Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: Nier Automata / Nier / Drakengard lore explained  (Read 7512 times)

0 Members and 1 Guest are viewing this topic.

Offline affinity

  • Legendary Hunter
  • ****
  • Posts: 969
  • Gender: Female
  • Awards Will make a staunch stand on one subject and never, ever budge. The Trollmeister: Knows just the right thing to say to tick you off, sometimes. One-Time Show: Not quite a lurker, but posts infrequently and in only few areas.
    • Awards
  • Likes:
Nier Automata / Nier / Drakengard lore explained
« on: December 21, 2016, 04:40:32 PM »
0
Well here is a summary that is found.  Nier Automata demo is coming December 22

https://twitter.com/niergame?lang=en

Quote
Thousands of years ago in a different universe a city full of skyscrapers suddenly appeard in the world of Eporue. In it were hiding an android school girl and Iron man. With that happening, magic and shit entered the world of Eporue. In the process of that a former child sexslave was cursed with a flower in her eye that made her immortal and started the countdown to armageddon. She tried to kill herself to prevent that from happening, so said curseflower spawned a bunch of little sisters that were all ultra hellbent on having sexual intercourses cos that gave them the power to summon angels.

So then said cursed girl walked around and killed her sisters one after another with the help of a dragon. The last one tho hid behind a shield, so Android Schoolgirl jumped at her and called into the future, so other androids from the future hacked back in time to destroy her shield so she could be killed by cursed flower lady.

Cursed flower lady then started setting of the apocalypse by transforming into a giant, singing and dancing monster. Her dragon then beats her in an epic dance off and beamed her into the void.

300 years later the world of Eporue is rid with war. Everything's in war. A soldier called caim who's totally-not-a sociopath is in search for his damsel in distress which is his sister. Said sister is also hella lusty for his dick btw.

So he teams up with totally-not-a-pedophile, totally-not-a-cannibal and totally-not-hitler trying to save her, while having some fun murdering kids along way. At some point they find the damsel in distress who was captured by a little 8 year old with the voice of an 80 year old who's favorite toys are LEGO's and weapons of mass destruction. Then some things happen like suicide, murder and a genocide on pigpeople or "subhumans" as totally-not-hitler called them and BAM suddenly giant cursed flower lady appears again, but this time she is pregnant with a bunch of giant, flying, cannibalistic space babies that eat half your party. Totally-not-a sociopath and his totally-not-a-racist dragon go yokosuka ohka on it and suddenly they and giant cursed flower lady suddenly happen to be in modern world tokyo. Our tokyo.

They then too, have an epic dance off but before we can decide who's the winner they both get shot by jetplanes and impaled on skyscrapers.

This sets free a zombie virus.

After half of japan has been infested america does what you'd expect and nukes the shit out of it, but as usual they totally screw up and suddenly all the world is zombies.

Then scientists make plans of sucking the souls out of humans, kill off the bodies and make new, fake clonebodies that are immune to the virus. Said clonebodies are like lifeless robots and were supposed to be used as new bodies for the people's souls once they cleared the world of the zombie virus. But scientists fuck up and the clones go full pinochio. Also a boy named emil was made into a weapon, cos that's what scientists do afterall.

1300 years later. said clones then live a prosper live until the souls reappear wanting their bodies back, slowly going insane because they're impatient fucks. Battle ensues. Meanwhile an old guy called Nier bents himself over for other people (literally) to get money for his sick daughter. Sick daughter then gets captured by the leader of the human souls, which is actually him, but the real him, cos he's just a faker. The fakenier then goes apeshit and kills everything and it's kids along the way, until he's getting stopped by the local cities bar musician and mayor, called Devola and Popola. Turns out they're androids made to make sure souls go back into clonebodies. But who cares, so nier cuts them down like animals. Before the last one died she used all her might to drop a fatality on little emil who supposedly dies.

Nier then continues onwards and kills the leader of the souls, which is him but not really. Then he finds out one of his party members, who's a futanari, is possessed by a human soul, so in order to help her he delete's himself off of the world and all memories people have about him as well as the last 40 hours you just spent with his videogame.

But in actuality, because Nier killed the realnier's magic cookbook and sacrificed his own, he just doomed all of humanity both real and fake, to die.

So the world is kind of a dead place and emil who actually survived as nothing more than a head builds himself a robobody and wanders around bored. Suddenly aliens appear and start invading earth, he goes full shadow-clone-jutsu and fights them of.

Then for a reason nobody knows yet, humans apparently live on the world again.
Aliens come back, kill alot and force them to flee to the moon, yes the moon. There they build android armies called Yorha's that they send out to fight back on earth.

One of them is Yorha 2. Yorha 2 is on a mission to destroy an alien robot production plant. But the mission kinda fails, so she ends herself and the production plant by blowing herself up. Also, some kids in red suits say mysterious things.

New model Yorha 2-B appears and BAM

Nier: Automata


Drakengard 3 is a masterpiece (though it would've been better with PS4 gen development), didn't play the others, though I'll try Nier Automata,  it is strange though, I thought it would be a typical stage based action game,
but it's actually open world?

