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I dunno Cox did state the we were going to control the dragon from pretty early in development...This could have been that glorious final battle that now is the void in our hearts at the end of the game...
Optional bosses. Optional story elements. A seamless world. A longer game than LoS. Classic Castlevania music.Let's add "controllable Dragon" to the list, shall we?
Classic music is true.
Castlevania 1 Dracula theme is definitely in the game.
I must have missed it, then. Track name?
I do not know the name of the track, but its part of the one that plays when you fight Inner Dracula, and it also shows up during the Kleidos Challanges.EDIT: Its Enough Talk (Grand Battle) The theme starts at 32 seconds in.https://www.youtube.com/watch?v=T_z-M8kz0zM&list=PLjpCQ7mEEYOh6LbadgYTxWgLO58gSEgf-
final los2 trailer: "BREAK THE CURSE OF IMMORTALITY"
I really do think the ending is the result of Konami suits getting greedy and not wanting the series to end. The entire game, the ENTIRE game, set Gabriel up to die and be redeemed at the end, but no, he's just happy to live being buddybuddy with Buddycard.Bullshit.
Dracula outliving the Belmont clan is just not a fulfilling ending at all.