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Offline Las

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Re: Spritework Request & Showcase Thread
« Reply #1695 on: January 23, 2016, 09:40:58 AM »
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@ Plotwist!Yeah the jabborwocky defintly liking the beak area and teh multicolor wings. Very nice plotwist!

@ Jop yeah you are right that running animations is very solid. Like the other assortments aswell! I also like the whip and the roll back action. Very nice!

@ donvermicelli defintly digging the bat morph! I think the red outline partciles is the best version!

Taking Edward Scissorhands to a whole new level!

Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1696 on: February 16, 2016, 07:42:31 PM »
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If you need any help with chains or whip physics, I'm good with that kinda stuff.

Thanks but no perhaps in the future i will learn or not XD

yeah you are right that running animations is very solid. Like the other assortments aswell! I also like the whip and the roll back action. Very nice!

Thanks

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Offline Las

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Re: Spritework Request & Showcase Thread
« Reply #1697 on: February 16, 2016, 08:26:27 PM »
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Dude lovin' the walk! And the wing action looks cool too. Nice!

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Offline Shiroi Koumori

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Re: Spritework Request & Showcase Thread
« Reply #1698 on: February 25, 2016, 12:41:20 AM »
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Cross posting this here.
Please send in your entries for the February Succubus contest.
The deadline is looming around the corner. February 26!

Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1699 on: March 08, 2016, 07:41:04 PM »
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More litttle works:

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Offline Las

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Re: Spritework Request & Showcase Thread
« Reply #1700 on: March 10, 2016, 05:46:09 AM »
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The first one is neat.. the lower whip attack. Nice idea! Love the wrap around effect! I'm not sure what the winged version is doing on his backdash..what is that in his hand that he seems to pop? Also does he have 1 wing or two?

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Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1701 on: March 10, 2016, 07:30:25 AM »
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The first one is neat.. the lower whip attack. Nice idea! Love the wrap around effect! I'm not sure what the winged version is doing on his backdash..what is that in his hand that he seems to pop? Also does he have 1 wing or two?

About that pop in the hand its from the game, i wanted to do that move but it work different in the game but if you play the game i hope that someone understend what i wanted to do and the wing he have 2 but it was hard to make the other visible XD.

Offline Donvermicelli

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Re: Spritework Request & Showcase Thread
« Reply #1702 on: March 21, 2016, 02:38:50 AM »
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More litttle works:

(click to show/hide)

I think the part that looks weird is his front leg, when he moves his body up and down it pops up from behind the cape/cloak he is wearing. While that is not a bad or wrong thing in an of itself the problem is that the shading for it is off, it should be much darker since his own clothing is casting a shadow on it. If it isn't however, the problem lies in the cape/cloak thing not representing the fact that his leg is pushing out from it.
I hope that helps a little.

Offline theplottwist

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Re: Spritework Request & Showcase Thread
« Reply #1703 on: March 25, 2016, 05:41:42 PM »
+2
Umbra crew, chibified.


The mastermind behind the "Umbra of Sorrow" project. But not the only one.

Offline DarkPrinceAlucard

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Re: Spritework Request & Showcase Thread
« Reply #1704 on: March 25, 2016, 09:18:19 PM »
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Would anyone be willing to work on a sprite sheet for a redesigned Alucard for a new hack I'm planning for Aria of Sorrow?

I'm currently wrapping up work on my Genya Arikado hack and one of the reasons I started it was that I thought it would be great to play as a different version of Alucard for a change (one different from Symphony), I find that i really enjoyed it but would like to have another take on it as well, after seeing great new redesigns of Alucard from members like plottwist and Julian around the forum I thought that it would be worth a ask to see if anyone would be willing to help out.

Here is a sprite sheet for Soma to work with assuming someone does take the request,

(click to show/hide)


« Last Edit: March 25, 2016, 09:20:08 PM by DarkPrinceAlucard »


Castlevania Modding Forum http://castlevaniamodding.boards.net/

Offline Las

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Re: Spritework Request & Showcase Thread
« Reply #1705 on: March 25, 2016, 10:10:54 PM »
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Your Chibi's are awesome! Darn right cute! Very nice!

Taking Edward Scissorhands to a whole new level!

Offline Shiroi Koumori

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Re: Spritework Request & Showcase Thread
« Reply #1706 on: March 26, 2016, 12:07:46 AM »
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Umbra crew, chibified.



I love these! :) Thanks for making them.

Offline theplottwist

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Re: Spritework Request & Showcase Thread
« Reply #1707 on: March 28, 2016, 10:05:12 PM »
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Remade Simon Belmont's legendary encounter with the Count as an exercise proposed in a challenge. I THINK everything here is true to the NES specs.



I tried, also, to maintain the overall idea of this room (two pillars, casket in the center) but you can see I went a little crazy.

I love these! :) Thanks for making them.

It's I who should be thanking you dudes.
« Last Edit: March 29, 2016, 03:18:33 PM by theplottwist »
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Offline Lelygax

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Re: Spritework Request & Showcase Thread
« Reply #1708 on: March 29, 2016, 01:12:05 AM »
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Umbra crew, chibified.


Since its also a request thread, you would be willing to do a Juste and maybe Maxim chibi? To use on my sig of course xD
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Hau auu~     

Offline theplottwist

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Re: Spritework Request & Showcase Thread
« Reply #1709 on: March 29, 2016, 11:35:44 AM »
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Leon telling Walter to go fuck himself AND the night. I was going to make the entire room, but I'm goddamn lazy bastard.



Since its also a request thread, you would be willing to do a Juste and maybe Maxim chibi? To use on my sig of course xD

I might. But don't bet your coins on that, because:

Quote
...I'm goddamn lazy bastard.
« Last Edit: March 29, 2016, 11:37:53 AM by theplottwist »
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