Quote
NieR is an Japanese role-playing game set in an open world environment. Players will control multiple characters through action-based gameplay, with the ability to rotate the in-game camera 360 degrees. New playable characters are unlocked with each playthrough and story route. While stated to be a high-action game, the developers have said that it will likely retain the role-playing elements of the original Nier. It is planned to retain the previous game's mixture of gameplay styles. Gameplay is generally focused around melee weapons, but some shooting elements are also planned. Weapon Stories, a recurring element in Drakengard and Nier of stories attached to weapons found around the world, are also planned.

 It was also the studio's first open world game: while their previous titles had used a story-driven linear structure, Nier: Automata boasted large environments linked with seamless transitions. A particular element noted by Negishi was a lower concentration of enemies than usually found in their titles, as the open nature of the game required this. This was part of their efforts to fulfill Yoko's creative vision: by including less enemies, the team gave players the opportunity to "enjoy the still beauty of the game's desolate world". Required inclusions were the shooting elements, compared by staff to bullet hell titles, and combat which switched between top and side camera views

might be cool.   though there is something said that the story would have a good result, unlike the crazy and depressing stories they made before, but not sure about that.  there's probably some crazy twist to it. 

Offline VladCT

  • Dark Lord of Wallachia
  • Master Hunter
  • *****
  • Posts: 2005
  • Gender: Male
  • The night is still young...
  • Awards 2015-01-Sprite Contest Gold Permanent Resident: Seems to always be around to post/reply. The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: Nier Automata / Nier / Drakengard lore explained
« Reply #1 on: December 21, 2016, 11:21:37 PM »
0
That summary kinda sounds like something The Dark Id would write.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Claimh Solais

  • Ronove the Radical
  • Master Hunter
  • *****
  • Posts: 2421
  • Gender: Male
  • GO FIGHT!!
  • Awards The Great Defender will always defend the object of his or her fandom. Permanent Resident: Seems to always be around to post/reply.
    • Claimh Solais
    • Awards
  • Favorite Game: Castlevania: The DraculaX Chronicles (PSP)
  • Likes:
Re: Nier Automata / Nier / Drakengard lore explained
« Reply #2 on: December 22, 2016, 05:06:30 AM »
0
I wouldn't call Drakengard 3 a masterpiece. It's definitely better than the first two as far as gameplay goes but it did have its own slew of problems, like the terrible terrible framerate or the horribly designed side-quests. Still a really fun game, though.

And yeah, the first NieR was more of an open game. Not open-world, but it definitely had an overworld that you could travel around. You can even ride a mount in one half of it.

Anything happy or sweet from Yoko Taro always has a bittersweet side to it. I don't know if you've played the original NieR, but everything you have to be happy about depresses the hell out of you on a second playthrough.

I'm really excited for NieR: Automata, especially with Platinum working on it. Also, the demo will feature both English and Japanese voices. I'm hoping Wendee Lee worked her magic on the English dub again.
Currently Playing: Resident Evil 2 [N64]
Games Beaten This Year (2020): 20 Games

Offline VladCT

  • Dark Lord of Wallachia
  • Master Hunter
  • *****
  • Posts: 2005
  • Gender: Male
  • The night is still young...
  • Awards 2015-01-Sprite Contest Gold Permanent Resident: Seems to always be around to post/reply. The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: Nier Automata / Nier / Drakengard lore explained
« Reply #3 on: December 22, 2016, 05:21:12 AM »
0
So how do you think this game would fulfill Taro's child murder quota? :v
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Claimh Solais

  • Ronove the Radical
  • Master Hunter
  • *****
  • Posts: 2421
  • Gender: Male
  • GO FIGHT!!
  • Awards The Great Defender will always defend the object of his or her fandom. Permanent Resident: Seems to always be around to post/reply.
    • Claimh Solais
    • Awards
  • Favorite Game: Castlevania: The DraculaX Chronicles (PSP)
  • Likes:
Re: Nier Automata / Nier / Drakengard lore explained
« Reply #4 on: December 22, 2016, 05:30:07 AM »
0
There'll be at least one.

There's always at least one.

And it will be brutal.
Currently Playing: Resident Evil 2 [N64]
Games Beaten This Year (2020): 20 Games

Offline affinity

  • Legendary Hunter
  • ****
  • Posts: 969
  • Gender: Female
  • Awards Will make a staunch stand on one subject and never, ever budge. The Trollmeister: Knows just the right thing to say to tick you off, sometimes. One-Time Show: Not quite a lurker, but posts infrequently and in only few areas.
    • Awards
  • Likes:
Re: Nier Automata / Nier / Drakengard lore explained
« Reply #5 on: December 22, 2016, 01:47:24 PM »
0
all the time I played Drakengard 3, I didn't think about framerate.   I was too occupied with the fast paced combat, weapon switching, conversations, and cool animations.   Also I dunno how people could bash its framerate so hard, when Bloodborne has some of the largest framerate dips and eye strain compared to PS4 60fps Dark Souls 2 SOTFS. 

the Nier Automata demo is up now in Japan PSN store, I thought it would be a worldwide demo release, but Im downloading the JPN version since the english version isn't in the demos section, anyways for a demo, knowing the language isnt really required, though it would improve things, but at the sametime, that does save spoilers for the full english version.

