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Offline Abnormal Freak

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DOOM 64 remaster
« on: March 25, 2020, 02:58:32 PM »
As an avid fan of this game, I can say that Nightdive did an absolutely stellar job on this remaster, thanks to Samuel Villarreal's Kex Engine and programming wizardry. According to an article on The Verge, "Villarreal wrote a tool to extract assets from the N64 ROM, then reverse-engineered the decompression algorithm to recover as much detail as possible." It's amazing to look at the game with filtering/smoothing turned off to see just how good the art is; I've always liked Midway's work on the game, but now I have an even deeper appreciation for the texturing now that there's not a thick veneer of blur over everything.

The new levels are also fun. I didn't quite think so at first, because stage 1 of the "lost levels" is kinda so-so, but it gets good immediately afterward.
Oh yeah, and also:

Soda as well.