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Offline X

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Re: The first sign rises with the full moon.
« Reply #3825 on: May 08, 2020, 09:03:39 AM »
0
That would add a new dimension of play for Zangetsu rather then said extra character has multi-jump ability like all the rest.
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Offline Scarlet starlet

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Re: The first sign rises with the full moon.
« Reply #3826 on: May 09, 2020, 03:08:55 PM »
+1
Did anyone else notice just how much people shit on this game, on reddit?
Damn I've seen people complaining about the lack of a story mode for zangetsu, even though it has always been the case with castlevania (bar julius mode in dawn)
Iga is getting a lot of criticism there and I don't think it's deserved, after all they even managed to fix the switch version

Offline Jorge D. Fuentes

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Re: The first sign rises with the full moon.
« Reply #3827 on: May 09, 2020, 06:07:15 PM »
+1
People are jerks.
This is one of the Kickstarters that has actually delivered on most of what it said it would.
We even got Curse of the Moon, which rocks.

But in this internet culture, if it's not perfect, it sucks.
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Offline Dark Nemesis

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Re: The first sign rises with the full moon.
« Reply #3828 on: May 10, 2020, 03:21:22 AM »
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Well you see, the complain is mainly because since he's no longer at Konami, they could easily made a few tweaks for Zangetsu mode, instead of the bare bones mode. Personally i played with him a little more than half the game and then i got bored. No trophies, no reason at all or motivation to play with him and took them 10 months to deliver it. They scrapped rogue mode with randomizer, another useless mode, again in my opinion.

 Now, if any of the new content had some trophies, i'm sure most people would tried them and that they wouldn't complain that much. I know there are technical difficulties, but when people give you all the time you need to make something, i know that in the end you can find a solution and not walk the easy path.

 He promised that it would be his biggest game, something that didn't happened, the main game is to short compared to previous titles, like SotN or PoR. Now i'm not complaining here, before someone starts shooting fire at me, i'm just stating some facts here, as to why most people feel hate about this game.
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Offline Jorge D. Fuentes

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Re: The first sign rises with the full moon.
« Reply #3829 on: May 10, 2020, 06:31:09 AM »
0
Odd... it **feels** long, to me.
It certainly feels longer than Symphony of the Night.  And there are more chambers than any previous game of his.
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Offline SecretWeapon

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Re: The first sign rises with the full moon.
« Reply #3830 on: May 10, 2020, 08:38:09 AM »
0
Another reason for the backlash is probably the time that has taken them.... and the shitty switch port

Offline DraculaCronqvist

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Re: The first sign rises with the full moon.
« Reply #3831 on: May 10, 2020, 12:24:22 PM »
+1
I have to say, despite many promises not being kept... I'm still infinitely happy to have IGA-vania from IGA again and so, I'm incredibly lenient towards some promises not being kept. Ever since 2008, we haven't gotten a proper IGA-vania so that we got one at all still makes me happy beyond belief. Yes, there are other games in the Metroidvania style, but none have had the charme and the atmosphere to pull it off, until Bloodstained came. Should the Zangetsu Mode have been better, with it's own story and trophies? Yes. But I can forgive that it wasn't.
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Offline Claimh Solais

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Re: The first sign rises with the full moon.
« Reply #3832 on: May 22, 2020, 07:57:51 PM »
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I really like Bloodstained. It was fun to explore an Igavania again that I had no knowledge of. Definitely was something that was missing out of my life.

That being said, I both beat it and didn't beat it. As soon as I beat the final boss, my PS4 overheated. So I have the trophy for beating it and for reaching level 50, but my save file doesn't reflect that. Also, I'm sure it's common knowledge at this point but

(click to show/hide)

And obviously, because my PS4 overheated, I don't have access to Zangetsu or Randomizer yet. Will probably post my thoughts after I unlock those.

Also, hey guys. I kinda forgot I had an account here for a while.
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Offline X

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Re: The first sign rises with the full moon.
« Reply #3833 on: May 23, 2020, 09:49:03 AM »
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Quote
Also, hey guys. I kinda forgot I had an account here for a while.

Then welcome back Claimh Solais  ;D

Quote
the main game is to short compared to previous titles, like SotN or PoR.

From what I've experienced Bloodstained feels bigger. Granted it does take longer to get through the game as the player is mucking about with the alchemical crafting and other things. Although you're probably including SotN's inverted castle segment as well which, in that case, I can see the argument. PoR to me actually felt shorter then either Bloodstained or SotN. The main castle is quick to get through as there isn't a whole lot of areas to explore (This is not including the paintings of course).
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Offline Claimh Solais

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Re: The first sign rises with the full moon.
« Reply #3834 on: May 27, 2020, 11:11:46 AM »
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So I finally beat it and... am I crazy or did I not see the Dungeon Clan listed anywhere in the Credits? When it got to backers, I saw "no clan" and nothing else. Was really disappointed to not see my credit in there.

