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Offline Saner

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anyone here never tired of castle scenarios in CV?
« on: May 03, 2008, 02:56:16 PM »
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well yeah the variety of locations in Castlevania II and
Super Castlevania IV were great.

but yeah, really epic castles you can backtrack and stuff
are great too!  well yeah that made SOTN popular.  but yeah
castle themes sure have lots of potential and design
variety, yup yup.

castles are great, cause they are multi-leveled, each
section could have its own theme, and it can be filled with
enemies, bosses, traps, secrets, and treasure!  it sure
feels epic when done right!  :)

Offline crisis

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Re: anyone here never tired of castle scenarios in CV?
« Reply #1 on: May 03, 2008, 07:00:02 PM »
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So basically a new SotN with a more epic feel ?

Offline Slayer

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Re: anyone here never tired of castle scenarios in CV?
« Reply #2 on: May 03, 2008, 09:29:42 PM »
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I feel like, after playing the series for as long as I have, that the series itself is becoming a little less appealing to me.  Don't get me wrong, I loves me my classic CV games, but many of the new games suffer same-ism on a harsh level.  I think it's time for another reinvention of the series along the same lines of what SotN did for it.  We're reaching the point where the series will have followed Castleroid-style longer than even the classic one!
I'm not saying add space marines or any of that bull.  But please give me another reason to play the game other than playing another CastleVania game!
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Offline ChibiMaddiChan

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Re: anyone here never tired of castle scenarios in CV?
« Reply #3 on: May 04, 2008, 12:30:14 AM »
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In Reply To #3

I haven't gotten to that point yet, but I can understand the sentiment. I think that's why Aria and Sorrow were a breath of fresh air, since it added a little something new.

I'm interested to learn about this new game, to see what's new.

Though as far as the game goes, I personally like the build up: going through areas outside before actually reaching Dracula's castle.  Like with CV3.
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SonOfBelmont

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Re: anyone here never tired of castle scenarios in CV?
« Reply #4 on: May 04, 2008, 04:38:24 AM »
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Make a game where it converts thoughs of the user in to the castle of which you play. Monsters also included, very high tech sounding huh?

Or just make a real castle with real monsters sounds good right?

Offline CVfan13

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Re: anyone here never tired of castle scenarios in CV?
« Reply #5 on: May 04, 2008, 12:48:10 PM »
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In Reply To #1

Yeah, but we just need more variety.
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Offline DraimanBelieve

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Re: anyone here never tired of castle scenarios in CV?
« Reply #6 on: May 06, 2008, 03:29:40 AM »
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I feel the same exact way.  Metroidvania style is starting to lose its appeal that it had when Symphony of the Night came out.  I mean honestly they can keep throwing me the Metroidvania style and I am gonna keep playing them.  However, I think even IGA realizes that the formula is starting to wear itself out.  They could make a new Castlevania that involves stages and go back to the old-school stage formula.  The thing is that there is only so much you can do.  They got it somewhat right with Portrait of Ruin with exploring other areas.  I always wanted to explore the outsides of the castle like the forests, the towns, maybe even an evil church?  IGA can get much more creative and I think in time he is going to surprise us with another masterpiece like Symphony. 

Offline ReyVGM

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Re: anyone here never tired of castle scenarios in CV?
« Reply #7 on: May 06, 2008, 03:33:19 PM »
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A Castlevania 2 style game would be awesome.
Going through towns, forests, caves, swamps and eventually reaching Dracula's Castle (which could be a whole new full game in it ala reversed castle).

Offline DoctaMario

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Re: anyone here never tired of castle scenarios in CV?
« Reply #8 on: May 06, 2008, 05:38:49 PM »
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I'm bored of the "search the whole castle and never leave" scenario. PoR was a breath of fresh air in that you weren't stuck in the same locale for the entire game. I'd like to see something like CV2 or the 64 games where you have a variety of different places you traverse.

Offline Profbeanburrito

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Re: anyone here never tired of castle scenarios in CV?
« Reply #9 on: May 06, 2008, 06:24:18 PM »
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I would really like to see the 2D games move towards areas outside of the castle.Even though the castle is always different. But I think it would be cool to see a 3D game where most of it is in the castle. I think the SotN castle but in 3D would be very impressive and I think if they fixed all the problems with the PS2 games, it could be done well
What a horrible night to have a curse!

Offline Long John Silver

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Re: anyone here never tired of castle scenarios in CV?
« Reply #10 on: May 06, 2008, 06:57:27 PM »
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Yeah, outside areas would be nice.

But not like portrait which pretended to have outside areas, but in reality the outside areas made like 5% of the portraits with the rest being indoors in either a pyramid, magic school, giant bakery or circus tent, but like cv2, first half of cv3 or cv4.

SonOfBelmont

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Re: anyone here never tired of castle scenarios in CV?
« Reply #11 on: May 06, 2008, 10:51:39 PM »
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Like in the older games because realisticly speeching I dont think dracula wants to walk down hundreds of hallways just to take a crap. I could see going to local towns and freeing them and learning lore and stoies behind the myths and truths in the game.

I do agree with you profbeanburrito that the 2d games need to take place more out side but the 3d ones need to explote the interior. The only problems with the 3d onces is that it is massively hard to think of the next hallway and not copy it slightly but better textures for the walls and lighting would be amazing.

Hay I will make a castlevania on my computer using Jedi Knights Outcast radient I will post a picture and give the map to any one who wants it.
« Last Edit: May 06, 2008, 10:55:37 PM by SonOfBelmont »

Offline CVfan13

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Re: anyone here never tired of castle scenarios in CV?
« Reply #12 on: May 07, 2008, 05:38:04 PM »
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It seems most of you are ignoring CoD. It was almost completely outside. But I still want a Castlevania/Legend of Zelda Combo. A gothic Legend of Zelda would be perfect.
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SonOfBelmont

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Re: anyone here never tired of castle scenarios in CV?
« Reply #13 on: May 07, 2008, 08:00:00 PM »
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How about a Succubus subgame and dont say you know what I am taking about. Great way to get extra hearts.

Thats what castlevania needs to do is be a rival version of Legend of Zelda. But thats what I was trying to make refrece to was CoD never said it though.


Offline CVfan13

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Re: anyone here never tired of castle scenarios in CV?
« Reply #14 on: May 07, 2008, 10:47:13 PM »
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In Reply To #14

Oh, I see. But I think Castlevania would be even cooler if it were combined with Zelda. And that Succubus game is cool. I mean, I just wanted to play as her. That would be awesome if there was a game where you played as a succubus roaming through a town, stealing the souls of perverted men.
"I am the morning sun come to vanquish this horrible night!"

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