dag how similar cos when we do get back to work, we don't what to look like we just ripped this girl off.
But still really hope Umbra goes well, its going to be a game did I read, looking forward to that as I really wanted to play one about the Demon castle war, and I think fans need something like this in this time. As IGA never gave the fans one.
Fret not, dude. Given the subject matter and the logic leaps, these ideas are bound to be similar. If you search up this forum, you'll find people who proposed ideas years before I came up with the same ideas (which I also discovered later). Everything will be good as long as you don't frikkin' rip the entire thing from A to Z, and your idea is only vaguely similar.
I still think it's unusual how a lot of people on this forum seem to be really worried about implementing / writing ideas that are similar to other ideas already present here.
Also, is it true that you've found a programmer for this project? If so, what engine are you planning on using?
The issue with the idea thing is that people want to present something new, unusual, surprising, original. Once too similar ideas start popping up, then someone is bound to raise a brow, since you'll be seen as a credit-stealing hack instead of a creative person. I'll tell you that this ghost haunted me a lot before, but I learned to make peace with it. I'll also tell that this ghost haunts me sometimes right now, and that I withhold some ideas I have for fear of being ripped off. It's kinda irrational, but understandable.
There's this one idea in special that I absolutelly can't bring myself to post in this thread, because I've seen NO ONE figure this out alone yet, and the few people who know about it reacted with one of those "HOLY SHIT!" moments. I fear my project might lose it's uniqueness if I were to post it, and someone were to execute it before me.
It's somewhat of a paranoia amongst creative people -- the "ideas have no owner" mentality.
About the programmer: It's true. There is a programmer willing to lend their hand to the game version of this project and make it happen. I'll speak about the possible engine and other details on the next update, which is most likely before the end of this week. But, if you wish to know more before then, I can tell you through PM.