Recent Posts

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41
Konami's acknowledging fans' desire for more Castlevania than what they've been dishing out, but still coy about if anything substantial is actually coming.

https://www.ign.com/articles/castlevania-dead-cells-interview-konami
42
Hardcore Gaming 101 / Re: Metroid PRIME: Remastered.
« Last post by Abnormal Freak on March 10, 2023, 06:29:06 PM »
MP Trilogy had it as an unlockable. Weird they didn't include it here.
43
Hardcore Gaming 101 / Re: Metroid PRIME: Remastered.
« Last post by X on March 10, 2023, 05:16:26 PM »
I thought that was only a gamecube thing with the GBA add-on device. This article talks about it: https://primagames.com/tips/is-the-fusion-suit-in-metroid-prime-remastered-answered
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Hardcore Gaming 101 / Re: Metroid PRIME: Remastered.
« Last post by knightmere on March 10, 2023, 02:55:30 PM »
The remaster is great but where the hell is the fusion suit?
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General Castlevania Discussion / Re: Another Castlevania Add On
« Last post by Jazz Paladin Productions on March 10, 2023, 02:19:25 PM »
Over 4000 HPs and Dracula just cheesed me in 3 shots….

I did thankfully manage to play richter mode and unlock his costume this time though.
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I'm not expecting anything worthwhile. Konami has been shit for a long time now.
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General Castlevania Discussion / Re: Another Castlevania Add On
« Last post by knightmere on March 10, 2023, 12:38:46 PM »
I unlocked the Maria costume which is neat because it's a complete transformation visually. Now I have to tackle the Clocktower. You can switch all music to Castlevania tracks in the options menu from the title screen. I've been playing Dead Cells for years and this is a great collaboration.
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Fan Stuff / Re: Castlevania: Legends - Transfusion
« Last post by X on March 10, 2023, 08:57:53 AM »
No it doesn't, I just checked. But everything else you mentioned had me thinking about that game. So I am curious as to how it'll turn out (with a timer).
50
Fan Stuff / Re: Castlevania: Legends - Transfusion
« Last post by darkmanx_429 on March 09, 2023, 05:06:40 PM »
So.. kinda like the 1987 MSX Vampirekiller game?

Did that version have a timer? I just remember only the NES port had the timer.

One thing is I brought back from that game is key's. Mainly for hidden stuff.
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