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Offline MKKhanzo

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Castlevania Judgment Mods. Rebalancing possible?
« on: March 01, 2014, 01:36:40 AM »
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I have seen some vids of CVJ modded like this one with naruto Characters, but, can (as Project M) we go far as re-balance the game? Alter move properties? I wouldnt care if we cant get "new chatracters" and such, but a good tone down to some stuff (Hyper damage) or a better camera placement would be Godlike.

 Sorry if this is not thread worthy.

Narutovania Trailer (Castlevania Judgement Mod)
« Last Edit: March 01, 2014, 01:40:00 AM by MKKhanzo »
I guess that all IGA haters are rejoicing now. Have fun with your fancy Belmont Dracula and rat stealth.

Offline X

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Re: Castlevania Judgment Mods. Rebalancing possible?
« Reply #1 on: March 01, 2014, 03:37:36 AM »
+1
Judgement mods? How about making mods to redress some of the characters so they actually look like they should, as well as getting rid of Aeon's lipstick  :P. And I'd also like to see a mod that fixes some of the story elements too *Cough!*Trevor-Grant-Sypha love triangle bulls**t*Cough!*.

Maybe on the side a mod to fix that boob conversation between young Maria and what's-her-name. All these mentioned elements really don't fit in well with Castlevania and having mods fix them up should help the game immensely.
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Offline MKKhanzo

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Re: Castlevania Judgment Mods. Rebalancing possible?
« Reply #2 on: March 01, 2014, 03:45:26 AM »
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Judgement mods? How about making mods to redress some of the characters so they actually look like they should, as well as getting rid of Aeon's lipstick  :P. And I'd also like to see a mod that fixes some of the story elements too *Cough!*Trevor-Grant-Sypha love triangle bulls**t*Cough!*.

Maybe on the side a mod to fix that boob conversation between young Maria and what's-her-name. All these mentioned elements really don't fit in well with Castlevania and having mods fix them up should help the game immensely.

 Well aestethics are second in my book, Im more concerned gaemplay wise. But if they included Naruto characters there, I think changing the textures to the original designs might work too.

 All I need is confirmation that the gameplay CAN be modded, then I will be a happy man  ;D
« Last Edit: March 01, 2014, 02:22:18 PM by MKKhanzo »
I guess that all IGA haters are rejoicing now. Have fun with your fancy Belmont Dracula and rat stealth.

Offline Inccubus

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Re: Castlevania Judgment Mods. Rebalancing possible?
« Reply #3 on: March 01, 2014, 10:02:22 PM »
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Replacing the models is what I want to know more than anything right now.
The game play needs work for sure, but the ridiculous designs are such an eyesore they alone are enough to keep me from wanting to play it.
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Offline Omegasigma

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Re: Castlevania Judgment Mods. Rebalancing possible?
« Reply #4 on: March 03, 2014, 08:24:37 AM »
+1
interestingly enough Its possible to all that, look at Brawl+ for example, it rebalanced the entire game, and with that you also got additional character costumes, so its very possible to get eg Curse of Darkness Dracula over the Judgement one, but there has to be people willing to model and rig for judgement

the the judgement models are ripped and usable in brawl, as are the stages, which suggests a similar format, just the games have different animations and battle systems to work around, trust me I had thought of fixing judgment

to mod the game all you need to do is have riivolution installed and know how to make the XML files for that and the raw source stuff, Models music, stages, etc, I'd suggest wii explorer to explore the file system of the dvd disk
« Last Edit: March 03, 2014, 08:27:17 AM by Omegasigma »
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Offline Vedora-Kingdom

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Re: Castlevania Judgment Mods. Rebalancing possible?
« Reply #5 on: March 05, 2014, 01:57:35 PM »
+1
It possible to do since Dolphin can extract all content from Judgement's iso, You can modify models, sounds or any contents and pack it to image file again.

http://castlevaniadungeon.net/forums/index.php/topic,5594.msg120480.html#msg120480


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