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Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1950 on: April 07, 2018, 07:35:51 PM »
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What other programs have, rather than imgur, that work, why for me, it's not going

Your text should look something like this:

Code: [Select]
[img]https://i.imgur.com/MMadbRA.gif[/img]
The result is:



Make sure you have the image filetype at the end. To get this, open it in a new tab after upload and copy the link from there rather than the standard upload screen.
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline Shiroi Koumori

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Re: Spritework Request & Showcase Thread
« Reply #1951 on: April 08, 2018, 02:56:21 AM »
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I edited the first 2 image postings, Lucas.
Please look at what I did there to know (use the modify tool to look) what you've been doing wrong.

Offline Lucas

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Re: Spritework Request & Showcase Thread
« Reply #1952 on: April 08, 2018, 06:13:40 PM »
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Offline Lucas

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Re: Spritework Request & Showcase Thread
« Reply #1953 on: April 08, 2018, 06:18:14 PM »
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Offline Lucas

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Re: Spritework Request & Showcase Thread
« Reply #1954 on: April 08, 2018, 06:20:43 PM »
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Offline Lucas

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Re: Spritework Request & Showcase Thread
« Reply #1955 on: April 08, 2018, 06:28:21 PM »
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Offline Lucas

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Re: Spritework Request & Showcase Thread
« Reply #1956 on: April 08, 2018, 06:32:31 PM »
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Offline Lucas

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Re: Spritework Request & Showcase Thread
« Reply #1957 on: April 08, 2018, 06:37:16 PM »
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BattleAxe


Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1958 on: April 08, 2018, 10:25:00 PM »
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You know there is a button that say Preview (in my case Previsualizar since I use it in spanish) that can show you how it looks your post and even if you make a mistake in the right side you can edit, dont make other post, just edit what you make  :v


By the way, nice work!

Offline Holy Diver

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Re: Spritework Request & Showcase Thread
« Reply #1959 on: April 09, 2018, 05:49:24 AM »
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Proportions are off on this one, you might want to make his legs somewhat longer, shrink his head by a pixel or two and shorten his right hand a bit in frames 2-4.
Also while you kinda pulled of the way metal looks, the light source doesn't seem consistent.
Shading in general is a bit inconsistent.


Now, this one could be ok, if it wasn't fot the giant head.
Colors  you use are kinda dull(for the lack of a better word), but proportions and shading (to some degree) are much better than in the other picture.
Gotta get away

Offline Lucas

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Re: Spritework Request & Showcase Thread
« Reply #1960 on: April 09, 2018, 11:32:12 AM »
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Offline Lucas

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Re: Spritework Request & Showcase Thread
« Reply #1961 on: April 09, 2018, 12:44:53 PM »
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Offline Lucas

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Re: Spritework Request & Showcase Thread
« Reply #1962 on: April 09, 2018, 03:34:25 PM »
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Is this block tested, or was it not used in betas, type e3 edition?


Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1963 on: April 09, 2018, 04:26:18 PM »
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Is this block tested, or was it not used in betas, type e3 edition?



Not the place to ask this. Try looking up the tileset. Even then, the name of the website it comes from (Spriter's Resource) literally states in the title that they're unused. Don't ask unnecessary questions or make unnecessary posts please, the forum is cluttered enough as is.
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1964 on: April 15, 2018, 07:17:15 AM »
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More little works  >:3c