Cordova Town was the worst stage in the entire history of the series, only partially saved by a pretty cool song.
The level was likely slapped together on a lunch break. It's clear the chair room there had much more careful attention to detail and even a better layout.
Cordova was an absolute snore -- there's hardly anything there to kill even! It's right around that point that marked the darker, more boring end of COD. The first half of the game is much better planned and executed.
For a village, it was remarkably boxy. Though it's probably true most villages of the time were drab, I think they'd have a little more architecture than THAT.
More points lost for no interaction at all with rooftops or multiple tiers. The only elevation change was a couple of stairs.
Sheesh, I can feel the love... :
I think Cordova Town rocked, both music and mood. It was a definite flashback to Castlevania III.
... yeah, cuz CV3's town was flat, uninspired and a cakewalk.
-- WAIT -- no it wasn't.