Offline Claimh Solais

  • Ronove the Radical
  • Master Hunter
  • *****
  • Posts: 2421
  • Gender: Male
  • GO FIGHT!!
  • Awards The Great Defender will always defend the object of his or her fandom. Permanent Resident: Seems to always be around to post/reply.
    • Claimh Solais
    • Awards
  • Favorite Game: Castlevania: The DraculaX Chronicles (PSP)
  • Likes:
Re: Nier Automata / Nier / Drakengard lore explained
« Reply #6 on: December 22, 2016, 04:06:59 PM »
0
all the time I played Drakengard 3, I didn't think about framerate.   I was too occupied with the fast paced combat, weapon switching, conversations, and cool animations.   Also I dunno how people could bash its framerate so hard, when Bloodborne has some of the largest framerate dips and eye strain compared to PS4 60fps Dark Souls 2 SOTFS. 

Drakengard 3 frequently dips into the 10-15 FPS range. It's hard to be immersed in fast-paced combat and cool animations when the game is only giving you a slideshow of the action happening on screen.

Also, I really don't see what Bloodborne has to do with anything. Even if it was to prove your point of "well, this game has huge frame dips, too!" Bloodborne, yeah, has some bad frame dips and can't keep at a steady 30. But it's never even close to as bad as Drakengard 3 goes. On top of that, it's significantly more noticeable in a game like Drakengard since Drakengard 3 is a significantly faster-paced game.

Simply Googling "Drakengard 3 frame rate" yields results of:
-Someone asking if the latest patch fixed the frame rate (spoiler alert: no)
-Someone asking about the terrible frame rate and chugging (this guy had it worse because he apparently didn't clean his system)
-Someone asking if the frame rate is really that bad (spoiler alert: yes)
-Someone calling the FPS drops hilarious
-Someone calling the frame rate "total ass"
-A Drakengard 3 Let's Play that shows off the frame rate (it's DSPGaming though so avoid it)
-and toward the bottom, someone questioning why they paid $60 for the game (which is weird, cuz I got it brand new day of release at GameStop for $50...), bringing up the frame-rate as one of their grievances

People's workaround to get a better frame-rate is to play the game at a 480p display rating. Basically, if you have to set your HD console into SD mode in order to play with a decent frame rate, your frame rate is probably ass.

As for the Automata English demo, well... The PSN in the west is notorious for updating in the area between 6 in the morning to 9 at night. It's such a huge range that maybe you'll be able to play your new game or demo that day. Japan is pretty prompt about it. Don't have access to my PS4 right now, but I'll definitely have it soon. Really looking forward to this demo.
Currently Playing: Resident Evil 2 [N64]
Games Beaten This Year (2020): 20 Games

Offline affinity

  • Legendary Hunter
  • ****
  • Posts: 969
  • Gender: Female
  • Awards Will make a staunch stand on one subject and never, ever budge. The Trollmeister: Knows just the right thing to say to tick you off, sometimes. One-Time Show: Not quite a lurker, but posts infrequently and in only few areas.
    • Awards
  • Likes:
Re: Nier Automata / Nier / Drakengard lore explained
« Reply #7 on: December 24, 2016, 06:30:40 PM »
0
I literally played through Drakengard 3, all endings, I couldn't beat the final boss, but anyways, I played that whole game without literally any fuss towards the framerate, maybe I'm used to framerate dips because for years I played FFXI mmorpg on PS2, and the framerate and slowdown on PS2 could drive some nitpickers bananas (especially in Lower Jeuno auction house), but I got used to it and it wasn't unplayable to me.

Drakengard 3 feels smooth enough, not solid 30 fps smooth, but not ultra choppy like Onigiri either.   ;D  of course I wouldn't recommend it to anyone but those that don't have framerate on their high priority list.  but it definitely was tolerable and I savored the combat despite how simple it is compared to the most advanced action games.    I sure had more entertainment with Drakengard 3's combat than any Dynasy Warriors, that's for sure.    even the normal enemies can show signs of intelligence and bosses can easily convince you to dodge or get slammed if you mash too much. 

anyways, Nier Automata demo is awesome and their's oodles of hidden animations and neat secrets to explore.  and I like how even equipping the same weapon on both slots can change up the overall moveset options.    and being able to change the zoom is PERFECT. all games should have that.  developers never get it right for players that want it closer, and players that want it farther.   so letting us set the camera distance for standard and combat situations raises the standards for 3rd person view. 


I also like that it has 1 hit kill and no lock on with very hard, that really provides a totally new class of Nier Automata game for the most hardcore perfectionists.   and there's plenty of settings for casuals and inbetween too.  and hard is a neat balance between normal and very hard.

they really should get the open world right, though.   Yoko did say they wanted Automata's world design/connectivity to feel more like Zelda OoT instead of Drakengard 3, so that's a good thing if they pull it off.   they could potentiall make it a 30 to 60+ hour game first time through if they design it right.  if the open world is fun enough I would be willing to do even the mediocre side quests.

Tags: