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Offline Long John Silver

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Re: The first sign rises with the full moon.
« Reply #3750 on: June 18, 2019, 09:12:11 AM »
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3) Name entry should pop up. Delete the default "Miriam" and enter the secret code.  The code is what a person who goes to this forum would call themselves (or PM me for the answer).
it should be probably mentioned that the code is case sensitive and needs to be written in all caps for it to work.

Offline DragonSlayr81

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Re: The first sign rises with the full moon.
« Reply #3751 on: June 18, 2019, 09:17:04 AM »
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I've been playing a bit of it and, holy shit, I'm loving everything I'm seeing. It's true, some of the backgrounds and textures still look rough, but I gotta be honest, some rooms you enter actually look really frickin' cool.

And the map, I haven't gone far (been through a few areas, fought a few bosses and stumbled upon a few MORE areas), but if scrolling up to down, right to left is concerned, it's damn HUGE. IGA wasn't lying regarding this being the biggest castle. One area I stumbled across I couldn't go further into because I needed an item or skill, but when I saw it was like, "Holy crap, THIS is in the castle?!" I'm not spoiling it, but it's obviously shown in the Launch Trailer.
« Last Edit: June 18, 2019, 09:20:27 AM by DragonSlayr81 »

Offline Jorge D. Fuentes

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Re: The first sign rises with the full moon.
« Reply #3752 on: June 18, 2019, 09:38:43 AM »
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Correct, the code should be in ALLCAPS
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Offline Kingshango

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Re: The first sign rises with the full moon.
« Reply #3753 on: June 18, 2019, 12:07:27 PM »
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I’ve been playing a few hours of it and my god I feel right at home. It’s like Dawn if Sorrow and Symphony of the Night had a baby just to get back at their controlling parents.

Offline KaZudra

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Re: The first sign rises with the full moon.
« Reply #3754 on: June 18, 2019, 02:24:38 PM »
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BIGHEAD

NIGHTMARE

Big head mode confirmed.

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Offline GuyStarwind

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Re: The first sign rises with the full moon.
« Reply #3755 on: June 18, 2019, 04:28:32 PM »
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Man I need to get this.

Offline X

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Re: The first sign rises with the full moon.
« Reply #3756 on: June 18, 2019, 09:58:48 PM »
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The game will hit the stores in my home town on the 25th. I can still wait for it. But from the sounds of things here at the dungeon I'll definitely enjoy it.
« Last Edit: June 19, 2019, 08:19:23 AM by X »
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Offline Zuljaras

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Re: The first sign rises with the full moon.
« Reply #3757 on: June 18, 2019, 11:18:36 PM »
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There are 22 bosses in the game counting that one boss you face twice. I found that from a video and just counted the bosses. This is GREAT! Can't wait to pick up the PS4 version and next week the Switch version!
Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

Offline Gaawa-chan

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Re: The first sign rises with the full moon.
« Reply #3758 on: June 19, 2019, 02:43:40 AM »
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Came in here to post that someone on Steam made a guide with screenshots of all the items you can unlock when you enter in the appropriate name:
https://steamcommunity.com/app/692850/discussions/0/1645418261861730660/

Offline Kamirine

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Re: The first sign rises with the full moon.
« Reply #3759 on: June 19, 2019, 03:59:45 AM »
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Played then game for a few hours, lost track of time and ha dot force myself off of it because I have work this morning (stupid job).  I can’t wait to play more!
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Offline Jorge D. Fuentes

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Re: The first sign rises with the full moon.
« Reply #3760 on: June 19, 2019, 05:35:52 AM »
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^mood, right there.

Played until like 2am and had to stop because I need to sleep to function at work, the next day.
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Offline Zuljaras

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Re: The first sign rises with the full moon.
« Reply #3761 on: June 19, 2019, 06:00:18 AM »
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I managed to pursue my retailer to give me the PS4 copy tomorrow instead of Friday! This is a little win for me!
Check out my game Castletoria in our forum ->> http://castlevaniadungeon.net/forums/index.php?topic=5631.0

Offline TatteredSeraph

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Re: The first sign rises with the full moon.
« Reply #3762 on: June 19, 2019, 12:03:01 PM »
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I’ve just started playing it quickly and holy crap it’s like an itch that I’ve had for years, that of wanting a new Castlevania game, is being scratched.  I’m really liking it so far.
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Offline whipsmemory

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Re: The first sign rises with the full moon.
« Reply #3763 on: June 19, 2019, 12:29:11 PM »
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Finally got my copy, its great I love it, controlling Miriam feels great and exactly like old good Igavanias, the soundtrack is amazing, Im loving the areas so far and the boss fights, but man oh man those paintings.... they really take me out of the mood, they look terrible (not because of those great great and pretty good looking backers who pledged so much to be in the game, of course), they just break the immersion into the game world and just dont' fit aesthetically... i wish those were put in a special area/room or whatever, instead they keep popping out in different areas, its a nightmare. With a bit more effort and thought Im sure there could have been a better way to fit them imho.
« Last Edit: June 19, 2019, 12:31:18 PM by whipsmemory »

Offline Zuljaras

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Re: The first sign rises with the full moon.
« Reply #3764 on: June 19, 2019, 12:45:47 PM »
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Also I did not see anywhere a graveyard area or a catacombs/burial chamber. Is this a Castlevania-Like game without one. I hope I find something like that in the game because that would be a shame!

I need to have a graveyard area in Bloodstained RotN!
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