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Offline Crying Freeman

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Re: Dark Flame Metroidvania Kickstarter
« Reply #15 on: November 13, 2015, 12:54:21 PM »
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That's my thoughts exactly. Unfortunately, it feels the indie community is over saturating the metroidvania style.

I feel for the guy investing his own money into this game and not getting a return yet, and it doesn't look like he will. Maybe due to the goal being so high for an indie game. People are skeptical of Kickstarters these days and his wording of the game and how it came to be doesn't give me a lot of faith in it. Plus, I have to see how money is attributed before I will consider donating.

Definutely lot of metroidvania being made lately. Plus games like Axiom Vurge and Bloodstained make newcomers seem irrelevant. Maybe instead of a metroidvania game, he should use the engine and all he developed to make a simpler game, maybe smaller action adventure or straight up linear gameplay.

Offline eryson

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Re: Dark Flame Metroidvania Kickstarter
« Reply #16 on: November 13, 2015, 01:07:48 PM »
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I know a good amount of Kickstarting Games that is less Pricey and worthier than this,
 But what bugs me isn't the price... Its the overall quality, since the sprites to the music. I really love when an indie MetroidVania comes apart, but its a first time that an game not impress me. (who knows if it gets the amount, the creator can make a good game?)














k

Offline Crying Freeman

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Re: Dark Flame Metroidvania Kickstarter
« Reply #17 on: November 16, 2015, 09:32:25 PM »
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I know a good amount of Kickstarting Games that is less Pricey and worthier than this,
 But what bugs me isn't the price... Its the overall quality, since the sprites to the music. I really love when an indie MetroidVania comes apart, but its a first time that an game not impress me. (who knows if it gets the amount, the creator can make a good game?)














k

Nothing impressive, sure, but looks good enough for a $5 or less game. And hey, assuming he's being truthful about his story, I'd say he did really good. I like the style personally, just think the goal is WAY too high.

He should've either-
-Finished the game and sold it
-Finished the game and went the Cave Story route, free
-Made a smaller kickstarter
-Or put it up on greenlight instead, hopefully getting a good crowd

Offline Belmontoya

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Re: Dark Flame Metroidvania Kickstarter
« Reply #18 on: November 16, 2015, 09:40:59 PM »
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Lecarde Chronicles 2 is all original assets and is free you guys.

Just sayin.
The worst monsters are human.

Offline Crying Freeman

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Re: Dark Flame Metroidvania Kickstarter
« Reply #19 on: November 17, 2015, 02:47:00 AM »
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Lecarde Chronicles 2 is all original assets and is free you guys.

Just sayin.

???? Game looks fantastic, definitely gonna give it a download.

Offline Jop

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Re: Dark Flame Metroidvania Kickstarter
« Reply #20 on: November 17, 2015, 03:33:32 PM »
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Offline theANdROId

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Re: Dark Flame Metroidvania Kickstarter
« Reply #21 on: November 18, 2015, 12:43:28 AM »
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That was...awesome!  I practically couldn't take my eyes away! And it was made even better by my wife looking back and forth between me and the video, clearly thinking, "Is this for real?!"  X-D

Offline Gunlord

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Re: Dark Flame Metroidvania Kickstarter
« Reply #22 on: November 18, 2015, 08:47:04 AM »
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Yeah, I really liked that little ad, though as I said elsewhere, with so little money made and so little time to go, I fear for the project's future...;_;

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Offline BorishDugdum

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Re: Dark Flame Metroidvania Kickstarter
« Reply #23 on: November 20, 2015, 01:23:34 AM »
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Hey everybody!

I wanted to stop by and say "Hi" and thanks for mentioning my game, Dark Nemesis. The Kickstarter isn't looking too hot right now but you could still stop by and support it - you never know!

Have you guys tried the preAlpha demo yet? You can download that here: http://www.indiedb.com/games/darkflame/downloads/dark-flame-prealpha-demo-17nov15

It's a nice hybrid between Castlevania and Dark Souls. I've always wanted to play a game like that so I took the time to make one. Hopefully I'll get the funding to actually complete this project!

I saw some questions/concerns... $75K is the price it would cost for me to pay for the assets required for the full game. Yeah that might seem like a lot but.. there's a LOT of art that gets put in games like these! I calculated everything out and this would be the minimum amount for me to complete the game... the last thing I would want is to have a successful Kickstarter and not have the funding to finish (like some projects)...

I've also already been greenlit (http://steamcommunity.com/sharedfiles/filedetails/?id=476541991) so my first step would be to drop this on Steam once it's completed.

The demo does have gamepad support so I'd suggest giving it a shot! I've flushed out most (if not all - I can't find any now) of the bugs. The biggest complaint I've had was that it was 'too hard' but.. it's got that 'Dark Souls' touch to it.. so it's supposed to be hard! There's also a lot of great storyline that will be in the final game but isn't even touched in the demo (so keep that in mind too)!

I just want to make an incredibly fun game for everyone to play!

