I promised myself not to do "multiple answers for a long post", but this time, I think, I can make an exception.
I'll never understand your constant beratement of us fans as "unreasonable" or "insignificant." Since you've joined this forum it's almost as if you look down upon us for viewing Castlevania a certain way.
I view some people here (and in any fandom) as curiosity denying common sense and business practices.
We're the ones that have kept the series alive for so long and the term "fan-service" is exactly what the industry (especially Castlevania) thrives upon. It's fan response that get certain games made, why else in so many countless developer interviews the producer(s) always say "if you want [game], then tell us, the fans need to speak!" and WayForward even admitting "You want us to create a Castlevania? Send letters/tweets/campaigns to Konami and it just might happen!" Cox even said in interviews that "we've been listening to fan complaints of LoS1, what they did & didn't like, and are taking that into consideration with LoS2/MoF"
It is more or less true for some bigger series as Mario, Sonic or Final Fantasy, where amount of fans is enough to sell new games in the series, even if they quality is questionable at best (I think it's called sybdrome of "battered wife"). In case of Castlevania, and in case with most other series, companies keep producing new games for as long as they are profitable. No matter how much importance you put on yourself, companies will not keep making games for people, that not even sure what exactly do they want. After-LOS quarrels proved more than enough, that "Castlevania fandom" is rather disjointed community, that is very hard to please. The last events also have proved, that Konami care, first and foremost about profit, hence move from "metroidvania" to the new genre. Arcade and Pachislots are just for quick money. Konami already burned themselves, when they were listening to the fans and produced more and more "metroidvanias" that eventually nearly finished the series off for good. Obviously, they don't want to repeat the same mistake and went into another direction.
The bottome line: listening to the fans almost killed the series + community doesn't know what it want + Castlevania is succesful in a new form = there is no neccessity to listen to the oldschool fans. Face it - your time has gone.
It was constant fan demand that got MM Legends 3 started (but not canceled, don't believe Capcom for a second it's "the fan's fault," more like industry politics & Inafune quitting "cut the head off the snake, and the body falls apart"). It was fan demand that got Marvel vs. Capcom 3 made. It was fan demand that got Rondo of Blood ported outside Japan (via DXC). Countless other examples of fans getting games ported/created.
I am not sure why you believe that fans had so much influence on those developments. MML3 was shut down despite whatever fans wanted. MvC3 was made to capitalize on fighting genre revival. ROB was included because it was rather simple to do so and it was thematically tied with DXC. If Konami listened to the fans, than ROB would have been ported much earlier and not as an afterthought for the bigger game package. Those examples convince me much more than anything, that companies behind them cared about profit, not fans. Or at least, didn't put fans before profit.
They work for us, not the other way around, and we're the ones that decide whether a game ultimately succeeds or bombs. We have more power than we think. But of course you're retort will be something like "logically we don't matter cuz general consumers buy it blah blah, it's logic that they should adhere to, not whiny fans."
No matter what fans think, they're not the ones making profit nowadays. Since that's the case all this talk about "how we have more power than we think" is meaningless. Companies were working for the fans in the past, when the games were smaller business. There weren't teams of hundred people working with multimillion budgets. Nowadays, things have changed. It is strange that somebody who consider himself so smart as you are, can't see the reality.
As for this talk about Cox...it looks like you trying to pass your personal displeasure with him as something bigger than life. For me it's a sign of immaturity and nothing else. He doesn't own anything to you personally and for the fandom in general. He was hired to create a good game. He did it. Questions?
Everything else could be marked as "he created the game - I don't like it - I will hate him for this". Now this is understandable. Not credible or constructive, but understandable. And rather logical. For the people like you, of course.
I know you're a "logical" dude, Sumac. But consider this; Einstein once said, "Logic will get you from A to B. Imagination will take you everywhere." You [and the next CV developers] should remember that.
That is exactly why I don't want to see another "metroidvania" or "IGAvania" and why I support LOS-verse. It's much more creative comparing to what series was in the last decade. Latest "metroidvanias" were creative bankrupts in terms of gameplay and storylines. LOS maybe not the most original thing, when it comes to video games, but at least it doesn't needlesly abide to the old and tired formula and have more imaginative approach to the matter, rather then another "anime"-themed Castleroid with generic storyline about someone trying to ressurect Dracula and two best friends involved. But it seems some, less open-minded people confused it with "bertraying roots of the series". It is funny how IGA didn't received so much hate for doing exactly the same with AOS, DOS, POR and OOE, which mostly were Castlevanias in name only. It seems SOTN made a good job in blinding people, I must say.
Also, I must say I surprised that some people want to see Castlevania from Platinum Games. Do they really think that their Castlevania will be more "true to the roots" rather than LOS? All I see them creating is another mindless and stylish action as they always do. Not to say that it will not be good to the series (and that what ultimately matters), but does this approach screams more Castlevania for some people? Or it is just warped sense of hatred like "anything, but LOS will be better for the series"...Questions, questions...