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Offline Super Waffle

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Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
« Reply #60 on: April 18, 2018, 12:16:13 PM »
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Yeah imagine how proud Kojima would have been to work on Metal Gear Survive.

Offline Belmontoya

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Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
« Reply #61 on: April 18, 2018, 01:01:55 PM »
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Metal Gear Surivive is actually not a bad game.
The worst monsters are human.

Offline Foffy

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Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
« Reply #62 on: April 18, 2018, 01:29:39 PM »
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and to think iga could be working on this if he just held out a little longer...

IGA didn't want a game like this on mobile. He never liked Free-to-play elements and for the projects he was working on (that got cancelled) they were likely titles you spend money to buy and play, not play and buy content in it.

He's also talked about this more generally in the past I believe, stating the obvious: F2P gameplay harms the intrinsic satisfaction of gameplay that's backed by good game design, especially if it's being filtered into being coerced to spend money.

We don't even know if the game will control well on a phone, seeing as they might just be aping the more traditional Castlevania control scheme for a screen with no buttons. Blegh. There are flags before we even get into the potential systems at play.

Offline Belmontoya

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Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
« Reply #63 on: April 18, 2018, 01:33:58 PM »
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Right.

This new CV looks great. No question art and graphics look great. And maybe it will be cool.

But I can’t stand touch screen controls. And the idea of that for CV is horrifying to me.

So looks and package aside...

At least Metal Gear Surive offers solid gameplay and on a console. I had high hopes we would be getting a console CV. That’s what this should be. Mobile doesn’t mean bad. But it means mobile controls. 😥


The worst monsters are human.

Offline Foffy

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Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
« Reply #64 on: April 18, 2018, 01:43:51 PM »
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Right.

This new CV looks great. No question art and graphics look great. And maybe it will be cool.

But I can’t stand touch screen controls. And the idea of that for CV is horrifying to me.

So looks and package aside...

At least Metal Gear Surive offers solid gameplay and on a console. I had high hopes we would be getting a console CV. That’s what this should be. Mobile doesn’t mean bad. But it means mobile controls. 😥

Mobile controls aren't bad if they kinda reshape the game to work with them, but considering Castlevania is very much "traditional gamepad controls" that doesn't work well on phones at all.

Now, if they had a genre shift, it might be better. A turn-based RPG would probably be a better way of adapting the game to mobile, even if it's a large change in what these games usually are.

Offline Kingshango

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Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
« Reply #65 on: April 18, 2018, 04:03:45 PM »
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Could have been worse, it could have been a Castlevania Battle Royal game.

Offline EstebanT

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Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
« Reply #66 on: April 18, 2018, 04:36:19 PM »
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I remember at some point somewhere in the bloodstained kickstarter a mention of kojima not being able to do the art because she was busy. I guess we now know what she was busy doing.
Ain't nuthin' but a Gurthang.

Offline Dracula9

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Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
« Reply #67 on: April 19, 2018, 03:41:07 AM »
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Could have been worse, it could have been a Castlevania Battle Royal game.

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Offline The Puritan

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Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
« Reply #68 on: April 19, 2018, 06:32:14 AM »
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Hokay, so what are your hopes and dreams now that this is going to be a thing? For one, I'm hoping for playable characters who weren't in HOD, like Leon and Cornell.

Offline Nagumo

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Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
« Reply #69 on: April 19, 2018, 07:24:13 AM »
+1
Hopefully, they're not going with the most boring choice possible and drip feed the rest of the Harmony of Despair characters. I would be fine with pretty much anyone else.

Offline Bloo

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Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
« Reply #70 on: April 19, 2018, 07:46:14 AM »
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Metal Gear Surivive is actually not a bad game.

BAD OPINION POLICE WOOP WOOP
bloo

Offline Belmontoya

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Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
« Reply #71 on: April 19, 2018, 10:17:43 AM »
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BAD OPINION POLICE WOOP WOOP

I played the beta and it wasn’t bad. I read the reviews later and there’s a lot positive things written about it.
« Last Edit: April 19, 2018, 05:10:44 PM by Belmontoya »
The worst monsters are human.

Offline VladCT

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Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
« Reply #72 on: April 19, 2018, 05:10:02 PM »
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Explain the microtransactions up the wazoo then.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
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Offline Belmontoya

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Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
« Reply #73 on: April 19, 2018, 05:19:36 PM »
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Explain the microtransactions up the wazoo then.

Not sure how I feel about those. The game is priced at $40 when most PS4 games are $60ish so maybe they did that so it could have a cheaper price to get started?

I don’t know. Again, I only played the beta. The beta was a fun and the controls and gameplay were solid.

My concern for this new CV is that the gameplay could be weak with touch controls. Percise gameplay and tight controls are very important for CV imo. It’s a big reason why I found MOF so dissapoiting.

The worst monsters are human.

Offline zangetsu468

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Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
« Reply #74 on: April 19, 2018, 05:24:05 PM »
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Castlevania: Survive.... Just barely though  :P
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                                                                          BE>*
BE=Bad Ending
RE=Richter Ending

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