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warfreak

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Re: Do you like IGA?
« Reply #120 on: June 01, 2008, 04:26:26 PM »
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Ok... yeah. IGA's never going to do that.  :'(
You never know. He might just surprise us.

And sometimes I just get optimistic to a fault.

Offline A n t r a x x

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Re: Do you like IGA?
« Reply #121 on: June 01, 2008, 04:28:15 PM »
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And sometimes I just get optimistic to a fault.

Yes you do.

"Observe their fates and learn well."

warfreak

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Re: Do you like IGA?
« Reply #122 on: June 01, 2008, 04:43:55 PM »
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Yes, I do. But you never know.. *whimper*

IGA just might get randomly possessed and actually deliver GREAT stuff this time.

Or he might get randomly possessed and do even worse. [I hope not! .... geez.]

Offline A n t r a x x

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Re: Do you like IGA?
« Reply #123 on: June 01, 2008, 04:56:14 PM »
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He just never (or is never allowed to) put that kind of effort behind a second quest.

"Observe their fates and learn well."

Offline mistressalucard

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Re: Do you like IGA?
« Reply #124 on: June 01, 2008, 05:06:16 PM »
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Yes, I do like IGA very much.  And yes I do want him to continue on with Castlevania.
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Offline Dark Nemesis

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Re: Do you like IGA?
« Reply #125 on: June 01, 2008, 05:37:58 PM »
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I believe that IGA is the most suitable for Castlevania series. I can't imagine what would be like the castlevania series without him.

   I gues it would have been the same ruination as the FF series after Hironobu Sakaguchi left Square-Enix!
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Offline Larzuk

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Re: Do you like IGA?
« Reply #126 on: June 01, 2008, 06:19:50 PM »
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In Reply To #124

Im pretty sure if he had his choice. He would easily make the game harder. I beleive he said somewhere about the games are just to easy. But something about rumors about the series being to hard and might be losing a fanbase because of it.

Actually its right here. Just read the part about the DS gaming. http://img300.imageshack.us/my.php?image=page9mn9.jpg

Ciel

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Re: Do you like IGA?
« Reply #127 on: June 01, 2008, 07:22:30 PM »
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In Reply To #112

what is in cv right now considered normal should become easy, and the hard mode should be the standard normal. then a real hard mode should be added, that's more than just dying from 2 hits and taking 10 minutes od repetitive button mashing to beat one boss (like pork's hard modes were)

Agreed. I would also like Hard Mode to be accessible from the first time you put in the cartridge. It'd be nice if I could have an actual challenge when I experience the game for the first time. 'Cause like, the first time playing a new Castlevania game is one of my favorite experiences. I... I love them.  :-[
« Last Edit: June 01, 2008, 07:24:01 PM by Ciel »

Offline A n t r a x x

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Re: Do you like IGA?
« Reply #128 on: June 02, 2008, 12:18:17 PM »
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Agreed. I would also like Hard Mode to be accessible from the first time you put in the cartridge. It'd be nice if I could have an actual challenge when I experience the game for the first time. 'Cause like, the first time playing a new Castlevania game is one of my favorite experiences. I... I love them.

"Observe their fates and learn well."

Offline le052383

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Re: Do you like IGA?
« Reply #129 on: June 02, 2008, 10:12:09 PM »
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I am not sure how things would be different if IGA isn't around.  The castlevania games are still fun even though I would like a return to the pre SOTN days.  However, what counts is how enjoyable the game is.

It would be quite difficult for me to fathom if the CV games are handle by another company other than IGA or Treasure(some of the employees fro that company did the pre cv games.)

In the case of Contra, a lot of the titles not made by konami sees to be either crap or missing something.

Wayward's Contra 4 is a nice return to the old style, but after beating the gae in hard mode, I realize I don't want to play the game a 2nd time unlike Contra 3, which I play over and over again.  I think it has to do with the innovation of the game since I felt that nothing really wowed me in contra 4 like it did in contra 3.  True, contra 4 brings in grappling hooks and a vertical screen, but the grappling feature was used in other games better.  I cannot point my finger on it, but I felt soething is missing in contra 4.

I mean, there is still things I would like to see in CV, but it is getting there with the sequels and I would rather have someone who have worked on the series for a long time than a completely new team and see whether or not their game works or not.


Offline A n t r a x x

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Re: Do you like IGA?
« Reply #130 on: June 02, 2008, 10:36:43 PM »
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In Reply To #130

How is the often humdrum, POR, a sign that he's "getting there"?

I think he's largely running outta ideas. And maybe that's just how it goes. But whatever the case, I think the series could use a shakeup.

"Observe their fates and learn well."

Saroor

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Re: Do you like IGA?
« Reply #131 on: June 06, 2008, 05:46:03 PM »
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I love the Castleroids, but they are getting kind of boring. Especially after revisiting some games via the Wii VC, Castlevania 4 especially, the old style of stage based play almost seems fresh these days. Plus, there are many ways to make a lower budget 2d game for a console these days, with xbox live and PSN, not to mention wii ware.

Offline The Last Belmont

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Re: Do you like IGA?
« Reply #132 on: June 06, 2008, 10:23:27 PM »
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In Reply To #113

That's impressive effort. I wouldn't have the patience for it.

do you have OCD? Just curious cuz I used to do that back in the day when my OCD was at it's peak I'd get obsessed with perfecting everything, main boss first boss didn't matter if I got hit I started over.

In Reply To #124

Im pretty sure if he had his choice. He would easily make the game harder. I beleive he said somewhere about the games are just to easy. But something about rumors about the series being to hard and might be losing a fanbase because of it.



I don't think so if any, I think it would have a positive effect. Take the remade Castlevania x68000 game, having beaten the original 16 bit game first I was incredibly dissappointed at how easy it was compared to the original version. I would think a remake would improve on things that needed work and leave things that were fine the way they were. Some of the music could have been way better in the remake and the difficulty should not have been changed. Maybe take away some of the bats in the clock tower or give them patterns that are easier to dodge cuz they were so damn cheap but the overall difficulty shouldn't have even been touched, it was realistic and what the difficulty in an oldschool based vania should be like. If you get hit more than a few times your going down.
« Last Edit: June 06, 2008, 10:30:05 PM by The Last Belmont »
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Ciel

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Re: Do you like IGA?
« Reply #133 on: June 08, 2008, 08:06:46 AM »
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do you have OCD? Just curious cuz I used to do that back in the day when my OCD was at it's peak I'd get obsessed with perfecting everything, main boss first boss didn't matter if I got hit I started over.

No, just a huge showoff/don't really play any other games so I spend more time on these.  ;) Plus, Aria was so well designed it was a pleasure trying to figure it out like a puzzle. I never appreciated how good the level design, monster placement, and soul system were until I tried pushing the game to its limits. On the other hand, it also made me realize how poorly PoR is designed.
« Last Edit: June 08, 2008, 08:08:46 AM by Ciel »

Offline crisis

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Re: Do you like IGA?
« Reply #134 on: June 11, 2008, 09:58:15 PM »
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Quote
On the other hand, it also made me realize how poorly PoR is designed.
You say that now, but in 10 years you and everyone else will be praising portrait's crazy level design!

Watch !!  :P

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