Edit: Okay that's weird. When I beat it, it only showed No Clan, but selecting the credits option showed all of them. I saw my name and I'm happy now.
« Last Edit: May 27, 2020, 11:41:21 AM by Claimh Solais »
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Offline darkmanx_429

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Re: The first sign rises with the full moon.
« Reply #3835 on: May 27, 2020, 06:17:51 PM »
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Is it me or does Curse of the Moon need DLC?

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Offline Jorge D. Fuentes

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Re: The first sign rises with the full moon.
« Reply #3836 on: May 28, 2020, 07:56:19 AM »
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^How many endings have you gotten?

No matter what, I'd love a sequel to that, because it was freakin' great!
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Re: The first sign rises with the full moon.
« Reply #3837 on: May 29, 2020, 02:43:36 PM »
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^How many endings have you gotten?

No matter what, I'd love a sequel to that, because it was freakin' great!

3 or 4 if I remember correctly, until I found out you could kill all the allies and gain exclusive powers.

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Offline zangetsu468

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Re: The first sign rises with the full moon.
« Reply #3838 on: June 02, 2020, 10:54:41 PM »
+2
People are jerks.
This is one of the Kickstarters that has actually delivered on most of what it said it would.
We even got Curse of the Moon, which rocks.

But in this internet culture, if it's not perfect, it sucks.

I wanted to touch upon this, as being sorely late to the party in playing ROTN.
Jorge is 100% correct in contemporary net culture being toxic online.

Having said this, I'm roughly 40% through and there are a few issues I've run into which I'll mention:

- Upon starting the game for the first time, it crashed on PS4. Once I downloaded patch 1.10, it's not done this since, but I was like wth. I thought initially only the Switch version was plagued with crashing and slowdown issues.
- The Livre Ex Machina
(click to show/hide)
It seemed that exiting the room and going back in for whatever reason changed something, but no point speculating further is all I can say on that. (and no, I rarely get stuck on games unless I haven't played them for months/ years and decided to resume them). 
- The boss fight
(click to show/hide)
Nope. The game just glitched me out of that screen and I was stuck until the timer ran out.

Disregarding all the negatives instances above, I say without prejudice for myself that the tracks - despite having Yamane - aren't as memorable for me as CV's were. I really prefer Forgotten Jade out of all the tracks I've heard thus far. While the graphics are decent and some of the effects are beautiful (such as the rain/ water on the intro stage) and I appreciate some of the the backgrounds turning while still in a 2d perspective, some of the levels can look static or bland and just feel like they're missing a few minor details and touches. (Like the Castle entrance windows opening and shutting in SOTN with the occasional sound of thunder - I realise this wasn't going to look or feel exactly like SOTN, this is just an example). I'm not personally a huge fan of the style of graphics although for 2.5d they've done a reasonable job and I can appreciate Iga's team revamping the game prior to release. It's disappointing to me that the only piece of artwork (lovely as it is) is painting in the title screen, one thing which does irk me quite a bit is the blown up character sprites during dialogue, because there was a lot of well drawn concept artwork on the Bloodstained KS page and surely they could have used some of this?? I understand leaving the start menu in 3d to showcase Miriam's customisable outfit, I still think there should be some traditional artwork featured - if there is please use spoiler tags, as I'm still playing through this until the end. 

Like all Dungeon Dwellers, I love Castlevania and have been looking forward to this mostly after heavily enjoying Curse of the Moon(particularly the second playthrough and how it ends really boosted how good the game was imo). Initially upon playing Curse, I had a suspicion I would prefer it moreso that ROTN, although the mid-bosses were a bit more Shovel-Knighty than I liked, it was solid. As well as the points I mentioned, I've been disappointed with ROTN thus far. Don't get me wrong, I'm not slamming it and calling it garbage, but after the treat we were given with Curse, it's just okay for me.
I admit it, I do prefer Curse of the Moon and at Xmas time I wound up getting Castlevania Requiem and I still felt that SOTN being the latest iteration, with a new Maria mode, still impressed me more that ROTN has. This is saying quite a bit for me, as SOTN was never my favourite Castlevania.

I'm still looking forward to finishing it and playing on harder difficulties as I believe I owe the game and the time dedicated to backing it that much, but I've also read some spoiler free reviews and opinions online which echo my feelings. I will save a full blown review for when I've finished the game.
« Last Edit: June 02, 2020, 10:57:19 PM by zangetsu468 »
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
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                                 ^      l   v  ^    +<<<<<<<BE
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                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
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            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline Scarlet starlet

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Re: The first sign rises with the full moon.
« Reply #3839 on: June 20, 2020, 07:06:24 AM »
0
Bloodstained reached one million copies sold!


Also we got a roadmap of sorts:
https://playbloodstained.com/wp-content/uploads/2020/06/2020_Roadmap.jpg

(didn't see this being posted anywhere)

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