Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Rictrunks on July 23, 2008, 06:27:31 PM
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Quote from IGA:
"On Capcom's Mega Man 9: I'm watching that very closely to see how it does. Myself, I'm a big retro gaming fan, so if it is successful that definitely opens up doors for what I can do."
Castlevania 5 "Nes style" would be awesome!
Source: Neogaf and
http://blog.wired.com/games/2008/07/why-a-wii-fight.html#more
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In Reply To #1
I like what I'm hearing from IGA's mouth here
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I like how IGA likes to piggyback on other games' success to decide whether or not games should go in a certain direction. Either Konami's CV department is so shot down that it can't afford to take risks and be revolutionaries in that respect or IGA really doesn't like the idea of change after all.
Also I bet he'll even suck at making an 8-bit game. Just my thoughts.
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Oh dear God why..
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I like how IGA likes to piggyback on other games' success to decide whether or not games should go in a certain direction.
Also I bet he'll even suck at making an 8-bit game. Just my thoughts.
Kind of llike what he did with Judgement, amirite? O wait, that was based on the Wii's controls.
Again, you seem pretty ignorant as to what a game producer does. IGA tells Konami the director's progress and writes the scenario. PoR's director, for example, was Satoshi Kushibuchi, while Hiroto Yamaguchi was in charge of level design.
It depends on who is in charge of the level design, seeing as that's said to be the weak area.
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I'd imagine if he did an 8-bit CV he'd have to go back to the old-style with bottomless pits and stuff.
So I'm all for it.
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;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D
...that is all...lest to say, those words have me ecstatic!!!
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It's not going to happen. Chances are, he'll whore out games on the DS as long as it's around and they'll make another poorly designed 3D game.
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Pretty sure that the "opening new doors" has something to do with Konami allowing him to do a game like this..
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Pretty sure that the "opening new doors" has something to do with Konami allowing him to do a game like this..
yesh
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That would be the greatest thing I've seen in a loooong time! Of course, I won't get my hopes up, considering it's pretty unlikely, but just hearing Iga say that gives some hope. I don't exactly see WHY they would do that, but it would be incredible.
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Wait... is Megaman 9 gonna be in 8-bit, NES graphics? I don't pay attention to these things.... Well, hopefully we'll see something of the sort for CV. Wouldn't it be great if they actually released it on a NES cartridge?
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I like how IGA likes to piggyback on other games' success to decide whether or not games should go in a certain direction. Either Konami's CV department is so shot down that it can't afford to take risks and be revolutionaries in that respect or IGA really doesn't like the idea of change after all.
Also I bet he'll even suck at making an 8-bit game. Just my thoughts.
To be fair, Clara-sama, that's the mark of a prudent producer. Nobody wants to take stupid risks, after all. If an idea's been thrown out there by someone else, it's wiser to wait and see how well it does, so you don't end up spending a lot of resources developing a game that'll flop. Better to let someone else take the risk and the possible fall. g_g
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To be fair, Clara-sama, that's the mark of a prudent producer. Nobody wants to take stupid risks, after all. If an idea's been thrown out there by someone else, it's wiser to wait and see how well it does, so you don't end up spending a lot of resources developing a game that'll flop. Better to let someone else take the risk and the possible fall. g_g
Thats true.
I wonder if that means that Maverick Hunter X and Megaman Powered up inspired Dracula X Chronicles 2.5d gameplay.
*Strokes chin curiously*
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Thats true.
I wonder if that means that Maverick Hunter X and Megaman Powered up inspired Dracula X Chronicles 2.5d gameplay.
*Strokes chin curiously*
Well... no... cuz those games didn't sell well at all (despite that they are excellent). Why would Konami wnat to follow suit on failure.
I'd say that's more Konami's thinking that ROB's 16-bit graphics wouldn't be enough to pique the interest of the PSP crowd.
Look at the type of remakes XBOX Live gets too. Alot of them are 2.5 D.
I think it's a trend bred from caution and modern marketing.
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This is what pisses me off. If Iga knows that he sucks at making 3D games, why doesn't he step down and give somebody else a shot instead of making all of the fans suffer? Castlevania has, or should I say had, so much potential.
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^ This again? ::)
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btw. the graphic engine used in the modern 2d cv titles is 15 bit, not 16. :o
they all use a 15 bit rgb(555) palette system. cv4, dxx and everything since sotn (sotn included) uses it.
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btw. the graphic engine used in the modern 2d cv titles is 15 bit, not 16. :o
they all use a 15 bit rgb(555) palette system. cv4, dxx and everything since sotn (sotn included) uses it.
Wow!! That sucks!
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Wouldn't it be great if they actually released it on a NES cartridge?
I highly doubt they would do that considering not many people actually OWN a NES anymore. I still have mine, so it wouldn't bother me, but still, the game wouldn't sell very well. :P
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This is what pisses me off. If Iga knows that he sucks at making 3D games, why doesn't he step down and give somebody else a shot instead of making all of the fans suffer? Castlevania has, or should I say had, so much potential.
