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Offline Dremn

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Re: The first sign rises with the full moon.
« Reply #1770 on: June 08, 2015, 01:30:22 PM »
0
I hope this game will have wall meat.
Me too, finding random food in the walls or corners is fun.


Offline Belmontoya

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Re: The first sign rises with the full moon.
« Reply #1771 on: June 08, 2015, 02:35:43 PM »
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Oh never mind X. I had you wrong!

I mistook your post for sarcasm. Noting your favorite game listed right under your name would have helped. My bad.
The worst monsters are human.

Offline Abnormal Freak

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Re: The first sign rises with the full moon.
« Reply #1772 on: June 08, 2015, 02:56:21 PM »
+2
hey what should be Bloodstained ROTN's promotional line?

"Koji Igarashi's about to make you his butt-slut."

That's my vote.
Oh yeah, and also:
meat

Soda as well.

Offline Aiddon

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Re: The first sign rises with the full moon.
« Reply #1773 on: June 08, 2015, 03:44:07 PM »
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hey what should be Bloodstained ROTN's promotional line?

"Night falls, and the hunt begins. Let us partake in festivity, in pleasure, and in blood."

Offline Dremn

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Re: The first sign rises with the full moon.
« Reply #1774 on: June 08, 2015, 04:27:56 PM »
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I like how IGA is always doing the Belmont strut in these live action videos. I wonder if Miriam will have a similar walking animation.

...I don't know what else to talk about.


Offline CastleDan

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Re: The first sign rises with the full moon.
« Reply #1775 on: June 08, 2015, 04:48:28 PM »
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God I hope not. I hate the strut. It works with the old games but it's the future now. Let them have beautiful animation.

Offline Maedhros

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Re: The first sign rises with the full moon.
« Reply #1776 on: June 08, 2015, 05:33:17 PM »
0
I love my Vita...the hardware is awesome. I only wish there were more games. It just sucks that such a well-made handheld has very little support going for it.

I bought it for playing some PSP games and indie games. Almost all of the best indie games out there are on the Vita. Specially in the roguelike genre.

And a bit later... in the metroidvania too.

Don't skip over indie games just because they are indie. Indie games are the new mid-sized games. So many great ones out there.

Offline beingthehero

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Re: The first sign rises with the full moon.
« Reply #1777 on: June 08, 2015, 05:43:25 PM »
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Yoshitaka Amano! Holy shit! I mean only $250 backers get the poster, but still. At least I imagine they'll upload the art for wallpapers n' shit sooner or later.

Offline The Most Curious Thing

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Re: The first sign rises with the full moon.
« Reply #1778 on: June 08, 2015, 05:45:41 PM »
+1
Yoshitaka Amano  :o

I feel my wallet loosening...but then again it's just a poster. We'll be seeing the art regardless.

EDIT:


Is it just me, or does the overall feel and aesthetic of this game now surpass what Mighty No. 9 looks like now? I have a lot of confidence in this team and am almost sold on 2.5D. Lighting is rich but not overpowering, there's still a 2D-style parallax, and alpha!Miriam really pops like a sprite.

Very, very encouraged to see this  :)
« Last Edit: June 08, 2015, 05:54:54 PM by The Most Curious Thing »

Offline Maedhros

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Re: The first sign rises with the full moon.
« Reply #1779 on: June 08, 2015, 05:54:38 PM »
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Holy shit guys!!! The prototype... it looks like the concept art. Almost exactly like the concept art.

The animations are rough and Iga is giving them the tips on how to improve her movement.

It's happening! This shit will be exactly what we were expecting!!! It'll be at least on par with the GBA/DS games!

Offline beingthehero

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Re: The first sign rises with the full moon.
« Reply #1780 on: June 08, 2015, 05:57:57 PM »
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Yeah, I was definitely glad IGA said she needed to jog. Her speed was fine, but unless she's doing the full Simon power-walk then she needs to be jogging a little bit.

Offline The Most Curious Thing

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Re: The first sign rises with the full moon.
« Reply #1781 on: June 08, 2015, 06:01:03 PM »
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Yeah, I was definitely glad IGA said she needed to jog. Her speed was fine, but unless she's doing the full Simon power-walk then she needs to be jogging a little bit.

I'm actually kinda glad it's 2.5D for stuff like this. It's scores easier to change the animation of an existing model than build a sprite cycle from scratch.

Offline X

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Re: The first sign rises with the full moon.
« Reply #1782 on: June 08, 2015, 06:05:33 PM »
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Quote
Oh never mind X. I had you wrong!

I mistook your post for sarcasm. Noting your favorite game listed right under your name would have helped. My bad.

LOL! No prob. Had me worried for almost the whole day.

@The Most Curious Thing

Nice find! Looks like IGA's game is coming along nicely.
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Religion is Man's flawed interpretation of Spirituality given back to humanity..."

Offline DragonSlayr81

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Re: The first sign rises with the full moon.
« Reply #1783 on: June 08, 2015, 06:12:12 PM »
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This looks awesome. It might be the glare distorting the color a bit, but I'm getting an old SNES-era Capcom vibe with the choice of background colors:


Offline The Most Curious Thing

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Re: The first sign rises with the full moon.
« Reply #1784 on: June 08, 2015, 06:15:42 PM »
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Oh! Something else I forgot to quote from the update:

Quote
With our Paypal backers included -- $118k from more than 1400 backers, as of this morning -- you've hit the Orchestrated Tracks stretch goal with momentum to burn! It'll be a while before Yamane and Yamada have all the tracks composed for Bloodstained, but now that you've reached this stretch goal they did want to allay one fear a few backers have had: There's still going to be a ton of variety on this soundtrack.

Hitting the orchestra stretch goal allows them to use live instrumentation where it makes sense, but some tracks just make more sense with electronic arrangements.
Songs like Yamada's "Cursed Orphan", which already includes violin and electric guitar parts, will be performed by a smaller, rock-oriented ensemble.

Okay, I feel a lot better about orchestration now. I'm also confident they'll contract a studio orchestra that's tighter than the youth orchestra from that Castlevania concert in 2010 (and that Yamane won't play piano, since it's not her forte  :P )

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