One thing I really liked (graphics aside) appears maximum difficulty that can be a very difficult game (something that misses the 3DS). I was scared for some review that said it was difficult at first but then with combos and abilities the characters were very OP. I guess demo it will be on normal difficulty level.
I saw an interview with the Spanish magazine MercurySteam team a week ago. The visit was the occasion of a prize to a player who could visit MercurySteam offices. One of those winners told some curiosities in a blog.
1) In the interview Enrique Alvarez says MoF seems LOS1 in development, starting from less to more, to the point of containing many surprises in the story and gradually increase the tension more and more until the end. (I'm glad, because in the first 2 chapters LOS1 psss, but later O.O)
2) Konami and Nintendo were given complete freedom in the development of the game (in the first were supervised by Kojima). Nintendo was particularly interested in helping with the technical
3) From Videolog: Enrique Alvarez has received numerous death threats, because instead of using a sword using a whip ...
I will stop here to say a few things. As a veteran player (34 years) to me may or may not like some things. But death threats .. much geek assholes out there. When you do not like something do not buy it and that's it, the end of MassEffect3 was very disappointing for me, I will not go back to buy another mass effect but I'm not threatening people out there ... Now I understand the desire of Dave Cox to leave Castlevania. Also if you want to threaten someone threatens Konami then, they are just workers trying to earn a paycheck.
4) From videolog: on a visit to the offices could see the development process LOS2, most can not tell. He can tell they saw as a map modeled, were creating a loading screen and a betatester working. They could see how one weapon was a hammer (mm interesting.. ). I do not see Alucard with a hammer and not see Gabriel ... maybe a new character?
5) From videolog: LOS1 not bow to other languages (including Spanish) because Konami did not want to invest a lot of money.
6) From videolog:
VERY INTERESTING, although we knew this well to confirm it officially. With LOS1 showed the demo at Konami. Konami said great continue the game but do not call it Castlevania (a new IP ...) then appeared Kojima and he said NO, that it was going to be the new castlevania (you know, Kojima is Kojima in Konami).
Personal comment: HOHOHO could be that the reason that Kojima has nothing to do with this project MoF and LOS2, will be pissed Konami to use this IP with the Castlevania name (angering fans). Mmmm these are good news, Konami never saw this game as a pure castlevania but as one of the vampire related (konami has done many of these, vampire kid, etc. ..). Then we may see another classic castlevania soon .. (although I admit that whether or not a Castlevania, I LOVE LOS)
7) From videolog: Regarding MoF HD. Nothing at all, have an exclusivity agreement with Nintendo very hard, with MoF is what Nintendo says (sounds like MoF it is a production half Konami/Nintendo..)
Edit with sources:The videolog of one of the winners. He could talk to the team MercurySteam two hours while visiting the offices of Konami and testing the game MoF.
Videoblog 11 Visita con Hobby Consolas a Mercury Steam // Curiosidades, Mirror of Fate y LoS2Official visit of the magazine Hobby Consolas MercurySteam's offices with winners.
Visita Mercury Steam (HD) Castlevania- Mirror of Fate en HobbyConsolas.comEdit 2 one more thing:1) ¿When would be released the LOS2? They said that never before summer (seems obvious but leaves wide open the possibility of autumn
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2) He saw they were doing a cinematic Lord of Shadow 2 in which appeared a dragon destroying (not sure if it was an enemy or a main character, was very basic modeling in testing) an enemy.