Oh please. -_-;; I doubt all of the fans suffer. I'm quite sure a lot of us aren't suffering. Complaining, whining, maybe a disappointed, but very few of us are suffering. :P It still does have a lot of potential, imo.
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This is what pisses me off. If Iga knows that he sucks at making 3D games, why doesn't he step down and give somebody else a shot instead of making all of the fans suffer? Castlevania has, or should I say had, so much potential.
Speak for yourself. Iga has done a great job and Castlevania is still a successful franchise with massive potential, and Order of Ecclesia and Judgment both look awesome. Just because he does or says something you don't like, you think Castlevania is doomed?
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Oh please. -_-;; I doubt all of the fans suffer. I'm quite sure a lot of us aren't suffering. Complaining, whining, maybe a disappointed, but very few of us are suffering.
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Gotta agree with Thomas Belmont here. IGA's driving the series straight to the ground. Judgment looks fun but just because it isn't a serious Castlevania game (Plus I like a few casual fighting games). Ecclesia I'm not going to be having any part of. Might borrow it from a sorry sap who was foolish enough to buy it, but even $3 on a rental will be too much for it.
And CV64 felt so much better after being tormented by the godawful games that are LOI and COD.
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Castlevania 5 FTW!
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Gotta agree with Thomas Belmont here. IGA's driving the series straight to the ground. Judgment looks fun but just because it isn't a serious Castlevania game (Plus I like a few casual fighting games). Ecclesia I'm not going to be having any part of. Might borrow it from a sorry sap who was foolish enough to buy it, but even $3 on a rental will be too much for it.
And CV64 felt so much better after being tormented by the godawful games that are LOI and COD.
Hahaha.. You seriously amuse me every time you post. Thank you for that.
Though I do respect your opinions, your sense of optimism is absolutely disgusting. Oh, I'm sooo sorry you were tormented by playing through LoI, and CoD! I am here crying, and playing a violin for you, seriously! May I suggest you play through the atrocity you call "Castlevania: Legends" again with your retconned character "Sonia Belmont"? Maybe that will help you feel better after godawful Dawn of Sorrow? Or Maybe Belmonts Revenge? Hmmmmm?
I've said it time and time again; If it wasn't for IGA, Castlevania wouldn't be alive today, but maybe that's what you want? Seeing as you think everything being released is pure trash right now. To say $3 is too much to rent a DS game is utterly pathetic, and I won't even comment on that.. Oh, wait. I already did!
If anyone here is a poor sap, it is you. Thank you for reading.
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In Reply To #26
Hahaha.. You seriously amuse me every time you post. Thank you for that.
Though I do respect your opinions, your sense of optimism is absolutely disgusting. Oh, I'm sooo sorry you were tormented by playing through LoI, and CoD! I am here crying, and playing a violin for you, seriously! May I suggest you play through the atrocity you call "Castlevania: Legends" again with your retconned character "Sonia Belmont"? Maybe that will help you feel better after godawful Dawn of Sorrow? Or Maybe Belmonts Revenge? Hmmmmm?
I've said it time and time again; If it wasn't for IGA, Castlevania wouldn't be alive today, but maybe that's what you want? Seeing as you think everything being released is pure trash right now. To say $3 is too much to rent a DS game is utterly pathetic, and I won't even comment on that.. Oh, wait. I already did!
If anyone here is a poor sap, it is you. Thank you for reading.
Yeah and thanks for the trolling. If I don't like the way the series is going, then I don't like the way the series is going, and I'm not going to be expected to keep my mouth shut about it while everyone praises these sub-par games.
I think it's about time that the CV games went back to the old formula like Belmont's Revenge, Legends, CV4, CV3, etc. IGA's the reason that CV is alive today, yes, but only because he made Symphony. He's not doing the series much good by recycling old material, cautiously and timidly approaching new ideas and expecting us to think it's as great as that game.
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I really hope this comes to pass.
I'd imagine this would be a lot less risky financially, so it should be easier to market this to the hardcore crowd.
Although, personally I'd rather see SNES level graphics.
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In Reply To #26
Yeah and thanks for the trolling. If I don't like the way the series is going, then I don't like the way the series is going, and I'm not going to be expected to keep my mouth shut about it while everyone praises these sub-par games.
I think it's about time that the CV games went back to the old formula like Belmont's Revenge, Legends, CV4, CV3, etc. IGA's the reason that CV is alive today, yes, but only because he made Symphony. He's not doing the series much good by recycling old material, cautiously and timidly approaching new ideas and expecting us to think it's as great as that game.
I wasn't trolling, dear. I was merely stating my opinions.
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In Reply To #29
Right, telling me that I'm pathetic for not wanting to spend $3 on a game, mocking me, and calling me a sap isn't trolling.