-Warren

Offline DarkPrinceAlucard

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Re: Dark Flame Metroidvania Kickstarter
« Reply #24 on: November 20, 2015, 02:24:20 AM »
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Hey everybody!

I wanted to stop by and say "Hi" and thanks for mentioning my game, Dark Nemesis. The Kickstarter isn't looking too hot right now but you could still stop by and support it - you never know!

Have you guys tried the preAlpha demo yet? You can download that here: http://www.indiedb.com/games/darkflame/downloads/dark-flame-prealpha-demo-17nov15

It's a nice hybrid between Castlevania and Dark Souls. I've always wanted to play a game like that so I took the time to make one. Hopefully I'll get the funding to actually complete this project!

I saw some questions/concerns... $75K is the price it would cost for me to pay for the assets required for the full game. Yeah that might seem like a lot but.. there's a LOT of art that gets put in games like these! I calculated everything out and this would be the minimum amount for me to complete the game... the last thing I would want is to have a successful Kickstarter and not have the funding to finish (like some projects)...

I've also already been greenlit (http://steamcommunity.com/sharedfiles/filedetails/?id=476541991) so my first step would be to drop this on Steam once it's completed.

The demo does have gamepad support so I'd suggest giving it a shot! I've flushed out most (if not all - I can't find any now) of the bugs. The biggest complaint I've had was that it was 'too hard' but.. it's got that 'Dark Souls' touch to it.. so it's supposed to be hard! There's also a lot of great storyline that will be in the final game but isn't even touched in the demo (so keep that in mind too)!

I just want to make an incredibly fun game for everyone to play!

-Warren

Well the game does look pretty darn amazing, as a huge metroidvania fan I wish the best for this and can't wait to try it out one day.

Hopefully it succeeds.


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Offline theANdROId

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Re: Dark Flame Metroidvania Kickstarter
« Reply #25 on: November 21, 2015, 01:51:04 PM »
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Agreed.  I'll definitely own it if the Kickstarter succeeds.  And if it doesn't, I'll be hoping you find some other way to complete it.

Offline eryson

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Re: Dark Flame Metroidvania Kickstarter
« Reply #26 on: November 22, 2015, 12:57:12 PM »
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Hey everybody!

I wanted to stop by and say "Hi" and thanks for mentioning my game, Dark Nemesis. The Kickstarter isn't looking too hot right now but you could still stop by and support it - you never know!

Have you guys tried the preAlpha demo yet? You can download that here: http://www.indiedb.com/games/darkflame/downloads/dark-flame-prealpha-demo-17nov15

It's a nice hybrid between Castlevania and Dark Souls. I've always wanted to play a game like that so I took the time to make one. Hopefully I'll get the funding to actually complete this project!

I saw some questions/concerns... $75K is the price it would cost for me to pay for the assets required for the full game. Yeah that might seem like a lot but.. there's a LOT of art that gets put in games like these! I calculated everything out and this would be the minimum amount for me to complete the game... the last thing I would want is to have a successful Kickstarter and not have the funding to finish (like some projects)...

I've also already been greenlit (http://steamcommunity.com/sharedfiles/filedetails/?id=476541991) so my first step would be to drop this on Steam once it's completed.

The demo does have gamepad support so I'd suggest giving it a shot! I've flushed out most (if not all - I can't find any now) of the bugs. The biggest complaint I've had was that it was 'too hard' but.. it's got that 'Dark Souls' touch to it.. so it's supposed to be hard! There's also a lot of great storyline that will be in the final game but isn't even touched in the demo (so keep that in mind too)!

I just want to make an incredibly fun game for everyone to play!

-Warren

I'm following your project, and seeing some of the newest videos i've noticed that you're giving a SOTN-ish feeling to your game, what is really great. I personally hopes that your game will be sucessfully crowdfunded.
Also, Be welcome to the forums!

Offline Donvermicelli

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Re: Dark Flame Metroidvania Kickstarter
« Reply #27 on: November 25, 2015, 06:00:00 PM »
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This looks super promising but I worry about the goal being met.
I wish you all the luck on getting this made though, the more the merrier :)

Offline theANdROId

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Re: Dark Flame Metroidvania Kickstarter
« Reply #28 on: December 03, 2015, 12:39:55 PM »
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Doesn't look like the project is gonna make it.  It still looks great though...is there any reason to fund it at this point?  It won't make the goal, so wouldn't my pledge just get kicked back to me at the end?

Offline BorishDugdum

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Re: Dark Flame Metroidvania Kickstarter
« Reply #29 on: December 05, 2015, 08:35:15 PM »
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Doesn't look like the project is gonna make it.  It still looks great though...is there any reason to fund it at this point?  It won't make the goal, so wouldn't my pledge just get kicked back to me at the end?

You're right. Everybody who did pledge just wasn't charged.

I'm still looking into other ways to get this game funded. I'm still working on it but I still need funding for the assets. The best thing anybody can do is still talk about it and share it with your friends. I'm currently working on a mac port and some more features in the game for my next demo release.

You can always keep up to date by signing up on my newsletter from my official site: http://www.darkflamegame.com

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