Aha!
This new glyph system is a big gamble imo, namely because it puts a limit to using common physical attacks, and I'm concerned that there might be only one type of glyph for a sword, for a shield, for whatnot, and leaving it to combining with the second glyph to come up with a different sword to use. In other words, having a sword without being able to use any subweapon as backup. In even more words, being way too dependent on magic through the whole game. Hearts are separate from magic again, but I'm concerned that skills/magic will consume from both gauges this time, which is a pretty hefty requirement. As long as I can attack the way I'd like to and be able to find a huge collection of weapons to wield like CVs of the past I'll find reason to like this. Everything else looks great.