Seriously, and you're known for this in other threads too. This is your verbal warning. Stop.
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Alright, I'm done <333 ;D
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Ecclesia I'm not going to be having any part of. Might borrow it from a sorry sap who was foolish enough to buy it, but even $3 on a rental will be too much for it.
And CV64 felt so much better after being tormented by the godawful games that are LOI and COD.
Uhm. You complain people are trolling, but that's exactly what you're doing here. Different rules apply to the mods I presume.
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In Reply To #24
You guys are crazy. How is IGA driving the series into the ground? Castlevania is literally more successful than it has ever been. Your opinions on the guy do not change that.
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Hmmmmm.....Well, let's see. One example is that Dracula is now a Japanese teenager from the future! Iga sucks. He had one great achievement, SotN. Now all he does is make subpar copies. He should have stepped down years ago.
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Atleast IGA acknowledges that his 3D games aren't that good, he's determined to make a really fun action game. He knows that he has to improve his games but some of you insist that he doesn't even care
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In Reply To #35
Well how many fucking chances does he get? And of course nobody is forcing me to buy the games but I still have the right to bitch and complain when I see one of my favorite video game series becoming a shell of what it once was because of one man. Castlevania should be bigger than the God of War and GTA series by now.
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Well these games aren't terrible.. Back in 1994, did you really envision Castlevania being the top franchise 10 years in the future? Castlevania never really was a OMG MUST PLAY sleeper hit series (despite what fanboys say).
It seems that nostalgia is the main thing holding you back from enjoying anything. It's not 1989 anymore.
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Uhm. You complain people are trolling, but that's exactly what you're doing here. Different rules apply to the mods I presume.
Excuse me, but what?
Technically she's not trolling.
One opinion is saying:
"I don't like these games, they are awful"
(Clara)
while the other is saying:
"If you guys feel this way about things, then you are somehow flawed", which is a flamebait statement because it'll get on the nerves of any whose statement that applies to, without outright calling them names.
(Rugal)
It's a nice way to tiptoe around the rules.
The rules are the same for everyone.
Also, one of these statements jumps the 'Don't be an ass' rule, and the other doesn't.
Let us all not have a cow about it.
EDIT- argh I got caught up in the argument and didn't put what I was going to say in the first place, hah hah.
I'm ALLL FOR another NES-styled Castlevania. After the numerous rom-hacks I've played since CVIII came out, it'd be nice to see a new entry. If CV can get into the damned Cellphone market, I don't see why they can't do a new VC title.
Having said that it does seem like Iga waits for successful (or at least 'potentially' successful) ideas to come out before he uses them. Then he knocks 'em off, sometimes with wonderful results (Symphony).
He is prudent. I can't really fault him as such, since it is part of the industry. Still, there is something to be said about having a bit of gravitas and putting out there a product you believe in.
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Jorge, Clara was clearly trolling. She came in and just spouted off about how terrible OoE is going to be in a manner that was obviously intendid as a jab at people looking forward to it. And rugal isn't really tip-toeing around the rules, he felt she was trolling (I agree) and he said something. And saying that the same rules apply to moderation on just about any forum is more often than not, ludicrous.
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I don't know if I agree with that last statement. I try to behave the same way I behave in other forums as I behave here, regardless of whether I have semiphenomenal-nearlycosmic-powers here.
Anyway, back on topic:
Castlevania 5 does kinda have a nice ring to it. However, I wonder if it would keep the oldschool 'difficult to control' scheme of the NES games, or if all of a sudden characters would start having jumping controls similar to those of Grant.
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In Reply To #24
You guys are crazy.
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I wonder where this 8-bit game would fit in the timeline, though, if it were made.
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In Reply To #41
I'm not talking about my opinion. All gba and DS castlevania's sold better than the series has in decades. It has had more solid, well received games in the last 6 or 7 years then virtually the whole rest of the history combined.
And word on the floor at e3 is not that Judgment is bad. There are ATLEAST as many people who liked it as those that didn't. And from what I've seen more people seem to think it is good than bad. It was still an early build with 3 characters. It played well, and you can tell by watching the demonstartion during Konami's press conference that there are a lot more combos and attacks than people were using on the e3 floor.
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In Reply To #42
It'd be cool if they placed it in the gap between LoI and CVIII. I wanna know the story of the last relevant Belmont BEFORE Trevor
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You can tell it's an average game at this point, and even IGA acknowledged the bad press reception.
Obviously there was more than enough criticism to warrant that.
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In Reply To #42
It'd be cool if they placed it in the gap between LoI and CVIII. I wanna know the story of the last relevant Belmont BEFORE Trevor
Yeah there's some good space to use up there.
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You can tell it's an average game at this point, and even IGA acknowledged the bad press reception.
