Made this, talk about it, Cs!
I'll try to resize that leg, man! Thanks for the help
By Julius' run, I meant the new one from HD. This one, while on the same sheet, is the one from DoS. The animation had constant complaints of Julius' legs not looking like they're attached to his torso. Look to the center of the sheet and you'll find another running animation.
I see that you've made it look a lot nicer, though. Here's some pointers, though:
-Starting from Frame 3, his foreground leg begins to get thinner, reaching it's thinnest point at Frame 5.
-Starting from Frame 6, it sudden boosts to a much thicker size, but the thigh is thinner than the the rest of the leg.
-Frame 7, the thigh boosts in size.
-Frame 8,
almost a perfect size for the leg, it's just the knee juts out pixel or two too far.
-Frame 9, the legs, like on Julius, don't look like they're properly attached to the torso. Editing the area around his hipbones could easily solve this. The foot that I assume is the background one also takes on an odd shape.
I hope that helps.