Hello people!
Tiny-ish update for you. First of all, I bring you the master of a section of the Demon Castle himself. As always, a work by Junki Sakuraba:
Olrox is a character that I have confirmed to be present on this story quite a bit ago. While he had next to no background in SotN, here he'll be a bit more fleshed out as one of Dracula's three vampire generals. Yes, three. One is Olrox, another is Carmilla, and the third one is an original character rooted firmly on the CV lore and based on a certain character from ghost-story tropes.
I have made a point to make Umbra a lot more "vampire" than Castlevania has done before, and this is reflected on the numerous more "vampire"-based foes, including this third vampire general. But you'll have to wait to see him.
Now, I want to show off just a tiny bit more than Olrox -- a VERY SMALL demonstration of engine programming hijinx by Dracula9. Since the Dungeon can't load these in special,
please click here to see it.What you're seeing is just a
small part of many effect tests we have done on the engine. They're using placeholder assets for faster debugging and testing, and there is plenty more from where those came for a myriad of situations we have planned for the game version.
Here's a bit more:
That's it!
Please keep in mind that NOTHING you're seeing here is final. Some things are more "ready" than others, but fine tunning is never enough. There's even some stuff here not reflecting what we currently have, being used here only for demonstration purposes.
Have a nice day!