No you can't. The gameplay looks like a lot of fun. And IGA acknowledged all the baseless hate on the internet from the few screens. Are you even reading what he said? Or just other's posts based on what he said?
Obviously there was more than enough criticism to warrant that.
You're right, there was tons of ridiculousness based ona handful of grainy screen shots. In case you haven't noticed, you are one of the last few people on this "Kill Judgment!" crusade.
Back on topic...
I wouldn't mind old school versions of newer stories. Think a Cv1 style HoD or LoI. It'd be pretty badass IMO.
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I don't know. These guys rant like usual. I try to look the other way. And I recall that baseless hate comes with the territory when you browse game forums. Sometimes, for the hell of it, I love to pop in on the GameFAQs Final Fantasy XIII message boards just to see the lay of the land POST-XBOX 360 version was announced, and to laugh at the MS and Sony heads ringing each other's throats over it! ;D
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In Reply To #48
I'm thinking a Post-LoI game would be pretty awesome, actually.
Also, a game after OoE.
You can also re-make the GB ones into NES-style ones just so that they have some more panache to 'em.
I think it's fair to assess some risks given the relatively low development time and budget that's allocated to those Wiiware games. They don't have to be super-duper-over the top, but can you imagine something that would beat Castlevania III? I mean, just using the VRC6 chip would immediately harken back to the Akumajo Dracula days.
I am excited if this avenue is taken. You can do a Wiiware 16-bit version (or 15-bit as Serio said) of Simon's Quest with proper dialogue, correct more bug-free platforming, and save files.
That would rule so much! The possibilities are definitely there. It's just a matter of seeing if Konami (or Iga, depending on who's in charge of the big decisions) taking the plunge into it.
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In Reply To #49
According to generally accepted timeline (this sounds like Zelda...):
(where x is the game and < and > refer to the linear progression of time)
BELMONT PROTAGONIST + (LoI < x > CV3) = NON-DRACULA ANTAGONIST
Basically, it would have a different villain. But who? Olrox perhaps? Joachim? Or someone completely new? It's 400 years of unexplored CV history!
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IGA has stated he wants to explore Wiiware oppurtunities.
So it could happen.
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In Reply To #51
Castlevania tried Wii-Ware before and it was never even released, so I hope they give it a second chance. That last game sounded fun. It sucks that they had to cancel it (for whatever reason :P)
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In Reply To #52
I never heard of this. Do you have a link?
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Yeah, Gimph, what exactly are you talking about?
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In Reply To #51
Castlevania tried Wii-Ware before and it was never even released, so I hope they give it a second chance. That last game sounded fun. It sucks that they had to cancel it (for whatever reason :P)
Are you talking about this one?http://gonintendo.com/?p=50407
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In Reply To #55
Are you sure you have the right link? It says:
Igarashi still looking at WiiWare
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In Reply To #56
O_O
What!?
I've never heard of this!!!
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In Reply To #57
There was a topic for it somewhere. I'm too lazy to find it though. :P
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In Reply To #58
http://castlevania.classicgaming.gamespy.com/forums/index.php?topic=1223.0
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It was not by IGA, and it was not Castlevania. it was a game with gameplay heavily influenced by Castlevania. get your facts straight.
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And wasn't that game cancelled?
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In Reply To #60
Who are you talking to?
In Reply To #61
Yeah.
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In Reply To #62
I assume he's talking to me.
In Reply To #60
Oh, you're right. I could've sworn it was Castlevania, but apparently, I was mistaken.
Anyway, if Iga was to make a Wii-Ware Castlevania title, I wonder who the main character would be. Do you think he would add a new character, add an extra story to an old character or just turn it into a remake of a previously released Castlevania title?
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I like how IGA likes to piggyback on other games' success to decide whether or not games should go in a certain direction. Either Konami's CV department is so shot down that it can't afford to take risks and be revolutionaries in that respect or IGA really doesn't like the idea of change after all.
Given that Capcom is going to have slim profits on the latest Mega Man game, it's quite reasonable that Konami not try to beat them to market and just sit back and see how the idea pans out - especially since their development slate is full for the moment.
While I think a lot of the recently announced Castlevania titles are going in unusual directions for the series, they also are breaking out of the dreaded Metrovania mold.
Remember that the series was in decline after 1993, with just a few traditional CVs to the end of the decade (Drac XX, SotN being the highlight, and Legends), but Konami was also experimenting a lot and while some of their products would have fit in the series (Henry Explorers comes to mind) they didn't risk the franchise. I think that ultimately doomed a lot of interesting game ideas to obscurity, and I don't particularly want to see that past repeated.
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8-bit Wiiware Castlevania + 1999 Demon Castle War = BIG WIN!
Probably won't happen though... :'(
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8-bit Wiiware Castlevania + 1999 Demon Castle War = BIG WIN!
