* The new enemies are not well designed.
* The new graphics are out of style, ugly, and poorly developed.
* The new areas add almost nothing.
* The new areas reuse mismatched background graphics from the rest of the game which looks ugly as hell.
* The new areas do not have any compelling level design.
* Maria has triple jump but you need to at least double jump everything since her single jump is SHORTER than both Richter and Alucard's.
* Maria is so sluggish, it makes most of her melee attacks useless or dangerous to use. Some of her melee moves were painfully slow as it is.
* Richter's alternate costume was heavily unfinished.
* Many effects lack their transparency, blending, and overall flair from the PS1 version (not counting water even).
* Numerous loading zones were added within the areas that were not in the PS1 version. They were not masked with loading zone hallways, or special doors, breaking the flow of the game the PS1 version had.
* All graphics were stored in a stretched format for some ungodly reason. Made everything look a little wonky compared to the PS1 version.
While I like the general concept of this maria, her execution was very poor. Way too sluggish to be what she is here. Especially enforcing the double tap to run, like Richter mode, was a death sentence for me in many spots during combat.
I liked the idea of Richter getting a costume that fits his art. However it was wildly incomplete and looked really odd in some animations.
Overall it was just the inferior version. The new additions were half baked and poorly executed, drawn, and implemented. The content from the original PS1 game was uglier, stretched, toned down, chopped up, and presented in an inferior package. To me there is no contest as to which version is the best.