New DualShockers interview with the producer. Cliffnotes below for those who don't want to read the article:
-The eight announced playable characters will be the only playable characters in the game.
-There are currently no plans to upgrade the game via a PS4 Pro patch.
-Both Miura and the anime studio oversaw production of the game.
-Omega Force is now unsure whether or not they can restore the graphic violence and gore in the western release.
-There are currently no plans for a PC or Xbox One release, despite the former being listed in multiple trailers.
-The game was developed with PS4 in mind.
-The game will run at 30 FPS on all platforms, with the producer promising a mostly stable performance on all platforms.
-Significant amount of changes to the Musou formula were added to keep it fresh. These include transformations and sub-weapons, among other things.
-While you are able to choose your character in some stages, you will be playing most of the game as Guts.
-Koei Tecmo does not have an extensive DLC plan for this game like they have had with previous Musou games. They said there may be some costumes, stages, and mounts, but not too much.
-Everything they've revealed so far is pretty much all there is in the game. This means the only modes in the game are Story Mode and Free Mode.
-There will be no multiplayer.
...Huh. I'm a little less hyped about this game now. Kinda sucks we're getting another bare-bones Musou game like Arslan: The Warriors of Legend was.