Probably won't happen though... :'(
Of course not. A WiiWare/Xbox Arcade/PSN Castlevania game would be awesome with little financial risk. But of course, the 1999 game will likely be another poorly designed 3D game.
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But of course, the 1999 game will likely be another poorly designed 3D game.
Not necessarily. Iga knows that he hasn't been successful with 3D Castlevania titles in the past, so I don't think he would risk such a long-awaited game with another 3D attempt.
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They will surely bring the 1999 game to a popular console, where most of the fans will play it. Ps3 and X360 perhaps. Or maybe DS.
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In Reply To #68
It better be DS because I only have a Wii, N64 and DS... :'(
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What are the odds of us getting a hard copy of the 8-bit game?
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I don't see the point of speculating this far yet.
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In Reply To #71
We can dream, can't we?
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In Reply To #69
Give it to PSP and DS owners for once, let both have a chance to try the game out, not all of us have cash to shell out for both systems if we already own one or the other.
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In Reply To #73
Yeah, I don't see why they don't do that more often. I can't play The Dracula X Chronicles because I don't have a PSP. I've been hoping that they would remake it for DS, but it won't happen...
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well to be honest, the ds is too weak for that. i doubt it could display all of the 3d models, textures (no matter how low their resolution is in psp one) etc without slowdown.
hell, it'd be good if it could fit cd quality music along with an entire copy of sotn, rondo and such on the ds's small carts which can only go up to 256 mb. unless someone would of course be fine with chiptune music.
now ps2, that would be a good console for the game, seeing as it's more powerful, not to mention you'd get the added bonus of tv screen, better controller, sound etc.
that and no more ban on 2d games from nintendo since it's last gen console already.
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In Reply To #75
I know that they couldn't get the game exactly the same because of the DS's limitations, but couldn't they alter the game so it works on the DS? I know it wouldn't be even close to as good as it is on the PSP, but it would be a chance to give a great game to DS owning Castlevania fans. I would KILL to play that game! Plus, then, I could play Symphony of the Night finally! :'(
I can't play online because my computer sucks. In fact, this is the last time I'll be posting for a while because we're sending it back to Dell. So, goodbye, Castlevania Dungeon Forums. I'll see you soon (if Dell doesn't lose our computer again! >:()
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I personally would've liked it on the PS2, if to fix the blurring issues with the PSP. But I think it works out this way because the PSP lite has TV OUT anyway.
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PSPs aren't that expensive.
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PS2 would be great. Almost everyone besides Gimph has one. The thing is, it's last gen. So it will very likely be x360 or ps3. If that's the case, I'll wait till they are less expensive. Well... It'll be ages from now till 1999 comes, anyway.
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PS2 would be great. Almost everyone besides Gimph has one.
I feel left out...
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Wow... poor Gimph! They seel them used for $90 at Gamestop, Gimph, you should get one sometime! CoD is $18 too, and and it's all really worth it!
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In Reply To #81
Too bad. I got CoD for 10
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In Reply To #82
Meh... you saved $2. Not much to brag over.
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In Reply To #75
I know that they couldn't get the game exactly the same because of the DS's limitations, but couldn't they alter the game so it works on the DS? I know it wouldn't be even close to as good as it is on the PSP, but it would be a chance to give a great game to DS owning Castlevania fans. I would KILL to play that game! Plus, then, I could play Symphony of the Night finally! :'(
Not likely. First off, DXC didn't sell so well for a CV game, and the video game business is all about money. They wouldn't port it to the DS.
Also, have you ever thought about what us PSP owners might feel? :( We don't get DoS OR PoR. OR OoE. I'll have to shell out some money for a DS come October. :P It's annoying both ways.
I feel left out...
I don't have a PS2 either. :P
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In Reply To #84
I need a PSP. How much do they generally sell for?
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In Reply To #85
google.com
Whoever's planning on buying a ps2 might as well just save their money & buy ps3 instead. That's like someone buying a Gamecube to play Twilight Princess.
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In Reply To #25
the only thing the n64 titles had was a linar gameplay and stayed true to the design of the classic castles, however i feel many of you were spoiled by eariler titles however i dont agree or disagree with iga's decisions, he has ideas i'm guessing but konami also may have the final say in any castlevania, since they have to "ok" the projects
also on DXC not selling well, i believe the fans wanted Rondo on a console, japan got it on the wii, did anyone else tho? and i got rid of my psp after sony's systems for me continuesly failed, the ps2 the laser just gave up, the psp same thing, at least i got rondo on the wii and sotn on the 360
and the psp's tv out is annoying it has to be a v2000 series, a slim, and has to conect to a tv that supports progressive scan and be widescreen to boot. thats just for games videos play fine with the s-video componet
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In Reply To #28
I would rather see SNES level graphics as well.
For Megaman 9 it's different because the 8 bit megaman art style has aged better -in my opinion- than the 8-bit castlevania graphics. Even though they are not without their charm.
