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Offline Nagumo

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #3240 on: July 08, 2012, 05:11:49 AM »
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MoF's art is a lot better in capturing Castlevania's atmosphere than LoS by far. Although I do appreciate that Trevor and Simon's designs pay homage to Kojima's designs, I'm not too fond of how they look. The only design I think is actually good so far, is Alucard's, which is a pretty cool take on his SotN appearance.       

Offline Maedhros

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #3241 on: July 08, 2012, 01:12:40 PM »
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That artwork is amazing! Hopefully LoS haters can see it looks like Castlevania, in fact, better than most CV artwork as of late. I really hope a demo gets released on the 3DS in a month or so, I'm itching to play it. I saw a 27 minute demo of it on YouTube and it looks fantastic. It looks exactly like what I've wanted in a "Metroid- Vania" game for some time.
I'm not playing a cover, you know. The hate for the things I hate don't include the graphics or art.

Offline Dremn

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #3242 on: July 08, 2012, 03:01:07 PM »
+1
Man that new artwork has me hyped again, I'm so easily impressionable. I hope we get a demo before launch, but before that I want to see some more footage of the current build if the one at E3 was an older one.


Offline DragonSlayr81

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #3243 on: July 08, 2012, 04:07:27 PM »
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Man that new artwork has me hyped again, I'm so easily impressionable. I hope we get a demo before launch, but before that I want to see some more footage of the current build if the one at E3 was an older one.
I wish I could get hyped again, but knowing the gameplay will be a 2D tweak of LoS, I just can't get it up(LOL, that sounds wrong). Game's pretty, artwork's pretty. Visually, they've captured MORE of what "Castlevania" is in MoF than in LoS(IMO), but I just can't see myself playing it now. For those who like that sort of stuff(monsters that take forever to kill, needless QTEs, awkward ledge gripping), by all means, go at it.
« Last Edit: July 08, 2012, 09:38:01 PM by DragonSlayr81 »

Offline Gecko

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #3244 on: July 08, 2012, 06:04:56 PM »
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I'm extremely hyped! Then again, I love playing LoS, so pre-ordering this game is a no-brainer to me. It's looked fantastic to me from the moment official footage was available. The great artwork backing it up is just a bonus to what looks like a game that I will really enjoy.
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Offline James Belmont

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #3245 on: July 08, 2012, 06:21:36 PM »
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I gotta say, that artwork looks fantastic.

Offline whitedragon_nall

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #3246 on: July 08, 2012, 08:00:57 PM »
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I wish I could get hyped again, but knowing the gameplay will be a 2D tweak of LoS, I just can't get it up(LOL, that sounds wrong). Games pretty, artwork's pretty. Visually, they've captured MORE of what "Castlevania" is in MoF than in LoS(IMO), but I just can't see myself playing it now.  For those who like that sort of stuff, by all means, go at it.

This pretty much sums up how I feel too. I'm just not excited about the game.

Offline GuyStarwind

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #3247 on: July 08, 2012, 11:24:02 PM »
+2
I just saw the art and to  be honest it looks great. However, pretty art doesn't make a good game. So, I'm still fence sittin.

Offline e105beta

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #3248 on: July 09, 2012, 10:26:08 PM »
+1
I just saw the art and to  be honest it looks great. However, pretty art doesn't make a good game. So, I'm still fence sittin.

Does it hurt?

I feel like picket would do nasty things to a behind.

Offline GuyStarwind

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #3249 on: July 09, 2012, 10:34:16 PM »
+1
Worse, it's a barbwire fence. :(

Offline Inccubus

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #3250 on: July 10, 2012, 07:17:49 AM »
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This pretty much sums up how I feel too. I'm just not excited about the game.

Yeap. Me too. I'm more curious about how they're going to execute the story, and I don't have to buy or even play the game to get that.
"Stuff and things."

Offline DragonSlayr81

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #3251 on: July 10, 2012, 09:59:46 AM »
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Yeap. Me too. I'm more curious about how they're going to execute the story, and I don't have to buy or even play the game to get that.
Yup. Thank god for YouTube. Experience the story of a game without having to actually PLAY the game!
« Last Edit: July 10, 2012, 10:01:35 AM by DragonSlayr81 »

Offline Kingshango

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #3252 on: July 10, 2012, 12:43:27 PM »
+2
New screenshots here: http://www.gameinformer.com/b/features/archive/2012/07/10/exclusive-castlevania-lords-of-shadow-mirror-of-fate-screens-show-off-magic-and-menus.aspx

(click to show/hide)

Is that level progression I see or is it for something else?
« Last Edit: July 10, 2012, 12:49:32 PM by Kingshango »

Offline Dark Nemesis

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #3253 on: July 10, 2012, 01:06:56 PM »
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Interesting information through these screenshots, it's looking more like the metroidvania style with a touch of the old school classicvania style. I will deffinetly buy it when it comes out.
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Offline Dremn

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #3254 on: July 10, 2012, 01:22:18 PM »
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AXES! GLORIOUS AXES!

What's with the "Levels" tag on the subscreens? Is there actually leveling up through EXP now?


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