All that stuff's still being worked on.
In the meantime, I'm testing out the game map, since it'll be used come the beta. Edited to include more definition on the parchment (i.e. less contrast than the original on the brighter highlights), and expanded the final stage part of the castle. Also, trying out an idea for the "here's the boss" icon. I don't want to use the red dots from the original and things like moving bats/skulls have been done to death. I loved the Lords of Shadow maps fires, so I used them as reference.
I think it looks pretty cool.