Ultimately I won't complain if we do get a new NES style instalment as long as the controls are better than they were back in the day.
(oh and NO cheap deaths by falling off of stairs at the beginning of a new screen, that's just criminal)
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Whoever's planning on buying a ps2 might as well just save their money & buy ps3 instead. That's like someone buying a Gamecube to play Twilight Princess.
you sure? i heard the ps3 doesn't have the chips needed for native ps2 support to cut down on its costs and has to emulate it with software, which causes compatibility problems and random lock ups sometimes.
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I would rather see SNES level graphics as well.
For Megaman 9 it's different because the 8 bit megaman art style has aged better -in my opinion- than the 8-bit castlevania graphics.
Very true. The NES Mega Man games still look surprisingly clean, especially compared to just about everything else on the console.
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Very true. The NES Mega Man games still look surprisingly clean, especially compared to just about everything else on the console.
Yea, but the SNES MegaMan graphics were not so hot, and that'd be what they'd use.
They wouldn't use the awesomeness of the ZX/Zero graphics... which I don't know why they wouldn't, but I'd rather see a NES-looking MegaMan, than an MM7 or MM8 MegaMan (the 7 ones were nice but the stages were always in pastel colors, the Mm8 ones were... not all that good in my opinion... I'll just leave it at that).
Having something like a 16-bit console version of 8-bit graphics would be kinda neat, like the Cellphone version of Castlevania 1.
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you sure? i heard the ps3 doesn't have the chips needed for native ps2 support to cut down on its costs and has to emulate it with software, which causes compatibility problems and random lock ups sometimes.
That's only the 80gb model. The 60gb model actually has a full PS2 chipset in it. Even then, the sheer rate of flaws in playing PS2 games on the PS3 are hardly enough to warrant turning one's nose up at the compatibility. You may have one glitch or two, but otherwise the games run absolutely smoothly.
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dunno, i heard games like for example persona 3 tend to lock up frequently for no reason on a ps3.
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In Reply To #93
I need to get a PS3 before they start making them without the PS2 software come September.
I'm pretty sure MM9 is going to be on all 3 systems as DLC, so if it doesn't do good I'd be pretty surprised. I also bet people will see it for 10$ and get it cause it's cheap, or have those points you get to buy DLC to blow it on something like it.
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dunno, i heard games like for example persona 3 tend to lock up frequently for no reason on a ps3.
I have never had any problems playing ps2 games on my 60gb ps3. And I play A LOT of ps2 games on it/
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Yeah Megaman's original art design is just too good.
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In Reply To #24
Why do you even bother with Castlevania if you hate it so much? When you actually develop a game better than Iga, then I will listen. I won't hold my breath.
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Hey now VampireHunterM , you can't deny she has a point. Legends was a masterpiece, right down to the schizophrenic level layout that makes the Mario games look like real environments, over-powered subweapons that put it on par with most Metroidvanias, dull music, a pointless Alucard appearance, and TREVOR IS MAH BABY! It's easily the worst of the 'classic' games, but hey, it has an anime heroine in a miniskirt. It's a gold-plated turd.
And then you have the N64 games, with the terrible controls, horrid camera angles, music as active as a nursing home, and terrible hit-detection that would make Vampire Killer swell with pride. Of course, the fact they're retconned makes them 10000000% more good, since, you know, they're lost classics.
Those were the good ol' days...
And...all the GBA and DS games were well recieved, and OoE was nomiated best in show for handhelds. So yeah, Castlevania is totally being ran into the ground.
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Legends had some very good tunes :P
And 64's soundtrack was wonderfully moody and film like.
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Gahd dammmit.
In Reply To #3
Second'd.
Motherfucking trendie. Should've thought of doing a Wiiware FIVE DOZEN WEEKS AGO...!!! Then the decision wouldn't look as pitiful.
In Reply To #14
I doubt it. ...would be EXTREEEEEMELY messed up if that were true, though!!! I always thought it was because of Gradius V and Contra: Shattered Soldier that DX got the treatment it did.
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Eric and Clara, you realize that what he meant was that if MM9 does well Konami will LET him do this. You guys act like IGA has no overhead and can just do whatever he wants.
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why 8 bit? he should just stick with the quality SOTN
offers (which I think is 32 bit.) ;D
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why 8 bit? he should just stick with the quality SOTN
offers (which I think is 32 bit.) ;D
I am with you. Fine with me if it is cell shaded or looks similar to Alien Hominid, as long as it's 2d and plays like the old platformers. Even 3d background and levels with sprite characters and enemies would be cool.
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Those who didn't grow up in the 8-bit days probably wouldn't understand. :P
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In Reply To #104
I do! :-X
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I'd very like to see the 8-bit CV reborn. But not in CV2 style. I'd like to see another Densetsu. I'll see how Iga handles it while he thinks that its one of the best titles he like.
