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Off Topic / Re: Magnum Penii
« Last post by Abnormal Freak on January 06, 2023, 11:29:55 PM »
Got a new phone.

Gotta see what this shits look like on a fresh screen:

General Castlevania Discussion / Re: An observation on Nathan's languid pace
« Last post by LuxKiller65 on January 06, 2023, 04:58:07 PM »
coz kcek made good games
General Castlevania Discussion / Re: An observation on Nathan's languid pace
« Last post by X on January 06, 2023, 08:47:04 AM »
Such a thought had never occurred to me in all my play-throughs. But now that you've brought it up, it does make sense. Not just from a game-story prospective but also a designer's choice as well.
General Castlevania Discussion / An observation on Nathan's languid pace
« Last post by Lumi Kløvstad on January 06, 2023, 07:33:15 AM »
Having Nathan walk everywhere by default is tedious. We can all agree on that, I think.

But I now believe that was an intentional design choice -- he's not a hyper experienced hunter yet, and when he starts the game, he's down a team member and a mentor, and his powers and equipment are both lacking. The game WANTS YOU TO FEEL THAT, so Nathan inches along slowly and deliberately. He's not rushing headlong against impossible odds. He's moving at a considered pace that gives you (and by extension HIM) time to observe new threats and some of their behaviors before committing to an engagement when traversing an unknown area.

This kind of got reinforced in my last playthrough where I, having fully forgotten the map in its entirety, entered the Chapel and just SPRINTED (like I always do in video games) and damn near constantly either collided with or aggro'd a monster that I would have seen and had time to register had I approached at a walking pace like the game wanted.

Blitzing your way through the Castle is for when you've built up your power considerably and have memorized the layouts of each area (or at least have learned to anticipate some of each areas design choices).

And knowing that? I really feel like COTM is the only portable entry that really understood the design of the NES Trilogy enough to try to duplicate it. Your mileage may vary on how well it actually succeeded, but this is still pretty neat to have realized.
Off Topic / Re: 2023 New Year's Resolutions
« Last post by zangetsu468 on January 04, 2023, 03:01:42 PM »
Trying not to have such a negative outlook on life. Although it's been pretty hard to do that while a small group of peons runs & ruins everything behind our backs.

Don’t let the proverbial bastards and the moments of negativity grind you down. It’s hard, but it can be done!! There will always exist corruption, which is disconnected from us living our best lives. Peace and happy 2023.

EDIT(unrelated): I’m adding calling people out on their shit and speaking one’s mind.
Hardcore Gaming 101 / Re: What game(s) have you been playing lately?
« Last post by JR on January 03, 2023, 07:23:00 PM »
My wife and I played Metamorphic Force over the weekend. A surprisingly decent beat-em-up! We also played UN Squadron, the arcade version is a pretty relaxed co-op shmup.

Played through Dead Cells, too. I got lucky and got a god-tier weapon on my run to the end. I might try to grind out some more cells before moving on to the next difficulty. Wasn't sure how much I would like the game at first, but it's pretty decent.
Off Topic / Re: 2023 New Year's Resolutions
« Last post by BLOOD MONKEY on January 03, 2023, 09:05:35 AM »
Quit smoking cigs. For the second time. At like,,, 5 days now?

Also buckling down and learning C++, time to make that game I've always wanted to make.
I pray the last of such unneeded pottymouth departed with Ellis.

Either get rid of it or lean real heavily into it, Panty & Stocking dub style.
General Castlevania Discussion / Re: Here's our first look Castlevania: Nocturne
« Last post by The Puritan on January 02, 2023, 06:27:34 PM »
I just had a possibly booze-induced daymare where Maria looked right at the screen and said
(click to show/hide)
I pray the last of such unneeded pottymouth departed with Ellis.
Fan Stuff / Re: SOTN Hacked Demo
« Last post by Aceearly1993 on January 02, 2023, 04:29:48 PM »
Not really a fan of the additional cooldown meter thing. Way too much elements unfitting to castlevania added and generally made it detached from what it tries to proclaim as some sort of SOTN remake. Lost interest since the earlier demonstration of this demo.

Speaking of what, the Mega Man X Corrupted fan project also kinda plagued by similar things; unfitting cooldown meter thing added, a somehow forced gameplay transition, longer than 10 years of development hell, developer wanna throw as many things as possible in one package, an a whole lot other stuff. But at least the X Corrupted side had made many significant development progress unlike here.
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