Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Lord Moe on April 19, 2009, 06:18:54 PM
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I'm not including the spiked ball end to it.
In some games the vampire killer is more of a chain rather than an actual whip, but in some games it is presented as an actual whip. Do you guys think it would be closer to a bullwhip or a stock whip?
http://en.wikipedia.org/wiki/Bullwhip
http://en.wikipedia.org/wiki/Stockwhip
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By the way its been drawn by Kojima, it appears to be closer to a bull whip.
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Im pretty sure its a bullwhip. The original idea prolly was somethin along the lines of someones gotta stop drac some random dude grabs the closest thing he find on his farm and it happens to be his whip. Cause everyone uses a sword it was somethin different
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It's not worth arguing over, since it never stays in one distinct form or another between games.
Hell, it changes form from solid leather to a steel chain just in Super Castlevania.
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I think its base form is a leather whip, since that's the form the whip of alchemy had. As seen in Harmony of Disonance and Curse of Darkness, anything else is them just attaching some magical stone to the handle grip or at the end of its tip, causing the whip to transform. I'm not sure what exactly causes it to go from leather to chain though.
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I think its base form is a leather whip, since that's the form the whip of alchemy had.
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Simon's top notch "brandishing" techniques whatever the heck that means. but then again we do have people turning into bats and jumping 30 feet in the air so eh whatever.
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Chain. A Leather one is just easier to draw.
The opening of Rondo shows it as a chain too so...yeah.
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To me it will always be a chain whip with a spiked ball at the end, since thats what it was in the original games. I also think that would be a much more effective weapon for killing monsters, skeletons, etc. than a leather whip. But I suppose it could be either, it just depends on the artist's preference. In most recent games they seem to draw it as a leather whip.
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In earlier games, it started out as a leather whip and only became a chain whip when you found a powerup item.
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I think this topic was around once...
Anyways I still think its supposed to be leather. its leather on the cover of CV1
I still think the reasons it changes, aside from making it stronger and cooler in the old games, is because its probably easier to draw a sprite for a chain whip and make it recognizable and its probably easier to animated a leather whip in 3D than a chain whip.
Still I'm sticking with believing its leather
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I think it's a kind of metallic whip but flexible.
I mean, made of metal, but made in a kind of cells so it can be flexible. Not of leather. Why?, because it's an ALCHEMY WHIP and you can't do alchemy with leather :P
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As much as I dislike the boring, unexciting origin of the Vampire Killer, it is clearly shown as a leather whip in Lament of Innocence.
Thats true, but its also clearly shown as a chain whip with a spiked ball at the end of it in the original Castlevania, Dracula's Curse, Super CV IV, Rondo of Blood...
Its ironic that a mediocre offering in the series is the game that defines so much of the storyline and mythos- such as the origin of the Belmonts and Dracula, and the definitive form of the vampire killer whip.
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To me the Vampire killer will always be a long chain whip with a spiked ball at the end. Though the pictures show a leather whip I personally think that it's just a an art tactic to quicken the pace of drawing rather then showing what the whip truly is. That's why i liked the anime art for Dracula X so much is because they properly portrayed the vampire killer in all its raw glory :D
P.S. I also draw CV pictures and never once did I draw the vampire killer as a leather whip!
-X
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I consider games in which the whip starts out as a chain whip (HoD, RoB, Dracula X, SoTN, PoR, AoS, DoS) to do so because either the whip did not revert back to its standard leather whip form since the last game, or the hero powered it up to its chain whip form before the game even begun. The whip might have "permanently" maintained its chain whip form after the events of Simon's Quest. The only games after Simon's Quest featuring a leather whip are Bloodlines (maybe because he's a Morris, it starts out as a Leather Whip again, though it's still a useless chain whip for Jonathan at first later on), Castlevania 64 (which might not be canon), and Circle of the Moon (might not be the Vampire Killer and might not be canon). All earlier games feature a leather whip, at least to start out with.
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Thats true, but its also clearly shown as a chain whip with a spiked ball at the end of it in the original Castlevania, Dracula's Curse, Super CV IV, Rondo of Blood...
You're somehow (I don't know how!) forgetting about all the times it was also depicted as a leather whip in some of those games.
ahem
(http://www.consoleclassix.com/info_img/Castlevania_4_SNES_ScreenShot4.jpg)
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Also dont forget Simon in CV2 didnt upgrade but ONE whip. The rest he bought outright thus discarding his old one. The morning star was the only one upgraded and it became the flamewhip.
So you could say that the leather whip was vampire killer v1 and when Simon needed to resurrect Drac just to kick his ass a 2nd time he gave up the old whip in exchange for the new ones and once he bought the morning star and it was upgraded to the flame whip the morning star became the vampire killer v2 and the flame effect being able to be unleashed by other Belmonts later.
Then someone might say "Well how come you get the upgrades in CV1 and other games? And how come it goes back to leather if you die?" My answer to that is the same as CV2. He started out (as I stated in my other post in this thread) and grabbed his trusty whip when he knew he had to fight Drac. Finding the whip upgrades meant he found another whip and traded it out until getting the morning star. As for dying... well everyone knows when you die in a game (single player atleast) it resets to an earlier point before you died. And since he didnt start with that whip he doesnt have it when everythings reset =P
So the final answer is: Its BOTH! Theres just different versions depending on when it occurs in the timeline
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As to PoR and it makes sense to me. It's both. Metal when it's unleashed and powerful. Leather when it isn't. Of course, LoI had it unleashed, I'm sure, and it wasn't metal. So it can't be "conclusive."
But that makes sense to me, it also works with the older games on how you upgrade it.
I know people hate PoR. And I do too, for the most part anyway. But what it uses, seems to make a good deal of sense in it's appearance.