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i grew up with even less than 8 bits. my first games were 4 bit or so. :o
but that doesn't have to mean i'll instantly like outdated graphics better, nostalgia aside. :(
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It's just that I would hope an 8-bit style engine would encourage old-style mechanics, and thus difficulty.
Then again... this is IGA we're talkin' about.
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In Reply To #108
Ya, tha mane who brought 2 japan only oldschool titles to us, as well as more quality cv games than any other person has while in charge of the series. ::)
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Umm... those were remakes.
I'm talking about new titles.... ::)
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In Reply To #109
I love you for that, man. Honestly.
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In Reply To #109
also the man who started marketting cv to kids in a desperate struggle to milk more money out of it, with appropriate childishness added. :o
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Not that I'm playing favorites with the guy here, but:
DXC:
Dracula, 3rd form
lady vampire
hydra
Those were NOT simple bosses
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In Reply To #113
Yeah DXC was an exception.
My point, simply put: I want my damn bottomless pits back!
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castlevania like the castle itself, changes with time to ensare more victums into its ever so growing population, it usually tho, results in alienateing older players tho. its just changing to match the biggest demand at the time
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Wait... is Megaman 9 gonna be in 8-bit, NES graphics? I don't pay attention to these things.... Well, hopefully we'll see something of the sort for CV. Wouldn't it be great if they actually released it on a NES cartridge?
that won't happen, too expensive. If it happens it's gonna be straight up downloadable or combined with another 3d console or ds release.
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It'd be pretty awesome to play Sotn in 8-bit style : D As long as they make a decent sprite of Alucard XD The one is Castlevania III looks.. less good
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In Reply To #117
Ok this only confirms to me that Iga is lazy. He always makes excuses when it comes to making 2d games on consoles as of late. We know it can be done, and now theres evidence he wants to take an even easier route.
Yeah it might be cool to do this, but for the love of god when will he ever ADVANCE himself.
Sighh
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I thought the point was for him to make a very classic 2D game. If he's going to do a game that's 8 Bit, then it's best on the Wii Ware, not me spending $20 or so bucks brand new. Though now with Wario Land Shake being 2D, there IS no excuse why he can't make a stellar one on the Wii.
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In Reply To #119
Yeah that Wario Land looks pretty smexy. Seriously I'm all "muheyyyyyyy CV would be gweat like this, fo'shizzle"
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In Reply To #119
Yeah that Wario Land looks pretty smexy.
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Order of Shadows could substitute for an 8bit game.
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Order of Shadows could substitute for an 8bit game.
Or it could substitute for CRAP. >:(
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In Reply To #123
That actually made me laugh.
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In Reply To #124
I envy you.
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Or it could substitute for CRAP. >:(
Never played it, but it sounds like I didn't miss anything.
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In Reply To #126
I've played it and still have it on my cell.
The start of the game you could say Oh wow this game almost looks like rondo. If you get more further its "CRAP".
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Still doesn't look as good as Warioland 3 :'(
It looks like a cross between 4 and Wario World.
It might be the tv I'm playing it on but the game looks stellar to me. I actually had to agree with Nintendo Power, it's one of the best 2D games graphics wise I've ever seen in motion. It's really a beautiful game. I'm on world 3 now. It's a pretty easy game I'll admit, but a lot of fun to play. The anime doesn't even bother me that much. :P
As far as OoS goes...yeah. I finally got a chance to play that. It's okay for a cell phone game. I erm...guess. Not really.
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In Reply To #128
Sorry, I didn't mean graphics: I meant the gameplay. Warioland 3 was SO brilliant compared to the other Wario Land games, and this title does not look like it's going to change that trend.
It'll be good though.
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Or it could substitute for CRAP.
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In Reply To #1
I'd be quite pumped to be present for an 8-bit release of my favorite series. That would rule!
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Iga dropped another hint that this is definitely gonna happen.
http://www.wiiware-world.com/news/2008/08/iga_2d_wiiware_castlevania_is_the_right_approach
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Iga dropped another hint that this is definitely gonna happen.
http://www.wiiware-world.com/news/2008/08/iga_2d_wiiware_castlevania_is_the_right_approach
It's not "definitnely" gonna happen.
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I think IGA relying on how other developers "hit" an idea is a flaw on his perspective as the main head of a franchise like Castlevania.
He should be relying on himself, with trust and honesty. If he can't, someone else has to do the job, simple as that.
I would definitely play Megaman 9, because of its Famicom approach, but for Castlevania, I'd rather play it ala-DXC graphics. It really worked for me. Let's see KCET do that in high-speed frame animations.
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Whenever this happens, put it on XBLA and PSN too plz, IGA.
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Well it seems we really are going somewere here, guys
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Oh, and BRING BACK CHRIS ALREADY, DAMMIT!
2nd'd.
