"improving" MoF and LoS2 would be making them totally different games, at which point, they might as well just make new games instead.

Also, you people are overreacting with the LoS flop thing. the LoS series was hardly a flop. LoS was a fluke, that managed to be exactly what the franchise needed to keep it fresh, even if it alienated people who hate change, and MoF, despite being a shitty 2D hack n slash, still had some charm and weight to the story and visuals, and overall felt like they were trying.

it's LoS2 that shits the bed, but even then, the main problem is maybe the modern city's bland and boring grey visual design, and the absolutely shit story that goes literally nowhere for the entire playthrough. The gameplay itself was actually really good, and felt really fucking smooth and precise. And everything inside the castle, (including writing and story) was fantastic, and is the only saving grace.

overall, the series was about a 6.5/10. 7/10 if generous.

and it sold porkchops. at least, LoS1 did. MoF noone knows, and LoS2, we know sold well, despite selling less than LoS1.

if Konami paid attention though, the reception, particularly to the botched elements of it, was pretty harsh, even from people who liked LoS. ESPECIALLY people who liked LoS.

SO Im hoping they saw that and are cooling off for a while, since that shit was like just released this year.. Unlike Capcom and Megaman, Konami seems to still care for Castlevania. otherwise they wouldn't have invested in trying to reinvigorate it.

I wish they could get the underdogs of Mercurysteam, i.e. the ones who knew what they were doing, to get it done. They had ideas they really wanted to implement and never got to. Konami should give them the chance to develop what they envisioned.

I just see the talent that Mercurysteam has and wish none of it would be held back.
"There are no rules of architecture for a castle in the clouds." - G.K. Chesterton

Offline Kingshango

  • Crisis's retired back up dancer.
  • Master Hunter
  • *****
  • Posts: 2170
  • Gender: Male
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. The Great Defender will always defend the object of his or her fandom. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: Castlevania in 2015
« Reply #58 on: December 31, 2014, 11:34:45 PM »
+1
I wish they could get the underdogs of Mercurysteam, i.e. the ones who knew what they were doing, to get it done. They had ideas they really wanted to implement and never got to. Konami should give them the chance to develop what they envisioned.

I just see the talent that Mercurysteam has and wish none of it would be held back.

The group that was responsible for the Alucard DLC should just break off into their own company, since they managed to make a hour and a half DLC that was better (albeit slightly) than the main game.

Offline Little Dracula

  • Castlemaniac
  • Vampire Hunter
  • ***
  • Posts: 135
    • Awards
  • Likes:
Re: Castlevania in 2015
« Reply #59 on: January 01, 2015, 09:45:10 AM »
0
I expect nothing for 2015, maybe the GBA games for WiiU if they are not out yet. I just can't see how Konami can revive the franchise, they don't have the money, the internal talent (outside Kojima) or the will to do something with this franchise. And if they do, they are going for the big bucks, they already have a taste of that with the first LoS and I doubt the execs will want something less than that.

Sadly for me, two of my favourite franchises, Mega Man and Castlevania are dead and in hands of incompetent people.

Tags:
 

anything