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Offline Neobelmont

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4455 on: February 04, 2013, 07:54:02 PM »
+1
And air grab slams.

So how do you think the 3 characters stories will end?  You think Simon will be the first to vanquish Dracula?  Or do they all fail?

Well I think that somehow Dracula gets sealed away with the combined forces of Alucard and Simon leading up to los2

Also Simon can be a freaking WWE world champ. Ahem... presenting the the belmont air slam and belmont suplex!!! Do you know what the belmont's cooking!  ;)
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Come on now this was going to happen eventually  :P

Offline Akuma

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4456 on: February 04, 2013, 07:54:49 PM »
+1
Well I think that somehow Dracula gets sealed away with the combined forces of Alucard and Simon leading up to los2

Also Simon can be a freaking WWE world champ. Ahem... presenting the the belmont air slam and belmont suplex!!! Do you know what the belmont's cooking!  ;)

Yeah the precursor to Richter or Julius Belmont.

Offline Neobelmont

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4457 on: February 04, 2013, 07:57:04 PM »
0
Yeah the precursor to Richter or Julius Belmont.

Possibly I'm happy that the Belmont's are at the forefront of the series again  :)
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Offline Dremn

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4458 on: February 04, 2013, 08:02:43 PM »
+1
Possibly I'm happy that the Belmont's are at the forefront of the series again  :)
Here here.


Offline Akuma

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4459 on: February 04, 2013, 08:04:00 PM »
0
I like that even with the serious tone, they have quite a couple comical moments in the game.  Those little hunchbacks are hilarious.

And Simon totally punted the one.

I just love that Barbarian look, it's so awesome to look at.

I'm really hoping since we are playing this backwards more or less that once we complete the game we can play the game Chronologically and see the story unfold normally.

Offline Neobelmont

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4460 on: February 04, 2013, 08:12:14 PM »
0
I like that even with the serious tone, they have quite a couple comical moments in the game.  Those little hunchbacks are hilarious.

And Simon totally punted the one.

I just love that Barbarian look, it's so awesome to look at.

I'm really hoping since we are playing this backwards more or less that once we complete the game we can play the game Chronologically and see the story unfold normally.

Agree I thought Trevor was suppose to be second. Also I wonder if this is the whole game or is MS going to do DLC like Awakening also Belmont's do not need to fear water anymore  :P
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Offline Akuma

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4461 on: February 04, 2013, 08:35:06 PM »
0
I wonder what the purpose of the Gabriel prologue is.

Offline flyingchai

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4462 on: February 04, 2013, 08:45:51 PM »
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I wonder what the purpose of the Gabriel prologue is.
Tutorial, for one.
According to one of the articles, he sustains an injury to his arm and makes a cross on the ground from the blood of his wound in order to vanquish the monster.
Maybe this has something to do with Gabriel being cursed even before LOS took place.  :-\
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Offline Kingshango

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4463 on: February 04, 2013, 08:55:26 PM »
0
Watching that gameplay/interview vid again and I noticed right before Simon is knocked out, you see Alucard falling down and on fire. Wonder how that happened?
« Last Edit: February 04, 2013, 08:57:45 PM by Kingshango »

Offline Akuma

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4464 on: February 04, 2013, 09:06:29 PM »
0
Watching that gameplay/interview vid again and I noticed right before Simon is knocked out, you see Alucard falling down and on fire. Wonder how that happened?

Maybe you find out when you play through Alucard's scenario.

Offline Flame

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4465 on: February 04, 2013, 11:44:44 PM »
0
my thoughts:

*Alucard falling down pit on fire*

"FUUUUUUUUUUUUUUUUUUUCK!"

Just another Tuesday in Castlevania...



looks neat. I agree though, Cox should have saved the skinny on the HD version. I was already thinking about how to acquire a 3DS, and now I know I can just wait...
« Last Edit: February 04, 2013, 11:47:16 PM by Flame »
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Munchy

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4466 on: February 05, 2013, 12:24:39 AM »
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LOL at the apple-crunch sound for picking up meat. It's severely disconcerting for that sound to come from that substance.

Offline Shiroi Koumori

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4467 on: February 05, 2013, 01:24:37 AM »
0
All these new videos are increasing my hype for the game! One more month....

*Alucard falling down pit on fire*

That is one intriguing bit of plot that I want to see.
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Offline Flame

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4468 on: February 05, 2013, 05:58:15 AM »
0
LOL at the apple-crunch sound for picking up meat. It's severely disconcerting for that sound to come from that substance.
Maybe it's really really dry.

BTW, I like the addition- but does anyone else feel the clash between the realistic fantasy/horror looks of the game, , but then randomly, hearts for ammo? They clash so much lol.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Maedhros

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4469 on: February 05, 2013, 06:03:17 AM »
0
Doesn't look that bad, really. The framerate is still bad (if you can't see, you're fucking blind, seriously, even on the youtube videos being capped at 30FPS you can see some slowdowns), but the platforming seems pretty good. I'm not sure about the enemies getting only few hits to die... it seems to me that the game is being played on easy, and on higher difficults, the enemies only die with more hits, like most of the modern action games out there. =/

Still will get... it's Castlevania after all. But I dunno if I'll be satisfied with it...

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