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In Reply To #136
That's really cool. There's absolutely no reason why they shouldn't do this. I think the game, whatever it is, should be made available on XBLA and PSN too though.
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In Reply To #137
3rd'd, but not with this game, hopefully. I want a Chronicles for PSP...
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4thd'd
Castlevania Chronicles Belmont's Revenge would kick ass.
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In Reply To #140
Personally, I'd like it if they put both of Chris's games in one package, like a Dracula Densetsu Chronicles.
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yeah.
castlevania adventure chronicles, having both cva1 and cva2:br redone in dxc style, only this time made for a console instead of a handheld to get better quality models and textures.
so yeah, 5thed.
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No. I want a brand new 8-bit game.
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In Reply To #143
New 8-bit game would also be good. They should put Soleil in it, so he has something to do other than being a dick boss in Belmont's Revenge.
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Maybe Soleil could fight Elizabeth Bartley?
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In Reply To #145
Hey Crisis, MM9.
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Was Soleil featured in the CV comics? I heard they weren't that good, anyway
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In Reply To #147
I heard Mega Man 9 is good. :D
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In Reply To #140
Personally, I'd like it if they put both of Chris's games in one package, like a Dracula Densetsu Chronicles.
That reminds me, I also want an Akumajo Densetsu Chronicles for PSP, Dracula's Curse, a 2.5D remake, and CoD all on one UMD.
Was Soleil featured in the CV comics? I heard they weren't that good, anyway
#1: It was Christopher, but they showed his son in his wifes uterus at the end
#2: They were AWESOME!
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The comics didn't totally ruin what we knew about the games. If anything, they just told the same story with a few frills. The only bad thing is the story was just about the same. Things could've been fleshed out better(considering IGA said the comic was a good medium to tell MORE about what they couldn't in games). There was also a lot of pointless characters in the comic.
But yeah, they show Soleiyu. He's first shown in Chrisopher's dream(which foreshadows Belmont's Revenge) where Soleiyu is corrupted by Dracula.
Still, considering Christopher is the LEGENDARY Belmont, it would be all more sweet to have a Chronicles title about him!!
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In Reply To #150
#1: Actually, IMO, they we're a MUCH better story than the games. CVA was just your typical "Belmont goes into Castle, kills Dracula, The End". Sure, BR was a bit more in-depth than that, but not by much.
#2: Chris? The "Legendary Belmont"? No, I believe that you are thinking of Trevor.
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In Reply To #150
Sonia is the LENGENDARY BELMONT.
Her game was called "LEGENDS".
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In Reply To #151
Well, the comics didn't cover Belmont's Revenge, only the events regarding Adventures. Adventures was typical, but so was the comic. Basically, in the comic, they added a bit about how Christopher travelled to defeat Dracula, and that the Bartley's resurrected him. Bit more about Christopher's wife setting out separately to track Dracula, only to be captured(typical) and rescued by Christpher at the end.
And the bit I meant about "Legendary" is how the manual to the original Castlevania talks about Christopher being the legendary ancestor of Simon.
In Reply To #152
Hehehe, you're mistaking "Legendary" of "Imaginary"! *runs away from Sonia fanboys*
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I wouldn't mind a brand new 8-bit Castlevania game. I'd love it. As for their sake though, I REALLY doubt that a NES game would make it to the market, and now even if it would I still doubt anyone but true fans would actually buy it. But I'm sure his intension is not to release a game for the actual 8-bit Nintendo.
I believe one way of doing it would be to have it as a bonus in a new DS game. Say for example that you could unlock an 8-bit bonus game on OoE. I think that'd be a better way to do it, because I don't think an 8-bit game would sell on its own. It'd have to tag along with a newer game.
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He aims to put it on Wiiware.
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In Reply To #154
That's like in Rockman ZX Advent, you could unlock an 8 bit mini game prunyuuu~~~
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(...) prunyuuu~~~
With that you gave away all coolness-points you earned so cumbrous by posting cool and sarcastical replies. :/
...unyuu~
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In Reply To #157
newsflash: so did you. :o
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prunyuuu~~~
What does it mean? I've seen it a few times the last few months, but I've been afraid to ask :-[
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i think it's some sort of weeaboo sound animu cutesy animals/pets do. that's what i heard last time i asked at least.
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In Reply To #158
But I was never cool to begin with. :/
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In Reply To #160
Oh, so what you're saying is that any one who makes that sound deserves a slap in the mouth?
Cause I'm all for that!
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In Reply To #162
Same here.
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In Reply To #162
exactly.
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That's what it means? I've been wondering for a while... :P
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In Reply To All Of The Above
Your posts reek of weeaboo-ness :-X
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prunyuu is just something Gunlord made up. Check Google.
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gunlord is just something Prunyuu came up
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In Reply To #168
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In Reply To #167
I don't care who came up with it, it's still fucking dumb...
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In Reply To #170
I wasn't talking to you.