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Offline Vedora-Kingdom

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3 Dimension Castlevania models and ect
« on: December 27, 2012, 06:44:48 PM »
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I would like to share experience to whoever who knew about rip/rig 3D models, convert 3D models and animation files. We probably do a 3D fan game in future. ;D

This is character models I rigged from Castlevania Judgement's iso.

http://www.mediafire.com/?8jl36bjimns5jrb

They can view and extract by Brresviewer and Brawlbox. :)

And this is original BGM I rigged. It including BGM 01-08, I can't convert more because my HDD full. :-[

http://www.mediafire.com/?603qe1l642abb3m

Hope It could work well. :-X


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Offline Vedora-Kingdom

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Re: 3 Dimension Castlevania models and ect
« Reply #1 on: December 29, 2012, 03:31:44 AM »
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Wasn't we lag off 3D programers? :-X I just want to ask someone who knew about .mot animation file and others, It would be EASY if Iga use .chr0 for animations, :-X and something not .bin for any file.  :'(


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Offline Jorge D. Fuentes

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Re: 3 Dimension Castlevania models and ect
« Reply #2 on: December 29, 2012, 08:04:06 AM »
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I can do rudimentary 3D stage models in Rhino, but someone would have to texture them either in Blender or in some other program.
I've never done character models though.  And my 3D animation skills are... lacking.
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Offline Omegasigma

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Re: 3 Dimension Castlevania models and ect
« Reply #3 on: December 29, 2012, 01:23:13 PM »
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I can model lightly, but I can map fairly well
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Offline Jorge D. Fuentes

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Re: 3 Dimension Castlevania models and ect
« Reply #4 on: December 29, 2012, 01:40:24 PM »
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Offline Vedora-Kingdom

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Re: 3 Dimension Castlevania models and ect
« Reply #5 on: December 29, 2012, 07:30:26 PM »
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I can do some model and stage at beginner level :-X, but I can combine original models and rip all objects and stages from Judgement in .dae or .obj, Judgement files are brres which can convert to .obj and .dae.  :-X This time I want to know how to extract .bin file for Castlevania Curse Of Darkness and .spk file for Dracula X Chronicle. I can upload to Mediafire if someone want to try to extract. ;D


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Offline darkmanx_429

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Re: 3 Dimension Castlevania models and ect
« Reply #6 on: January 02, 2013, 04:23:03 PM »
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I can do some model and stage at beginner level :-X, but I can combine original models and rip all objects and stages from Judgement in .dae or .obj, Judgement files are brres which can convert to .obj and .dae.  :-X This time I want to know how to extract .bin file for Castlevania Curse Of Darkness and .spk file for Dracula X Chronicle. I can upload to Mediafire if someone want to try to extract. ;D
I can model in Maya and Max, but I prefer Maya. Doesn't really matter I can transfer files from one or another. I can unwrap and bake. I also know Zbrush and UDK. I graduate from game design school in March. I am formally trained.

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Offline Vedora-Kingdom

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Re: 3 Dimension Castlevania models and ect
« Reply #7 on: January 02, 2013, 08:49:00 PM »
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Great. I hope you can help us rip 3D models from PS2 Castlevania games. I want COD Dracula and Walter.  ;D


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Offline darkmanx_429

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Re: 3 Dimension Castlevania models and ect
« Reply #8 on: January 03, 2013, 01:35:03 AM »
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Great. I hope you can help us rip 3D models from PS2 Castlevania games. I want COD Dracula and Walter.  ;D

I'm not much of a game ripper, (I prob could if I wanted but I'd have to research and I got other stuff going on at the moment) I thought u needed a 3D modeler or texture artist....I am proficent in photoshop as well...

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Offline Vedora-Kingdom

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Re: 3 Dimension Castlevania models and ect
« Reply #9 on: January 03, 2013, 02:17:22 AM »
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Oh, I only want this topic for share and keep 3D materials for everybody who want them since I can't do a good 3D game in this time. lol I'll post all links in first my first post. Yes, I think we need more modelers and texture artists. ;D

Here I modified Alucard from Judgement to look like him in SOTN, I'm not done about his clothes in SOTN. :-X I can share this model for anyone when I done. :P

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« Last Edit: January 03, 2013, 02:19:12 AM by Vedora-Kingdom »


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Offline Omegasigma

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Re: 3 Dimension Castlevania models and ect
« Reply #10 on: January 03, 2013, 11:34:26 PM »
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Offline Vedora-Kingdom

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Re: 3 Dimension Castlevania models and ect
« Reply #11 on: January 06, 2013, 03:52:36 AM »
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Good. ;D Possibly we could hack Judgement as someone said the same thing to me. ;)

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« Last Edit: January 06, 2013, 03:56:35 AM by Vedora-Kingdom »


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Offline Sladenik

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Re: 3 Dimension Castlevania models and ect
« Reply #12 on: April 16, 2016, 09:00:18 AM »
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Hello people! Nice too meet ya.

I was very fascinated with Castlevania games, but particulary with the PS2 games.
Not really sure if this is the right place to ask this, but since you're talking about 3D Character Models, I'll anyway :rollseyes:
If you're familiar with "Castlevania: Curse of Darkness" you may noticed that both Hector and Isaac seem to share the same animation for movements and weapon attacks but they have different models.
So because they move exactly the same way, which makes the work kinda easier, isn't there a way to swap the character models from Hector to Isaac? Of course I mean by using hexdecimal programs.

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