In Reply To #63
Happened to me quite a few times, using the actual cartridge I might add. Sometimes it's something really stupid like throwing more than three Cream Pies, or at times when too many enemies crumble on the screen... hell, one time it messed up in the middle of the teleportation sequence using the warp rooms!
There was something seriously wrong with the game at certain times. I mean, I liked the game and all... I guess... I did all the quests and played each mode... but I've pretty much forgotten most of the things in that game except for Stella's Tits and Koshiro's additions to the soundtrack (Gears Go Awry, Inv. of a Crazed Moon).
Most of the things I actually don't recall. Sometimes I pop the game in again to play it just so I can remember what the big deal was.
And yeah, the two main characters reminded me of "Teen Titans" for some reasons. And the whole "Stop treating me like a child" got old real fast.
What I really did not like was that Charlotte was basically a NinjaGaiden clone following Jonathan and throwing out assists. There was no real need to play as her at all save for the battle against Astarte. For everything else, she was a throwaway character.
Other things could've been done awesome, like the 'jump on your shoulders' and 'two people push at once' abilities... but they were used, like, ONCE, in the game, and then got replaced by Double/SuperJump and they became unnecessary. Mind you, this happens in other Castleroids, but the developers could've tried to do some more innovative things with those before killing off the need for the ability.
The KickBoots from CotM come to mind. Yeah FAR LATER in the game you get the SuperJump ability, but until then, you're wall-jumping all over the place so it's useful. Sometimes, more useful than DoubleJump... in PoR, it was "Hey push this statue" and then it was done, or "Hey we can't get there unless you jump on me. Oh wow, here's DoubleJump, okay never jump on me ever again ever", etc.
I have no true problem with the plucky comic-relief personalitites, but it would have been nice if they did not behave like ScoobyDoo goody-two-shoes with some layer of angst in them.
Even Carrie felt less "like a child" than Charlotte, and Carrie was far younger.